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tModLoader v2025.09
A mod to make and play Terraria mods
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This is the complete list of members for Player, including all inherited members.
| _framesLeftEligibleForDeadmansChestDeathAchievement (defined in Player) | Player | |
| _funkytownAchievementCheckCooldown (defined in Player) | Player | |
| _portalPhysicsTime (defined in Player) | Player | |
| abigailMinion (defined in Player) | Player | |
| accCalendar (defined in Player) | Player | |
| accCompass (defined in Player) | Player | |
| accCritterGuide (defined in Player) | Player | |
| accCritterGuideCounter (defined in Player) | Player | |
| accCritterGuideNumber (defined in Player) | Player | |
| accDepthMeter (defined in Player) | Player | |
| accDivingHelm (defined in Player) | Player | |
| accDreamCatcher (defined in Player) | Player | |
| accFishFinder (defined in Player) | Player | |
| accFishingBobber (defined in Player) | Player | |
| accFishingLine | Player | |
| accFlipper (defined in Player) | Player | |
| accJarOfSouls (defined in Player) | Player | |
| accLavaFishing (defined in Player) | Player | |
| accMerman (defined in Player) | Player | |
| accOreFinder (defined in Player) | Player | |
| accRunSpeed | Player | |
| accStopwatch (defined in Player) | Player | |
| accTackleBox (defined in Player) | Player | |
| accThirdEye (defined in Player) | Player | |
| accThirdEyeCounter (defined in Player) | Player | |
| accThirdEyeNumber (defined in Player) | Player | |
| AccumulateGolfingScore(int score) (defined in Player) | Player | |
| accWatch (defined in Player) | Player | |
| accWeatherRadio (defined in Player) | Player | |
| active | Entity | |
| ActuationRodLock (defined in Player) | Player | |
| ActuationRodLockSetting (defined in Player) | Player | |
| AddBuff(int type, int timeToAdd, bool quiet=true, bool foodHack=false) | Player | |
| AddCoinLuck(Vector2 coinPosition, int coinAmount) (defined in Player) | Player | |
| addDPS(int dmg) (defined in Player) | Player | |
| AddImmuneTime(int cooldownCounterId, int immuneTime) | Player | |
| adjHoney | Player | |
| adjLava | Player | |
| adjShimmer | Player | |
| adjTile | Player | |
| AdjTiles() (defined in Player) | Player | |
| adjWater | Player | |
| afkCounter (defined in Player) | Player | |
| aggro (defined in Player) | Player | |
| airLightDecay (defined in Player) | Player | static |
| alchemyTable (defined in Player) | Player | |
| altFunctionUse (defined in Player) | Player | |
| ammoBox | Player | |
| ammoCost75 | Player | |
| ammoCost80 | Player | |
| ammoPotion | Player | |
| AngleFrom(Vector2 Source) (defined in Entity) | Entity | |
| anglerQuestsFinished (defined in Player) | Player | |
| anglerSetSpawnReduction (defined in Player) | Player | |
| AngleTo(Vector2 Destination) (defined in Entity) | Entity | |
| AnyExtraJumpUsable() | Player | |
| AnyThrownCostReduction | Player | |
| ApplyArmorSoundAndDustChanges() (defined in Player) | Player | |
| ApplyAttackCooldown() (defined in Player) | Player | |
| ApplyAttackCooldown(int frames) (defined in Player) | Player | |
| ApplyBannerDefenseBuff(NPC npc, ref Player.HurtModifiers modifiers) (defined in Player) | Player | |
| ApplyBannerDefenseBuff(int bannerId, ref Player.HurtModifiers modifiers) (defined in Player) | Player | |
| ApplyBannerOffenseBuff(NPC npc, ref NPC.HitModifiers modifiers) (defined in Player) | Player | |
| ApplyBannerOffenseBuff(int bannerId, ref NPC.HitModifiers modifiers) (defined in Player) | Player | |
| ApplyDamageToNPC(NPC npc, int damage, float knockback, int direction, bool crit=false, DamageClass? damageType=null, bool damageVariation=false) | Player | |
| ApplyEquipFunctional(Item currentItem, bool hideVisual) (defined in Player) | Player | |
| ApplyEquipVanity(Item currentItem) (defined in Player) | Player | |
| ApplyItemAnimation(Item sItem) (defined in Player) | Player | |
| ApplyItemAnimation(Item sItem, float multiplier, int? itemReuseDelay=null) (defined in Player) | Player | |
| ApplyItemTime(Item sItem, float multiplier=1, bool? callUseItem=null) | Player | |
| ApplyMeleeScale(ref float scale) (defined in Player) | Player | |
| ApplyRangeCompensation(float rangeCompensation, Vector2 startPos, Vector2 targetPos) (defined in Player) | Player | |
| archery (defined in Player) | Player | |
| arcticDivingGear (defined in Player) | Player | |
| armor | Player | |
| armorEffectDrawOutlines (defined in Player) | Player | |
| armorEffectDrawOutlinesForbidden (defined in Player) | Player | |
| armorEffectDrawShadow (defined in Player) | Player | |
| armorEffectDrawShadowBasilisk (defined in Player) | Player | |
| armorEffectDrawShadowEOCShield (defined in Player) | Player | |
| armorEffectDrawShadowLokis (defined in Player) | Player | |
| armorEffectDrawShadowSubtle (defined in Player) | Player | |
| ArmorSetDye() (defined in Player) | Player | |
| arrowDamage (defined in Player) | Player | |
| ashWoodBonus (defined in Player) | Player | |
| ateArtisanBread (defined in Player) | Player | |
| attackCD (defined in Player) | Player | |
| autoActuator (defined in Player) | Player | |
| AutoFinchStaff() (defined in Player) | Player | |
| autoJump (defined in Player) | Player | |
| autoPaint (defined in Player) | Player | |
| autoReuseAllWeapons (defined in Player) | Player | |
| autoReuseGlove (defined in Player) | Player | |
| availableAdvancedShadowsCount (defined in Player) | Player | |
| babyBird (defined in Player) | Player | |
| babyFaceMonster (defined in Player) | Player | |
| back (defined in Player) | Player | |
| backpack (defined in Player) | Player | |
| ballistaPanic (defined in Player) | Player | |
| balloon (defined in Player) | Player | |
| balloonFront (defined in Player) | Player | |
| bank | Player | |
| bank2 | Player | |
| bank3 | Player | |
| bank4 | Player | |
| bartenderQuestLog (defined in Player) | Player | |
| basiliskCharge (defined in Player) | Player | |
| batsOfLight (defined in Player) | Player | |
| beard (defined in Player) | Player | |
| beardGrowthTimer (defined in Player) | Player | |
| beeDamage(int dmg) (defined in Player) | Player | |
| beeKB(float KB) (defined in Player) | Player | |
| beetleBuff (defined in Player) | Player | |
| beetleCountdown (defined in Player) | Player | |
| beetleCounter (defined in Player) | Player | |
| beetleDefense (defined in Player) | Player | |
| beetleFrame (defined in Player) | Player | |
| beetleFrameCounter (defined in Player) | Player | |
| beetleOffense (defined in Player) | Player | |
| beetleOrbs (defined in Player) | Player | |
| beetlePos (defined in Player) | Player | |
| beetleVel (defined in Player) | Player | |
| beeType() (defined in Player) | Player | |
| behindBackWall (defined in Player) | Player | |
| BiomeCampfireHoldStyle(int itemType) (defined in Player) | Player | |
| BiomeCampfirePlaceStyle(ref int type, ref int style) (defined in Player) | Player | |
| biomeSight (defined in Player) | Player | |
| BiomeTorchHoldStyle(int style) (defined in Player) | Player | |
| BiomeTorchPlaceStyle(ref int type, ref int style) (defined in Player) | Player | |
| blackBelt (defined in Player) | Player | |
| blackCat (defined in Player) | Player | |
| blackout (defined in Player) | Player | |
| bleed (defined in Player) | Player | |
| BlehOldPositionFixer (defined in Player) | Player | |
| blind (defined in Player) | Player | |
| blockExtraJumps | Player | |
| BlockInteractionWithProjectiles (defined in Player) | Player | static |
| blockRange | Player | |
| bloodMoonMonolithShader (defined in Player) | Player | |
| blueFairy (defined in Player) | Player | |
| body | Player | |
| bodyFrame (defined in Player) | Player | |
| bodyFrameCounter (defined in Player) | Player | |
| bodyPosition (defined in Player) | Player | |
| bodyRotation (defined in Player) | Player | |
| bodyVelocity (defined in Player) | Player | |
| boneArmor (defined in Player) | Player | |
| boneGloveItem (defined in Player) | Player | |
| boneGloveTimer (defined in Player) | Player | |
| BordersMovement() (defined in Player) | Player | |
| Bottom (defined in Entity) | Entity | |
| BottomLeft (defined in Entity) | Entity | |
| BottomRight (defined in Entity) | Entity | |
| BrainOfConfusionDodge() (defined in Player) | Player | |
| brainOfConfusionDodgeAnimationCounter (defined in Player) | Player | |
| brainOfConfusionItem (defined in Player) | Player | |
| breath | Player | |
| breathCD | Player | |
| breathCDMax | Player | |
| breathEffectiveness | Player | |
| breathMax | Player | |
| brokenArmor (defined in Player) | Player | |
| BuffHandle_SpawnPetIfNeeded(ref bool petBool, int petProjID, int buffIndex) (defined in Player) | Player | |
| BuffHandle_SpawnPetIfNeededAndSetTime(int buffIndex, ref bool petBool, int petProjID, int buffTimeToGive=18000) | Player | |
| buffImmune | Player | |
| buffTime | Player | |
| buffType | Player | |
| builderAccStatus (defined in Player) | Player | |
| bulletDamage (defined in Player) | Player | |
| bunny (defined in Player) | Player | |
| burned (defined in Player) | Player | |
| BuyItem(long price, int customCurrency=-1) | Player | |
| cactusThorns (defined in Player) | Player | |
| calmed (defined in Player) | Player | |
| CanAcceptItemIntoInventory(Item item) (defined in Player) | Player | |
| CanAfford(long price, int customCurrency=-1) | Player | |
| CanAutoReuseItem(Item sItem) (defined in Player) | Player | |
| CanBeTalkedTo (defined in Player) | Player | |
| canCarpet (defined in Player) | Player | |
| CancelAllBootRunVisualEffects() (defined in Player) | Player | |
| CanDemonHeartAccessoryBeShown() (defined in Player) | Player | |
| CanDoWireStuffHere(int x, int y) (defined in Player) | Player | |
| CanFitSpace(int heightBoost) (defined in Player) | Player | |
| canFloatInWater (defined in Player) | Player | |
| cAngelHalo (defined in Player) | Player | |
| CanGoIntoAmmoOnPickup(Item theSlot, Item theItemToAccept) (defined in Player) | Player | |
| CanHit(Entity ent) (defined in Player) | Player | |
| CanHitNPCWithMeleeHit(int npcIndex) (defined in Player) | Player | |
| CanItemSlotAccept(Item theSlot, Item theItemToAccept) (defined in Player) | Player | |
| CanMasterModeAccessoryBeShown() (defined in Player) | Player | |
| CanNPCBeHitByPlayerOrPlayerProjectile(NPC npc, Projectile projectile=null) (defined in Player) | Player | |
| CanParryAgainst(Rectangle blockingPlayerRect, Rectangle enemyRect, Vector2 enemyVelocity) (defined in Player) | Player | |
| CanPlayerSmashWall(int X, int Y) (defined in Player) | Player | static |
| CanPullItem(Item item, ItemSpaceStatus status) (defined in Player) | Player | |
| canRocket (defined in Player) | Player | |
| CanSeeInvisibleBlocks (defined in Player) | Player | |
| CanSeeShimmerEffects() (defined in Player) | Player | |
| CanSnapToPosition(Vector2 offset) (defined in Player) | Player | |
| CanVisuallyHoldItem(Item item) (defined in Player) | Player | |
| carpet (defined in Player) | Player | |
| carpetFrame (defined in Player) | Player | |
| carpetFrameCounter (defined in Player) | Player | |
| CarpetMovement() (defined in Player) | Player | |
| carpetTime (defined in Player) | Player | |
| cartFlip (defined in Player) | Player | |
| cartRampTime (defined in Player) | Player | |
| cBack (defined in Player) | Player | |
| cBackpack (defined in Player) | Player | |
| cBalloon (defined in Player) | Player | |
| cBalloonFront (defined in Player) | Player | |
| cBeard (defined in Player) | Player | |
| cBody | Player | |
| cCarpet (defined in Player) | Player | |
| CCed | Player | |
| Center | Entity | |
| cFace (defined in Player) | Player | |
| cFaceFlower (defined in Player) | Player | |
| cFaceHead (defined in Player) | Player | |
| cFlameWaker (defined in Player) | Player | |
| cFloatingTube (defined in Player) | Player | |
| cFront (defined in Player) | Player | |
| cGrapple | Player | |
| ChairSittingMaxDistance (defined in Player) | Player | static |
| cHandOff (defined in Player) | Player | |
| cHandOn (defined in Player) | Player | |
| ChangeDir(int dir) | Player | |
| changeItem (defined in Player) | Player | |
| ChangeSpawn(int x, int y) (defined in Player) | Player | |
| channel (defined in Player) | Player | |
| chaosState (defined in Player) | Player | |
| ChatColor() (defined in Player) | Player | |
| chatOverhead (defined in Player) | Player | |
| cHead | Player | |
| CheckCrackedBrickBreak() (defined in Player) | Player | |
| checkDPSTime() (defined in Player) | Player | |
| CheckDrowning() (defined in Player) | Player | |
| CheckForGoodTeleportationSpot(ref bool canSpawn, int teleportStartX, int teleportRangeX, int teleportStartY, int teleportRangeY, RandomTeleportationAttemptSettings settings) (defined in Player) | Player | |
| CheckIceBreak() (defined in Player) | Player | |
| CheckMana(int amount, bool pay=false, bool blockQuickMana=false) (defined in Player) | Player | |
| CheckMana(Item item, int amount=-1, bool pay=false, bool blockQuickMana=false) | Player | |
| CheckSpawn(int x, int y) (defined in Player) | Player | static |
| chest | Player | |
| chestX (defined in Player) | Player | |
| chestY (defined in Player) | Player | |
| chilled (defined in Player) | Player | |
| chiselSpeed (defined in Player) | Player | |
| chloroAmmoCost80 | Player | |
| ChooseAmmo(Item weapon) | Player | |
| CircularRadial (defined in Player) | Player | |
| ClearBuff(int type) | Player | |
| ClearGrapplingBlacklist() (defined in Player) | Player | |
| ClearPlayerTempInfo() (defined in Player) | Player | static |
| cLegs | Player | |
| cLeinShampoo (defined in Player) | Player | |
| clientClone() (defined in Player) | Player | |
| cLight | Player | |
| Clone() (defined in Player) | Player | |
| CloseSign() (defined in Player) | Player | |
| cMinecart | Player | |
| cMinion (defined in Player) | Player | |
| cMount | Player | |
| cNeck (defined in Player) | Player | |
| coinLuck (defined in Player) | Player | |
| coldDash (defined in Player) | Player | |
| CollectTaxes() (defined in Player) | Player | |
| CollideWithNPCs(Rectangle myRect, float Damage, float Knockback, int NPCImmuneTime, int PlayerImmuneTime, DamageClass? damageType=null) (defined in Player) | Player | |
| CommandForbiddenStorm() (defined in Player) | Player | |
| companionCube (defined in Player) | Player | |
| CompositeArmStretchAmount enum name (defined in Player) | Player | |
| compositeBackArm (defined in Player) | Player | |
| compositeFrontArm (defined in Player) | Player | |
| confused (defined in Player) | Player | |
| ConsumeAllExtraJumps() | Player | |
| ConsumedLifeCrystals | Player | |
| ConsumedLifeFruit | Player | |
| ConsumedManaCrystals | Player | |
| ConsumeItem(int type, bool reverseOrder=false, bool includeVoidBag=false) | Player | |
| ConsumeSolarFlare() (defined in Player) | Player | |
| controlCreativeMenu (defined in Player) | Player | |
| controlDown (defined in Player) | Player | |
| controlDownHold | Player | |
| controlHook (defined in Player) | Player | |
| controlInv (defined in Player) | Player | |
| controlJump (defined in Player) | Player | |
| controlLeft (defined in Player) | Player | |
| controlMap (defined in Player) | Player | |
| controlMount (defined in Player) | Player | |
| controlQuickHeal (defined in Player) | Player | |
| controlQuickMana (defined in Player) | Player | |
| controlRight (defined in Player) | Player | |
| controlSmart (defined in Player) | Player | |
| controlThrow (defined in Player) | Player | |
| controlTorch (defined in Player) | Player | |
| controlUp (defined in Player) | Player | |
| controlUseItem | Player | |
| controlUseTile (defined in Player) | Player | |
| coolWhipBuff (defined in Player) | Player | |
| CopyVisuals(Player other) (defined in Player) | Player | |
| cordage (defined in Player) | Player | |
| CountBuffs() (defined in Player) | Player | |
| counterWeight (defined in Player) | Player | |
| Counterweight(Vector2 hitPos, int dmg, float kb) (defined in Player) | Player | |
| CountItem(int type, int stopCountingAt=0) | Player | |
| cPet | Player | |
| cPortableStool (defined in Player) | Player | |
| cratePotion (defined in Player) | Player | |
| creativeGodMode (defined in Player) | Player | |
| creativeInterface (defined in Player) | Player | |
| creativeTracker (defined in Player) | Player | |
| crimsonHeart (defined in Player) | Player | |
| crimsonRegen (defined in Player) | Player | |
| crystalLeaf (defined in Player) | Player | |
| crystalLeafCooldown (defined in Player) | Player | |
| crystalLeafDamage (defined in Player) | Player | static |
| crystalLeafKB (defined in Player) | Player | static |
| cSapling (defined in Player) | Player | |
| cShield (defined in Player) | Player | |
| cShieldFallback (defined in Player) | Player | |
| cShoe (defined in Player) | Player | |
| cTail (defined in Player) | Player | |
| cUnicornHorn (defined in Player) | Player | |
| CurrentLoadoutIndex (defined in Player) | Player | |
| CurrentSceneEffect | Player | |
| currentShoppingSettings (defined in Player) | Player | |
| cursed (defined in Player) | Player | |
| cursorItemIconEnabled | Player | |
| cursorItemIconID | Player | |
| cursorItemIconPush | Player | |
| cursorItemIconReversed | Player | |
| cursorItemIconText | Player | |
| cWaist (defined in Player) | Player | |
| cWings (defined in Player) | Player | |
| cYorai (defined in Player) | Player | |
| dangerSense (defined in Player) | Player | |
| dash | Player | |
| dashDelay | Player | |
| DashMovement() (defined in Player) | Player | |
| DashStartAction(int dashDirection) (defined in Player) | Player | |
| dashTime | Player | |
| dashType | Player | |
| dazed (defined in Player) | Player | |
| dd2Accessory (defined in Player) | Player | |
| dead | Player | |
| deadForGood (defined in Player) | Player | static |
| DeadlySphereMinion (defined in Player) | Player | |
| DeadOrGhost (defined in Player) | Player | |
| defaultGravity (defined in Player) | Player | static |
| defaultHeight (defined in Player) | Player | static |
| defaultItemGrabRange (defined in Player) | Player | static |
| DefaultSize (defined in Player) | Player | |
| defaultWidth (defined in Player) | Player | static |
| defendedByPaladin (defined in Player) | Player | |
| DefenseEffectiveness | Player | |
| delayUseItem (defined in Player) | Player | |
| DelBuff(int b) | Player | |
| DemonConch() (defined in Player) | Player | |
| desertBoots | Player | |
| desertDash (defined in Player) | Player | |
| detectCreature (defined in Player) | Player | |
| difficulty | Player | |
| dino (defined in Player) | Player | |
| direction | Entity | |
| DirectionFrom(Vector2 Source) (defined in Entity) | Entity | |
| Directions | Player | |
| DirectionTo(Vector2 Destination) (defined in Entity) | Entity | |
| disableVoidBag (defined in Player) | Player | |
| discountAvailable (defined in Player) | Player | |
| discountEquipped (defined in Player) | Player | |
| DisplayDollUpdate() (defined in Player) | Player | |
| displayedFishingInfo (defined in Player) | Player | |
| Distance(Vector2 Other) (defined in Entity) | Entity | |
| DistanceSQ(Vector2 Other) (defined in Entity) | Entity | |
| DoBootsEffect(Utils.TileActionAttempt theEffectMethod) (defined in Player) | Player | |
| DoBootsEffect_PlaceFlamesOnTile(int X, int Y) (defined in Player) | Player | |
| DoBootsEffect_PlaceFlowersOnTile(int X, int Y) (defined in Player) | Player | |
| DoCoins(int i) (defined in Player) | Player | |
| dontHurtCritters (defined in Player) | Player | |
| dontHurtNature (defined in Player) | Player | |
| dontStarveShader (defined in Player) | Player | |
| doorHelper (defined in Player) | Player | |
| DoPotionOfReturnReturnToOriginalUsePosition() (defined in Player) | Player | |
| DoPotionOfReturnTeleportationAndSetTheComebackPoint() (defined in Player) | Player | |
| DoQueenSlimeHookTeleport(Vector2 targetPosition) (defined in Player) | Player | |
| DoubleJumpVisuals() (defined in Player) | Player | |
| doubleTapCardinalTimer | Player | |
| downedDD2EventAnyDifficulty (defined in Player) | Player | |
| DpadRadial (defined in Player) | Player | |
| dpsDamage (defined in Player) | Player | |
| dpsEnd (defined in Player) | Player | |
| dpsLastHit (defined in Player) | Player | |
| dpsStart (defined in Player) | Player | |
| dpsStarted (defined in Player) | Player | |
| drainBoost (defined in Player) | Player | |
| drawingFootball (defined in Player) | Player | |
| dripping (defined in Player) | Player | |
| drippingSlime (defined in Player) | Player | |
| drippingSparkleSlime (defined in Player) | Player | |
| DropAnglerAccByMissing(List< int > itemIdsOfAccsWeWant, float totalChance, out bool botheredRollingForADrop, out int itemIdToDrop) (defined in Player) | Player | |
| DropCoins() (defined in Player) | Player | |
| DropFromItem(int itemType) (defined in Player) | Player | |
| DropItem(IEntitySource source, Vector2 position, ref Item item) (defined in Player) | Player | |
| dropItemCheck() (defined in Player) | Player | |
| DropItems() (defined in Player) | Player | |
| DropSelectedItem() (defined in Player) | Player | |
| DropSelectedItem(int slot, ref Item theItemWeDrop) (defined in Player) | Player | |
| DropTombstone(long coinsOwned, NetworkText deathText, int hitDirection) (defined in Player) | Player | |
| dryadWard (defined in Player) | Player | |
| DryCollision(bool fallThrough, bool ignorePlats) (defined in Player) | Player | |
| dye | Player | |
| eater (defined in Player) | Player | |
| editedChestName (defined in Player) | Player | |
| electrified (defined in Player) | Player | |
| emoteTime (defined in Player) | Player | |
| empressBlade (defined in Player) | Player | |
| empressBrooch (defined in Player) | Player | |
| enabledSuperCart | Player | |
| endurance | Player | |
| enemySpawns (defined in Player) | Player | |
| environmentBuffImmunityTimer (defined in Player) | Player | |
| eocDash (defined in Player) | Player | |
| eocHit (defined in Player) | Player | |
| equipmentBasedLuckBonus (defined in Player) | Player | |
| equippedAnyTileRangeAcc | Player | |
| equippedAnyTileSpeedAcc | Player | |
| equippedAnyWallSpeedAcc | Player | |
| equippedWings (defined in Player) | Player | |
| extraAccessory (defined in Player) | Player | |
| extraAccessorySlots (defined in Player) | Player | |
| extraFall | Player | |
| ExtraJumps (defined in Player) | Player | |
| eyebrellaCloud (defined in Player) | Player | |
| eyeColor (defined in Player) | Player | |
| eyeHelper (defined in Player) | Player | |
| eyeSpring (defined in Player) | Player | |
| face (defined in Player) | Player | |
| faceFlower (defined in Player) | Player | |
| faceHead (defined in Player) | Player | |
| fairyBoots (defined in Player) | Player | |
| fallStart (defined in Player) | Player | |
| fallStart2 (defined in Player) | Player | |
| fartKartCloudDelay (defined in Player) | Player | |
| fartKartCloudDelayMax (defined in Player) | Player | static |
| FillAmmo(int plr, Item newItem, GetItemSettings settings) (defined in Player) | Player | |
| FindBuffIndex(int type) (defined in Player) | Player | |
| FindClosest(Vector2 Position, int Width, int Height) | Player | static |
| FindItem(int netid) (defined in Player) | Player | |
| FindItem(List< int > netids) (defined in Player) | Player | |
| FindItem(bool[] validtypes) (defined in Player) | Player | |
| FindItem(int type, Item[] collection) (defined in Player) | Player | |
| FindItemInInventoryOrOpenVoidBag(int type, out bool inVoidBag) (defined in Player) | Player | |
| FindPaintOrCoating() (defined in Player) | Player | |
| FindPulley() (defined in Player) | Player | |
| FindSentryRestingSpot(int checkProj, out int worldX, out int worldY, out int pushYUp) | Player | |
| FindSpawn() (defined in Player) | Player | |
| findTreasure (defined in Player) | Player | |
| fireWalk | Player | |
| firstFractalAfterImageOpacity (defined in Player) | Player | |
| fishingSkill (defined in Player) | Player | |
| FixLoadedData() (defined in Player) | Player | |
| FixLoadedData_EliminiateDuplicateAccessories(Item[] armorArray) (defined in Player) | Player | static |
| flameRingAlpha (defined in Player) | Player | |
| flameRingFrame (defined in Player) | Player | |
| flameRingRot (defined in Player) | Player | |
| flameRingScale (defined in Player) | Player | |
| flapSound (defined in Player) | Player | |
| FlexibleWandCycleOffset (defined in Player) | Player | static |
| FlexibleWandLastPosition (defined in Player) | Player | static |
| FlexibleWandRandomSeed (defined in Player) | Player | static |
| flinxMinion (defined in Player) | Player | |
| FlipItemLocationAndRotationForGravity() (defined in Player) | Player | |
| FloorVisuals(bool Falling) (defined in Player) | Player | |
| flowerBoots (defined in Player) | Player | |
| forcedGravity (defined in Player) | Player | |
| forceMerman (defined in Player) | Player | |
| ForceUpdateBiomes() (defined in Player) | Player | |
| forceWerewolf (defined in Player) | Player | |
| frogLegJumpBoost (defined in Player) | Player | |
| front (defined in Player) | Player | |
| frostArmor (defined in Player) | Player | |
| frostBurn (defined in Player) | Player | |
| frozen (defined in Player) | Player | |
| fullRotation (defined in Player) | Player | |
| fullRotationOrigin (defined in Player) | Player | |
| GamepadEnableGrappleCooldown() (defined in Player) | Player | |
| gem (defined in Player) | Player | |
| gemCount (defined in Player) | Player | |
| GetAdjustedItemScale(Item item) | Player | |
| GetAdvancedShadow(int shadowIndex) (defined in Player) | Player | |
| GetAmountOfExtraAccessorySlotsToShow() (defined in Player) | Player | |
| GetAnglerReward(NPC angler, int questItemType) (defined in Player) | Player | |
| GetAnglerRewardRarityMultiplier(int questsDone) (defined in Player) | Player | static |
| GetArmorPenetration(DamageClass damageClass) | Player | |
| GetArmorPenetration< T >() | Player | |
| GetAttackSpeed(DamageClass damageClass) | Player | |
| GetAttackSpeed< T >() | Player | |
| GetBackHandPosition(CompositeArmStretchAmount stretch, float rotation) (defined in Player) | Player | |
| GetBeardDrawOffsetFromHelmet() (defined in Player) | Player | |
| GetBestPickaxe() (defined in Player) | Player | |
| GetClosestPlayersLuck(Point Position) (defined in Player) | Player | static |
| GetClosestPlayersLuck(Vector2 Position) (defined in Player) | Player | static |
| GetClosestRollLuck(Vector2 position, int range) (defined in Player) | Player | static |
| GetClosestRollLuck(int x, int y, int range) (defined in Player) | Player | static |
| GetCritChance(DamageClass damageClass) | Player | |
| GetCritChance< T >() | Player | |
| GetDamage(DamageClass damageClass) | Player | |
| GetDamage< T >() | Player | |
| GetDeathAlpha(Color newColor) (defined in Player) | Player | |
| getDPS() (defined in Player) | Player | |
| GetDyeTraderReward(NPC dyeTrader) (defined in Player) | Player | |
| GetFaceHeadOffsetFromHelmet() (defined in Player) | Player | |
| GetFarthestSpawnPositionOnLine(Vector2 startPos, float speedX, float speedY) (defined in Player) | Player | |
| GetFileData(string file, bool cloudSave) (defined in Player) | Player | static |
| GetFishingConditions() (defined in Player) | Player | |
| GetFloorTile(int x, int y) | Player | static |
| GetFloorTileType(int x, int y) (defined in Player) | Player | static |
| GetFrontHandPosition(CompositeArmStretchAmount stretch, float rotation) (defined in Player) | Player | |
| GetHairColor(bool useLighting=true) (defined in Player) | Player | |
| GetHairDrawOffset(int hairID, bool hatHair) (defined in Player) | Player | |
| GetHairSettings(out bool fullHair, out bool hatHair, out bool hideHair, out bool backHairDraw, out bool drawsBackHairWithoutHeadgear) (defined in Player) | Player | |
| GetHealLife(Item item, bool quickHeal=false) (defined in Player) | Player | |
| GetHealMana(Item item, bool quickHeal=false) (defined in Player) | Player | |
| GetHelmetDrawOffset() (defined in Player) | Player | |
| GetHelmetOffsetAddonFromFaceHead(Vector2 headOffset) (defined in Player) | Player | |
| GetImmuneAlpha(Color newColor, float alphaReduction) (defined in Player) | Player | |
| GetImmuneAlphaPure(Color newColor, float alphaReduction) (defined in Player) | Player | |
| GetItem(int plr, Item newItem, GetItemSettings settings) | Player | |
| GetItemDrawFrame(int type) (defined in Player) | Player | |
| GetItemExpectedPrice(Item item, out long calcForSelling, out long calcForBuying) (defined in Player) | Player | |
| GetItemGrabRange(Item item) | Player | |
| GetJumpState< T >(T baseInstance) (defined in Player) | Player | |
| GetJumpState< T >() (defined in Player) | Player | |
| GetKnockback(DamageClass damageClass) | Player | |
| GetKnockback< T >() | Player | |
| GetLegsDrawOffset() (defined in Player) | Player | |
| GetListOfProjectilesToInteractWithHack() (defined in Player) | Player | |
| GetManaCost(Item item) | Player | |
| GetModPlayer< T >() | Player | |
| GetModPlayer< T >(T baseInstance) | Player | |
| GetMouseScrollDelta() (defined in Player) | Player | static |
| GetNearbyContainerProjectilesList() (defined in Player) | Player | |
| GetOtherPlayersPickTile(int x, int y, int pickDamage) (defined in Player) | Player | |
| GetPreferredGolfBallToUse(out int projType) (defined in Player) | Player | |
| getRect() (defined in Player) | Player | |
| GetSource_Accessory(Item item, string? context=null) (defined in Player) | Player | |
| GetSource_Accessory_OnHurt(Item item, Entity? attacker, string? context=null) (defined in Player) | Player | |
| GetSource_Accessory_OnHurt(Item item, PlayerDeathReason damageSource, string? context=null) (defined in Player) | Player | |
| GetSource_Buff(int buffIndex) (defined in Player) | Player | |
| GetSource_CatchEntity(Entity caughtEntity, string? context=null) (defined in Entity) | Entity | |
| GetSource_Death(string? context=null) (defined in Entity) | Entity | |
| GetSource_DropAsItem(string? context=null) (defined in Entity) | Entity | |
| GetSource_FromAI(string? context=null) (defined in Entity) | Entity | |
| GetSource_FromThis(string? context=null) (defined in Entity) | Entity | |
| GetSource_GiftOrReward(string? context=null) (defined in Entity) | Entity | |
| GetSource_ItemUse(Item item, string? context=null) (defined in Player) | Player | |
| GetSource_ItemUse_WithPotentialAmmo(Item item, int ammoItemId, string? context=null) (defined in Player) | Player | |
| GetSource_Loot(string? context=null) (defined in Entity) | Entity | |
| GetSource_Misc(string context) (defined in Entity) | Entity | |
| GetSource_NaturalSpawn() (defined in Entity) | Entity | static |
| GetSource_None() (defined in Entity) | Entity | static |
| GetSource_OnHit(Entity victim, string? context=null) (defined in Entity) | Entity | |
| GetSource_OnHurt(PlayerDeathReason damageSource, string? context=null) (defined in Player) | Player | |
| GetSource_OnHurt(Entity? attacker, string? context=null) (defined in Entity) | Entity | |
| GetSource_OpenItem(int itemType, string? context=null) (defined in Player) | Player | |
| GetSource_ReleaseEntity(string? context=null) (defined in Entity) | Entity | |
| GetSource_TileInteraction(int tileCoordsX, int tileCoordsY, string? context=null) (defined in Entity) | Entity | |
| GetSource_TownSpawn() (defined in Entity) | Entity | static |
| GetTileCutIgnorance(bool allowRegrowth, bool fromTrap) (defined in Player) | Player | |
| GetTotalArmorPenetration(DamageClass damageClass) (defined in Player) | Player | |
| GetTotalArmorPenetration< T >() (defined in Player) | Player | |
| GetTotalAttackSpeed(DamageClass damageClass) (defined in Player) | Player | |
| GetTotalAttackSpeed< T >() (defined in Player) | Player | |
| GetTotalCritChance(DamageClass damageClass) (defined in Player) | Player | |
| GetTotalCritChance< T >() (defined in Player) | Player | |
| GetTotalDamage(DamageClass damageClass) | Player | |
| GetTotalDamage< T >() | Player | |
| GetTotalKnockback(DamageClass damageClass) (defined in Player) | Player | |
| GetTotalKnockback< T >() (defined in Player) | Player | |
| GetWeaponArmorPenetration(Item sItem) (defined in Player) | Player | |
| GetWeaponAttackSpeed(Item sItem) (defined in Player) | Player | |
| GetWeaponCrit(Item sItem) (defined in Player) | Player | |
| GetWeaponDamage(Item sItem, bool forTooltip=false) (defined in Player) | Player | |
| GetWeaponKnockback(Item sItem) (defined in Player) | Player | |
| GetWeaponKnockback(Item sItem, float baseKnockback) (defined in Player) | Player | |
| GetWingStats(int wingID) (defined in Player) | Player | |
| gfxOffY | Player | |
| Ghost() (defined in Player) | Player | |
| ghost (defined in Player) | Player | |
| ghostDir (defined in Player) | Player | |
| ghostDmg (defined in Player) | Player | |
| ghostFade (defined in Player) | Player | |
| ghostFrame (defined in Player) | Player | |
| ghostFrameCounter (defined in Player) | Player | |
| ghostHeal (defined in Player) | Player | |
| ghostHurt (defined in Player) | Player | |
| gills (defined in Player) | Player | |
| GiveImmuneTimeForCollisionAttack(int time) (defined in Player) | Player | |
| GoingDownWithGrapple (defined in Player) | Player | |
| goldRing (defined in Player) | Player | |
| golferScoreAccumulated (defined in Player) | Player | |
| GrantArmorBenefits(Item armorPiece) (defined in Player) | Player | |
| GrantPrefixBenefits(Item item) (defined in Player) | Player | |
| grapCount (defined in Player) | Player | |
| GrappleMovement() (defined in Player) | Player | |
| grappling (defined in Player) | Player | |
| gravControl (defined in Player) | Player | |
| gravControl2 (defined in Player) | Player | |
| gravDir | Player | |
| gravity (defined in Player) | Player | |
| greenFairy (defined in Player) | Player | |
| grinch (defined in Player) | Player | |
| gross (defined in Player) | Player | |
| hair (defined in Player) | Player | |
| hairColor (defined in Player) | Player | |
| hairDye (defined in Player) | Player | |
| hairDyeColor (defined in Player) | Player | |
| hairDyeVar (defined in Player) | Player | |
| hairFrame (defined in Player) | Player | |
| handoff (defined in Player) | Player | |
| handon (defined in Player) | Player | |
| HandPosition (defined in Player) | Player | |
| happyFunTorchTime (defined in Player) | Player | |
| HasAmmo(Item sItem) | Player | |
| hasAngelHalo (defined in Player) | Player | |
| HasBuff(int type) | Player | |
| HasBuff< T >() | Player | |
| hasCreditsSceneMusicBox (defined in Player) | Player | |
| HasEnoughPickPowerToHurtTile(int x, int y) (defined in Player) | Player | |
| hasFloatingTube (defined in Player) | Player | |
| hasFootball (defined in Player) | Player | |
| HasGardenGnomeNearby (defined in Player) | Player | |
| hasGemRobe | Player | |
| HasItem(int type) | Player | |
| HasItem(int type, Item[] collection) | Player | |
| HasItem(bool[] itemSet) | Player | |
| HasItemInAnyInventory(int type) (defined in Player) | Player | |
| HasItemInInventoryOrOpenVoidBag(int type) | Player | |
| HasLockedInventory() (defined in Player) | Player | |
| hasLuck_LuckyCoin (defined in Player) | Player | |
| hasLuck_LuckyHorseshoe (defined in Player) | Player | |
| hasLuckyCoin (defined in Player) | Player | |
| hasLucyTheAxe (defined in Player) | Player | |
| hasMagiluminescence (defined in Player) | Player | |
| HasMinionAttackTargetNPC | Player | |
| HasMinionRestTarget (defined in Player) | Player | |
| hasMoltenQuiver (defined in Player) | Player | |
| HasNPCBannerBuff(int bannerType) (defined in Player) | Player | |
| hasPaladinShield (defined in Player) | Player | |
| hasRainbowCursor (defined in Player) | Player | |
| hasRaisableShield (defined in Player) | Player | |
| hasTitaniumStormBuff (defined in Player) | Player | |
| hasUnicornHorn (defined in Player) | Player | |
| HasUnityPotion() (defined in Player) | Player | |
| hbLocked (defined in Player) | Player | |
| head | Player | |
| headcovered (defined in Player) | Player | |
| headFrame (defined in Player) | Player | |
| headFrameCounter (defined in Player) | Player | |
| headPosition (defined in Player) | Player | |
| headRotation (defined in Player) | Player | |
| headVelocity (defined in Player) | Player | |
| Heal(int amount) | Player | |
| HealEffect(int healAmount, bool broadcast=true) | Player | |
| heartyMeal (defined in Player) | Player | |
| height | Entity | |
| HeightMapOffset (defined in Player) | Player | |
| HeightOffsetBoost (defined in Player) | Player | |
| HeightOffsetHitboxCenter (defined in Player) | Player | |
| HeightOffsetVisual (defined in Player) | Player | |
| HeldItem | Player | |
| heldProj | Player | |
| hellfireTreads (defined in Player) | Player | |
| hermesStepSound (defined in Player) | Player | |
| hideInfo (defined in Player) | Player | |
| hideMerman (defined in Player) | Player | |
| hideMisc (defined in Player) | Player | |
| hideVisibleAccessory | Player | |
| hideWolf (defined in Player) | Player | |
| highestAbigailCounterOriginalDamage (defined in Player) | Player | |
| highestStormTigerGemOriginalDamage (defined in Player) | Player | |
| Hitbox (defined in Entity) | Entity | |
| HitboxForBestiaryNearbyCheck (defined in Player) | Player | |
| hitReplace (defined in Player) | Player | |
| hitTile (defined in Player) | Player | |
| holdDownCardinalTimer | Player | |
| honey (defined in Player) | Player | |
| HoneyCollision(bool fallThrough, bool ignorePlats) (defined in Player) | Player | |
| honeyCombItem | Player | |
| honeyWet (defined in Entity) | Entity | |
| HorizontalMovement() (defined in Player) | Player | |
| hornet (defined in Player) | Player | |
| hornetMinion (defined in Player) | Player | |
| HorsemansBlade_SpawnPumpkin(int npcIndex, int dmg, float kb) (defined in Player) | Player | |
| hostile | Player | |
| HotbarOffset (defined in Player) | Player | |
| hungry (defined in Player) | Player | |
| huntressAmmoCost90 | Player | |
| Hurt(PlayerDeathReason damageSource, int Damage, int hitDirection, bool pvp=false, bool quiet=false, int cooldownCounter=-1, bool dodgeable=true, float armorPenetration=0, float scalingArmorPenetration=0, float knockback=4.5f) (defined in Player) | Player | |
| Hurt(PlayerDeathReason damageSource, int Damage, int hitDirection, out HurtInfo info, bool pvp=false, bool quiet=false, int cooldownCounter=-1, bool dodgeable=true, float armorPenetration=0, float scalingArmorPenetration=0, float knockback=4.5f) (defined in Player) | Player | |
| Hurt(HurtInfo info, bool quiet=false) (defined in Player) | Player | |
| hurtCooldowns (defined in Player) | Player | |
| iceBarrier (defined in Player) | Player | |
| iceBarrierFrame (defined in Player) | Player | |
| iceBarrierFrameCounter (defined in Player) | Player | |
| iceSkate | Player | |
| ichor (defined in Player) | Player | |
| ignoreWater (defined in Player) | Player | |
| immune (defined in Player) | Player | |
| immuneAlpha (defined in Player) | Player | |
| immuneAlphaDirection (defined in Player) | Player | |
| immuneNoBlink (defined in Player) | Player | |
| immuneTime (defined in Player) | Player | |
| impMinion (defined in Player) | Player | |
| inferno (defined in Player) | Player | |
| infernoCounter (defined in Player) | Player | |
| InfoAccMechShowWires (defined in Player) | Player | |
| InheritSource(Entity entity) (defined in Entity) | Entity | static |
| InInteractionRange(int interactX, int interactY, TileReachCheckSettings settings) (defined in Player) | Player | |
| InitialAccSlotCount (defined in Player) | Player | static |
| InModBiome(ModBiome baseInstance) | Player | |
| InModBiome< T >() | Player | |
| InOpposingTeam(Player otherPlayer) (defined in Player) | Player | |
| insanityShadowCooldown (defined in Player) | Player | |
| instantMovementAccumulatedThisFrame (defined in Player) | Player | |
| InternalSaveMap(bool isCloudSave) (defined in Player) | Player | static |
| InterruptItemUsageIfOverTile(int tileTypeToBeOver) | Player | |
| inventory | Player | |
| inventoryChestStack (defined in Player) | Player | |
| invis (defined in Player) | Player | |
| InZonePurity() | Player | |
| IsAmmoFreeThisShot(Item weapon, Item ammo, int projToShoot) | Player | |
| IsBlacklistedForGrappling(Point p) (defined in Player) | Player | |
| IsColorfulDye(int dye) (defined in Player) | Player | |
| isControlledByFilm (defined in Player) | Player | |
| isDisplayDollOrInanimate (defined in Player) | Player | |
| isFirstFractalAfterImage (defined in Player) | Player | |
| isFullbright (defined in Player) | Player | |
| isHatRackDoll (defined in Player) | Player | |
| IsHoveringOverABottomSideOfABed(int myX, int myY) (defined in Player) | Player | static |
| IsInInteractionRangeToMultiTileHitbox(int chestPointX, int chestPointY) (defined in Player) | Player | |
| IsInTileInteractionRange(int targetX, int targetY, TileReachCheckSettings settings) (defined in Player) | Player | |
| IsItemSlotUnlockedAndUsable(int slot) (defined in Player) | Player | |
| isLockedToATile (defined in Player) | Player | |
| isNearFairy() (defined in Player) | Player | |
| isNearNPC(int type, float range=-1f) (defined in Player) | Player | |
| isOperatingAnotherEntity (defined in Player) | Player | |
| isPerformingPogostickTricks (defined in Player) | Player | |
| isPettingAnimal (defined in Player) | Player | |
| IsProjectileInteractibleAndInInteractionRange(Projectile proj, ref Vector2 compareSpot) (defined in Player) | Player | |
| IsStackingItems() (defined in Player) | Player | |
| IsStandingStillForSpecialEffects (defined in Player) | Player | |
| IsTargetTileInItemRange(Item sItem) (defined in Player) | Player | |
| isTheAnimalBeingPetSmall (defined in Player) | Player | |
| IsTileTypeInInteractionRange(int targetTileType, TileReachCheckSettings settings) (defined in Player) | Player | |
| IsVoidVaultEnabled (defined in Player) | Player | |
| IsWithinSnappngRangeToTile(int x, int y, int distanceInPixels) (defined in Player) | Player | |
| itemAnimation | Player | |
| ItemAnimationActive | Player | |
| ItemAnimationEndingOrEnded | Player | |
| ItemAnimationJustStarted | Player | |
| itemAnimationMax | Player | |
| ItemCheck() (defined in Player) | Player | |
| ItemCheck_ApplyUseStyle(float mountOffset, Item sItem, Rectangle heldItemFrame) (defined in Player) | Player | |
| ItemCheck_ManageRightClickFeatures() (defined in Player) | Player | |
| ItemCheck_ManageRightClickFeatures_ShieldRaise(bool theGeneralCheck) (defined in Player) | Player | |
| ItemFitsItemFrame(Item i) (defined in Player) | Player | |
| ItemFitsWeaponRack(Item i) (defined in Player) | Player | |
| itemFlameCount (defined in Player) | Player | |
| itemFlamePos (defined in Player) | Player | |
| itemHeight (defined in Player) | Player | |
| ItemIsVisuallyIncompatible(Item item) (defined in Player) | Player | |
| itemLocation (defined in Player) | Player | |
| itemRotation (defined in Player) | Player | |
| ItemSpace(Item newItem) (defined in Player) | Player | |
| ItemSpaceForCofveve(Item newItem) (defined in Player) | Player | |
| itemTime | Player | |
| ItemTimeIsZero | Player | |
| itemTimeMax | Player | |
| ItemUsesThisAnimation | Player | |
| itemWidth (defined in Player) | Player | |
| jump (defined in Player) | Player | |
| jumpBoost (defined in Player) | Player | |
| jumpHeight (defined in Player) | Player | static |
| JumpMovement() (defined in Player) | Player | |
| jumpSpeed | Player | static |
| jumpSpeedBoost | Player | |
| JustDroppedAnItem (defined in Player) | Player | |
| justJumped (defined in Player) | Player | |
| kbBuff (defined in Player) | Player | |
| kbGlove (defined in Player) | Player | |
| KeyDoubleTap(int keyDir) (defined in Player) | Player | |
| KeyHoldDown(int keyDir, int holdTime) (defined in Player) | Player | |
| killClothier (defined in Player) | Player | |
| killGuide (defined in Player) | Player | |
| KillMe(PlayerDeathReason damageSource, double dmg, int hitDirection, bool pvp=false) (defined in Player) | Player | |
| KillMeForGood() (defined in Player) | Player | |
| ladyBugLuckTimeLeft (defined in Player) | Player | |
| lastBoost (defined in Player) | Player | |
| lastChest (defined in Player) | Player | |
| lastCreatureHit | Player | |
| lastDeathPostion (defined in Player) | Player | |
| lastDeathTime (defined in Player) | Player | |
| lastEquipmentBasedLuckBonus (defined in Player) | Player | |
| lastMouseInterface (defined in Player) | Player | |
| lastPortalColorIndex (defined in Player) | Player | |
| lastPound (defined in Player) | Player | static |
| lastStoned (defined in Player) | Player | |
| lastTeleportPylonStyleUsed (defined in Player) | Player | |
| lastTileRangeX (defined in Player) | Player | |
| lastTileRangeY (defined in Player) | Player | |
| lastTimePlayerWasSaved (defined in Player) | Player | |
| lastVisualizedSelectedItem (defined in Player) | Player | |
| lavaCD (defined in Player) | Player | |
| lavaImmune | Player | |
| lavaMax | Player | |
| lavaRose | Player | |
| lavaTime | Player | |
| lavaWet (defined in Entity) | Entity | |
| Left (defined in Entity) | Entity | |
| leftTimer (defined in Player) | Player | |
| legFrame (defined in Player) | Player | |
| legFrameCounter (defined in Player) | Player | |
| legPosition (defined in Player) | Player | |
| legRotation (defined in Player) | Player | |
| legs | Player | |
| legVelocity (defined in Player) | Player | |
| leinforsHair (defined in Player) | Player | |
| LifeCrystalMax | Player | static |
| lifeForce (defined in Player) | Player | |
| LifeFruitMax | Player | static |
| lifeMagnet (defined in Player) | Player | |
| lifeRegen | Player | |
| lifeRegenCount | Player | |
| lifeRegenTime | Player | |
| lifeSteal (defined in Player) | Player | |
| lightOrb (defined in Player) | Player | |
| LimitPointToPlayerReachableArea(ref Vector2 pointPoisition) | Player | |
| lizard (defined in Player) | Player | |
| Loadouts (defined in Player) | Player | |
| LoadPlayer(string playerPath, bool cloudSave) (defined in Player) | Player | static |
| LoadPlayerFromStream(PlayerFileData playerFileData, byte[] plrData, byte[] tplrData) (defined in Player) | Player | static |
| loadStatus | Player | |
| LocalInputCache (defined in Player) | Player | |
| LockGamepadTileInteractions() (defined in Player) | Player | |
| longInvince (defined in Player) | Player | |
| LookForTileInteractions() (defined in Player) | Player | |
| lostCoins (defined in Player) | Player | |
| lostCoinString (defined in Player) | Player | |
| loveStruck (defined in Player) | Player | |
| luck (defined in Player) | Player | |
| luckMaximumCap (defined in Player) | Player | |
| luckMinimumCap (defined in Player) | Player | |
| luckNeedsSync (defined in Player) | Player | |
| luckPotion (defined in Player) | Player | |
| MagicConch() (defined in Player) | Player | |
| magicCuffs (defined in Player) | Player | |
| magicLantern (defined in Player) | Player | |
| magicQuiver (defined in Player) | Player | |
| magmaStone (defined in Player) | Player | |
| Male (defined in Player) | Player | |
| manaCost | Player | |
| ManaCrystalMax | Player | static |
| ManaEffect(int manaAmount) (defined in Player) | Player | |
| manaFlower (defined in Player) | Player | |
| ManageSpecialBiomeVisuals(string biomeName, bool inZone, Vector2 activationSource=default(Vector2)) (defined in Player) | Player | |
| manaMagnet (defined in Player) | Player | |
| manaRegen (defined in Player) | Player | |
| manaRegenBonus (defined in Player) | Player | |
| manaRegenBuff (defined in Player) | Player | |
| manaRegenCount (defined in Player) | Player | |
| manaRegenDelay (defined in Player) | Player | |
| manaRegenDelayBonus (defined in Player) | Player | |
| manaSick (defined in Player) | Player | |
| manaSickLessDmg (defined in Player) | Player | static |
| manaSickReduction (defined in Player) | Player | |
| manaSickTime (defined in Player) | Player | static |
| manaSickTimeMax (defined in Player) | Player | static |
| mapAlphaDown (defined in Player) | Player | |
| mapAlphaUp (defined in Player) | Player | |
| mapFullScreen (defined in Player) | Player | |
| mapStyle (defined in Player) | Player | |
| mapZoomIn (defined in Player) | Player | |
| mapZoomOut (defined in Player) | Player | |
| MatchItemTimeToItemAnimation() (defined in Player) | Player | |
| MaxBuffs (defined in Player) | Player | static |
| maxFallSpeed (defined in Player) | Player | |
| maxMinions | Player | |
| maxRegenDelay (defined in Player) | Player | |
| maxRunSpeed | Player | |
| maxSolarShields (defined in Player) | Player | static |
| maxTurrets (defined in Player) | Player | |
| maxTurretsOld (defined in Player) | Player | |
| meleeEnchant | Player | |
| MeleeEnchantActive | Player | |
| meleeNPCHitCooldown (defined in Player) | Player | |
| meleeScaleGlove (defined in Player) | Player | |
| merman (defined in Player) | Player | |
| minecartLeft (defined in Player) | Player | |
| miniMinotaur (defined in Player) | Player | |
| MinionAttackTargetNPC | Player | |
| MinionNPCTargetAim(bool doNotDisableIfTheTargetIsTheSame) (defined in Player) | Player | |
| MinionRestTargetAim() (defined in Player) | Player | |
| MinionRestTargetPoint (defined in Player) | Player | |
| miscCounter | Player | |
| miscCounterNormalized (defined in Player) | Player | |
| miscDyes | Player | |
| miscEquips | Player | |
| miscSlotCart (defined in Player) | Player | static |
| miscSlotHook (defined in Player) | Player | static |
| miscSlotLight (defined in Player) | Player | static |
| miscSlotMount (defined in Player) | Player | static |
| miscSlotPet (defined in Player) | Player | static |
| miscTimer (defined in Player) | Player | |
| ModPlayers (defined in Player) | Player | |
| moonLeech (defined in Player) | Player | |
| MoonLeechRope() (defined in Player) | Player | |
| moonLordLegs (defined in Player) | Player | |
| moonLordMonolithShader (defined in Player) | Player | |
| mount | Player | |
| MountedCenter | Player | |
| MountFishronSpecial (defined in Player) | Player | |
| MountFishronSpecialCounter (defined in Player) | Player | |
| MountXOffset (defined in Player) | Player | |
| mouseInterface | Player | |
| MouthPosition (defined in Player) | Player | |
| movementAbilitiesCache (defined in Player) | Player | |
| moveSpeed | Player | |
| mushroomDelayTime (defined in Player) | Player | |
| musicDist (defined in Player) | Player | |
| musicNotes (defined in Player) | Player | static |
| name | Player | |
| nameLen (defined in Player) | Player | static |
| nearbyActiveNPCs | Player | |
| NearbyModTorch (defined in Player) | Player | |
| nebulaCD (defined in Player) | Player | |
| nebulaLevelDamage (defined in Player) | Player | |
| nebulaLevelLife (defined in Player) | Player | |
| nebulaLevelMana (defined in Player) | Player | |
| NebulaLevelup(int type) (defined in Player) | Player | |
| nebulaManaCounter (defined in Player) | Player | |
| nebulaMaxLevel (defined in Player) | Player | static |
| nebulaMonolithShader (defined in Player) | Player | |
| neck (defined in Player) | Player | |
| netLife (defined in Player) | Player | |
| netLifeTime (defined in Player) | Player | |
| netMana (defined in Player) | Player | |
| netManaTime (defined in Player) | Player | |
| netSkip (defined in Player) | Player | |
| nextCycledSpiderMinionType (defined in Player) | Player | |
| nightVision (defined in Player) | Player | |
| NinjaDodge() (defined in Player) | Player | |
| noBuilding (defined in Player) | Player | |
| noFallDmg | Player | |
| noItems | Player | |
| noKnockback (defined in Player) | Player | |
| nonTorch (defined in Player) | Player | |
| NormalizedLuck (defined in Player) | Player | |
| noThrow (defined in Player) | Player | |
| npcTypeNoAggro | Player | |
| numberOfDeathsPVE (defined in Player) | Player | |
| numberOfDeathsPVP (defined in Player) | Player | |
| numMinions | Player | |
| oldAdjHoney (defined in Player) | Player | |
| oldAdjLava (defined in Player) | Player | |
| oldAdjShimmer (defined in Player) | Player | |
| oldAdjTile (defined in Player) | Player | |
| oldAdjWater (defined in Player) | Player | |
| oldDirection | Entity | |
| oldLuckPotion (defined in Player) | Player | |
| oldPosition | Entity | |
| oldSelectItem (defined in Player) | Player | |
| oldVelocity | Entity | |
| onFire (defined in Player) | Player | |
| onFire2 (defined in Player) | Player | |
| onFire3 (defined in Player) | Player | |
| onFrostBurn (defined in Player) | Player | |
| onFrostBurn2 (defined in Player) | Player | |
| OnHit(float x, float y, Entity victim) (defined in Player) | Player | |
| onHitDodge (defined in Player) | Player | |
| onHitPetal (defined in Player) | Player | |
| onHitRegen (defined in Player) | Player | |
| onHitTitaniumStorm (defined in Player) | Player | |
| OnKillNPC(ref NPCKillAttempt attempt, object externalKillingBlowSource) (defined in Player) | Player | |
| onTrack (defined in Player) | Player | |
| onWrongGround (defined in Player) | Player | |
| opacityForAnimation (defined in Player) | Player | |
| OpenBossBag(int type) (defined in Player) | Player | |
| OpenCanofWorms(int sourceItemType) (defined in Player) | Player | |
| OpenChest(int x, int y, int newChest) | Player | |
| OpenFishingCrate(int crateItemID) (defined in Player) | Player | |
| OpenGoodieBag(int itemType) (defined in Player) | Player | |
| OpenHerbBag(int bagType) (defined in Player) | Player | |
| OpenLegacyPresent(int itemType) (defined in Player) | Player | |
| OpenLockBox(int lockboxItemType) (defined in Player) | Player | |
| OpenOyster(int sourceItemType) (defined in Player) | Player | |
| OpenPresent(int itemType) (defined in Player) | Player | |
| OpenShadowLockbox(int boxType) (defined in Player) | Player | |
| outOfRange (defined in Player) | Player | |
| overrideFishingBobber (defined in Player) | Player | |
| ownedLargeGems (defined in Player) | Player | |
| ownedProjectileCounts | Player | |
| palladiumRegen (defined in Player) | Player | |
| panic (defined in Player) | Player | |
| pantsColor (defined in Player) | Player | |
| parrot (defined in Player) | Player | |
| parryDamageBuff (defined in Player) | Player | |
| PayCurrency(long price, int customCurrency=-1) | Player | |
| penguin (defined in Player) | Player | |
| petalTimer (defined in Player) | Player | |
| PetAnimal(int animalNpcIndex) (defined in Player) | Player | |
| petFlagBabyImp (defined in Player) | Player | |
| petFlagBabyRedPanda (defined in Player) | Player | |
| petFlagBabyShark (defined in Player) | Player | |
| petFlagBabyWerewolf (defined in Player) | Player | |
| petFlagBerniePet (defined in Player) | Player | |
| petFlagBlueChickenPet (defined in Player) | Player | |
| petFlagBrainOfCthulhuPet (defined in Player) | Player | |
| petFlagCaveling (defined in Player) | Player | |
| petFlagChesterPet (defined in Player) | Player | |
| petFlagDD2BetsyPet (defined in Player) | Player | |
| petFlagDD2Dragon (defined in Player) | Player | |
| petFlagDD2Gato (defined in Player) | Player | |
| petFlagDD2Ghost (defined in Player) | Player | |
| petFlagDD2OgrePet (defined in Player) | Player | |
| petFlagDeerclopsPet (defined in Player) | Player | |
| petFlagDestroyerPet (defined in Player) | Player | |
| petFlagDirtiestBlock (defined in Player) | Player | |
| petFlagDukeFishronPet (defined in Player) | Player | |
| petFlagDynamiteKitten (defined in Player) | Player | |
| petFlagEaterOfWorldsPet (defined in Player) | Player | |
| petFlagEverscreamPet (defined in Player) | Player | |
| petFlagEyeOfCthulhuPet (defined in Player) | Player | |
| petFlagFairyQueenPet (defined in Player) | Player | |
| petFlagFennecFox (defined in Player) | Player | |
| petFlagGlitteryButterfly (defined in Player) | Player | |
| petFlagGlommerPet (defined in Player) | Player | |
| petFlagGolemPet (defined in Player) | Player | |
| petFlagIceQueenPet (defined in Player) | Player | |
| petFlagJunimoPet (defined in Player) | Player | |
| petFlagKingSlimePet (defined in Player) | Player | |
| petFlagLilHarpy (defined in Player) | Player | |
| petFlagLunaticCultistPet (defined in Player) | Player | |
| petFlagMartianPet (defined in Player) | Player | |
| petFlagMoonLordPet (defined in Player) | Player | |
| petFlagPigPet (defined in Player) | Player | |
| petFlagPlanteraPet (defined in Player) | Player | |
| petFlagPlantero (defined in Player) | Player | |
| petFlagPumpkingPet (defined in Player) | Player | |
| petFlagQueenBeePet (defined in Player) | Player | |
| petFlagQueenSlimePet (defined in Player) | Player | |
| petFlagShadowMimic (defined in Player) | Player | |
| petFlagSkeletronPet (defined in Player) | Player | |
| petFlagSkeletronPrimePet (defined in Player) | Player | |
| petFlagSpiffo (defined in Player) | Player | |
| petFlagSugarGlider (defined in Player) | Player | |
| petFlagTwinsPet (defined in Player) | Player | |
| petFlagUpbeatStar (defined in Player) | Player | |
| petFlagVoltBunny (defined in Player) | Player | |
| phantasmTime (defined in Player) | Player | |
| phantomPhoneixCounter (defined in Player) | Player | |
| PhilosopherStoneDurationMultiplier (defined in Player) | Player | static |
| PickAmmo(Item weapon, out int projToShoot, out float speed, out int damage, out float knockBack, out int usedAmmoItemId, bool dontConsume=false) | Player | |
| pickSpeed | Player | |
| PickTile(int x, int y, int pickPower) (defined in Player) | Player | |
| PickWall(int x, int y, int damage) (defined in Player) | Player | |
| piggyBankProjTracker (defined in Player) | Player | |
| pirateMinion (defined in Player) | Player | |
| PlaceThing(ref ItemCheckContext context) (defined in Player) | Player | |
| PlaceThing_Tiles_PlaceIt_ConsumeFlexibleWandMaterial() (defined in Player) | Player | |
| PlaceWeapon(int x, int y) (defined in Player) | Player | |
| PlayDroppedItemAnimation(int time) (defined in Player) | Player | |
| PlayDrums(float range) (defined in Player) | Player | |
| Player() (defined in Player) | Player | |
| PlayerFrame() (defined in Player) | Player | |
| PlayGuitarChord(float range) (defined in Player) | Player | |
| poisoned (defined in Player) | Player | |
| portableStoolInfo (defined in Player) | Player | |
| PortalPhysicsEnabled (defined in Player) | Player | |
| portalPhysicsFlag (defined in Player) | Player | |
| position | Entity | |
| potionDelay | Player | |
| PotionDelayModifier | Player | |
| potionDelayTime (defined in Player) | Player | |
| PotionOfReturnHomePosition (defined in Player) | Player | |
| PotionOfReturnOriginalUsePosition (defined in Player) | Player | |
| poundRelease (defined in Player) | Player | |
| powerrun | Player | |
| preventAllItemPickups (defined in Player) | Player | |
| pStone (defined in Player) | Player | |
| pulley | Player | |
| pulleyDir | Player | |
| pulleyFrame (defined in Player) | Player | |
| pulleyFrameCounter (defined in Player) | Player | |
| puppy (defined in Player) | Player | |
| PutItemInInventoryFromItemUsage(int type, int theSelectedItem=-1) (defined in Player) | Player | |
| pvpDeath (defined in Player) | Player | |
| pygmy (defined in Player) | Player | |
| QuickBuff() (defined in Player) | Player | |
| QuickGrapple() (defined in Player) | Player | |
| QuickGrapple_GetItemToUse() (defined in Player) | Player | |
| QuickHeal() (defined in Player) | Player | |
| QuickHeal_GetItemToUse() (defined in Player) | Player | |
| QuickMana() (defined in Player) | Player | |
| QuickMana_GetItemToUse() (defined in Player) | Player | |
| QuickMount() (defined in Player) | Player | |
| QuickMount_GetItemToUse() (defined in Player) | Player | |
| QuickSpawnClonedItem(IEntitySource source, Item item, int stack=1) | Player | |
| QuickSpawnClonedItemDirect(IEntitySource source, Item item, int stack=1) | Player | |
| QuickSpawnItem(IEntitySource source, int item, int stack=1) | Player | |
| QuickSpawnItem(IEntitySource source, Item item, int stack=1) | Player | |
| QuickSpawnItemDirect(IEntitySource source, Item item, int stack=1) | Player | |
| QuickSpawnItemDirect(IEntitySource source, int type, int stack=1) | Player | |
| QuicksRadial (defined in Player) | Player | |
| QuickStackAllChests() (defined in Player) | Player | |
| rabbitOrderFrame (defined in Player) | Player | |
| rabid (defined in Player) | Player | |
| raven (defined in Player) | Player | |
| RecalculateLuck() (defined in Player) | Player | |
| redFairy (defined in Player) | Player | |
| RefreshExtraJumps() | Player | |
| RefreshInfoAccs() (defined in Player) | Player | |
| RefreshInfoAccsFromItemType(Item item) (defined in Player) | Player | |
| RefreshInfoAccsFromTeamPlayers() (defined in Player) | Player | |
| RefreshItems(bool onlyIfVariantChanged=true) | Player | |
| RefreshMechanicalAccsFromItemType(int accType) (defined in Player) | Player | |
| RefreshMovementAbilities(bool doubleJumps=true) (defined in Player) | Player | |
| releaseCreativeMenu (defined in Player) | Player | |
| releaseDown (defined in Player) | Player | |
| releaseHook (defined in Player) | Player | |
| releaseInventory (defined in Player) | Player | |
| releaseJump (defined in Player) | Player | |
| releaseLeft (defined in Player) | Player | |
| releaseMapFullscreen (defined in Player) | Player | |
| releaseMapStyle (defined in Player) | Player | |
| releaseMount (defined in Player) | Player | |
| releaseQuickHeal (defined in Player) | Player | |
| releaseQuickMana (defined in Player) | Player | |
| releaseRight (defined in Player) | Player | |
| releaseSmart (defined in Player) | Player | |
| releaseThrow (defined in Player) | Player | |
| releaseUp (defined in Player) | Player | |
| releaseUseItem (defined in Player) | Player | |
| releaseUseTile (defined in Player) | Player | |
| remoteVisionForDrone (defined in Player) | Player | |
| RemoveAllFishingBobbers() (defined in Player) | Player | |
| RemoveAllGrapplingHooks() (defined in Player) | Player | |
| RemoveSpawn() (defined in Player) | Player | |
| ResetAdvancedShadows() (defined in Player) | Player | |
| ResetEffects() (defined in Player) | Player | |
| ResetFloorFlags() (defined in Player) | Player | |
| ResetMeleeHitCooldowns() (defined in Player) | Player | |
| ResetVisibleAccessories() (defined in Player) | Player | |
| resistCold | Player | |
| respawnTimer | Player | |
| respawnTimerMax (defined in Player) | Player | static |
| restorationDelayTime (defined in Player) | Player | |
| reuseDelay | Player | |
| Right (defined in Entity) | Entity | |
| rightTimer (defined in Player) | Player | |
| rocketBoots | Player | |
| rocketDelay (defined in Player) | Player | |
| rocketDelay2 (defined in Player) | Player | |
| rocketFrame (defined in Player) | Player | |
| rocketRelease (defined in Player) | Player | |
| rocketSoundDelay (defined in Player) | Player | |
| rocketTime (defined in Player) | Player | |
| rocketTimeMax (defined in Player) | Player | |
| RollLuck(int range) (defined in Player) | Player | |
| ropeCount (defined in Player) | Player | |
| RotatedRelativePoint(Vector2 pos, bool reverseRotation=false, bool addGfxOffY=true) | Player | |
| RotatedRelativePointOld(Vector2 pos, bool rotateForward=true) (defined in Player) | Player | |
| RotateRelativePoint(ref float x, ref float y) (defined in Player) | Player | |
| rulerGrid (defined in Player) | Player | |
| rulerLine (defined in Player) | Player | |
| runAcceleration | Player | |
| runningOnSand (defined in Player) | Player | |
| runSlowdown (defined in Player) | Player | |
| runSoundDelay (defined in Player) | Player | |
| SafeItemAnimationTimeForPreventingExploits (defined in Player) | Player | static |
| sailDash (defined in Player) | Player | |
| sandStorm (defined in Player) | Player | |
| sapling (defined in Player) | Player | |
| savedPerPlayerFieldsThatArentInThePlayerClass (defined in Player) | Player | |
| SavePlayer(PlayerFileData playerFile, bool skipMapSave=false) (defined in Player) | Player | static |
| SavePlayerFile_Vanilla(PlayerFileData playerFile) (defined in Player) | Player | static |
| scope (defined in Player) | Player | |
| ScrollHotbar(int Offset) (defined in Player) | Player | |
| selectedItem | Player | |
| selectItemOnNextUse | Player | |
| SellItem(Item item, int stack=-1) (defined in Player) | Player | |
| SerializedClone() (defined in Player) | Player | |
| setApprenticeT2 (defined in Player) | Player | |
| setApprenticeT3 (defined in Player) | Player | |
| SetArmorEffectVisuals(Player drawPlayer) (defined in Player) | Player | |
| setBonus | Player | |
| SetCompositeArmBack(bool enabled, CompositeArmStretchAmount stretch, float rotation) (defined in Player) | Player | |
| SetCompositeArmFront(bool enabled, CompositeArmStretchAmount stretch, float rotation) (defined in Player) | Player | |
| SetDummyItemTime(int frames) | Player | |
| setForbidden (defined in Player) | Player | |
| setForbiddenCooldownLocked (defined in Player) | Player | |
| setHuntressT2 (defined in Player) | Player | |
| setHuntressT3 (defined in Player) | Player | |
| SetImmuneTimeForAllTypes(int time) (defined in Player) | Player | |
| SetItemAnimation(int frames) (defined in Player) | Player | |
| SetItemTime(int frames) (defined in Player) | Player | |
| SetMatch(SetMatchRequest request, ref bool somethingSpecial) (defined in Player) | Player | static |
| SetMeleeHitCooldown(int npcIndex, int timeInFrames) (defined in Player) | Player | |
| setMonkT2 (defined in Player) | Player | |
| setMonkT3 (defined in Player) | Player | |
| setNebula (defined in Player) | Player | |
| SetPlayerDataToOutOfClassFields() (defined in Player) | Player | |
| setSolar (defined in Player) | Player | |
| setSquireT2 (defined in Player) | Player | |
| setSquireT3 (defined in Player) | Player | |
| setStardust (defined in Player) | Player | |
| SetTalkNPC(int npcIndex, bool fromNet=false) (defined in Player) | Player | |
| setVortex (defined in Player) | Player | |
| shadowArmor (defined in Player) | Player | |
| shadowCount (defined in Player) | Player | |
| shadowDirection (defined in Player) | Player | |
| ShadowDodge() (defined in Player) | Player | |
| shadowDodge (defined in Player) | Player | |
| shadowDodgeCount (defined in Player) | Player | |
| shadowDodgeTimer (defined in Player) | Player | |
| shadowMax (defined in Player) | Player | static |
| shadowOrigin (defined in Player) | Player | |
| shadowPos (defined in Player) | Player | |
| shadowRotation (defined in Player) | Player | |
| sharknadoMinion (defined in Player) | Player | |
| Shellphone_Spawn() (defined in Player) | Player | |
| shield (defined in Player) | Player | |
| shield_parry_cooldown (defined in Player) | Player | |
| SHIELD_PARRY_DAMAGE_BUFF_MULTIPLIER (defined in Player) | Player | static |
| SHIELD_PARRY_DURATION (defined in Player) | Player | static |
| SHIELD_PARRY_DURATION_DRAWING_TWEAKER (defined in Player) | Player | static |
| shieldParryTimeLeft (defined in Player) | Player | |
| shieldRaised (defined in Player) | Player | |
| ShimmerCollision(bool fallThrough, bool ignorePlats, bool noCollision) (defined in Player) | Player | |
| shimmerImmune (defined in Player) | Player | |
| shimmering (defined in Player) | Player | |
| shimmerMonolithShader (defined in Player) | Player | |
| shimmerTransparency (defined in Player) | Player | |
| shimmerUnstuckHelper (defined in Player) | Player | |
| shimmerWet (defined in Entity) | Entity | |
| shinyStone (defined in Player) | Player | |
| shirtColor (defined in Player) | Player | |
| shoe (defined in Player) | Player | |
| shoeColor (defined in Player) | Player | |
| ShoppingZone_AnyBiome (defined in Player) | Player | |
| ShoppingZone_BelowSurface (defined in Player) | Player | |
| ShoppingZone_Forest (defined in Player) | Player | |
| ShouldDrawFootball() (defined in Player) | Player | |
| ShouldDrawWingsThatAreAlwaysAnimated() (defined in Player) | Player | |
| ShouldFloatInWater (defined in Player) | Player | |
| ShouldNotDraw (defined in Player) | Player | |
| showLastDeath (defined in Player) | Player | |
| shroomiteStealth (defined in Player) | Player | |
| sign (defined in Player) | Player | |
| silence (defined in Player) | Player | |
| sitting (defined in Player) | Player | |
| Size (defined in Entity) | Entity | |
| skeletron (defined in Player) | Player | |
| skinColor (defined in Player) | Player | |
| skinDyePacked (defined in Player) | Player | |
| skinVariant (defined in Player) | Player | |
| skipAnimatingValuesInPlayerFrame (defined in Player) | Player | |
| skyStoneEffects (defined in Player) | Player | |
| sleeping (defined in Player) | Player | |
| slideDir (defined in Player) | Player | |
| sliding (defined in Player) | Player | |
| slime (defined in Player) | Player | |
| SlimeDontHyperJump (defined in Player) | Player | |
| slippy | Player | |
| slippy2 | Player | |
| SlopeDownMovement() (defined in Player) | Player | |
| sloping (defined in Player) | Player | |
| SlopingCollision(bool fallThrough, bool ignorePlats) (defined in Player) | Player | |
| slotsMinions | Player | |
| slow (defined in Player) | Player | |
| slowFall (defined in Player) | Player | |
| slowOgreSpit (defined in Player) | Player | |
| SmartInteractLookup() (defined in Player) | Player | |
| SmartSelectLookup() (defined in Player) | Player | |
| smolstar (defined in Player) | Player | |
| snowBallLauncherInteractionCooldown (defined in Player) | Player | |
| snowman (defined in Player) | Player | |
| socialGhost (defined in Player) | Player | |
| socialIgnoreLight (defined in Player) | Player | |
| socialShadowRocketBoots (defined in Player) | Player | |
| solarCounter (defined in Player) | Player | |
| solarDashConsumedFlare (defined in Player) | Player | |
| solarDashing (defined in Player) | Player | |
| solarMonolithShader (defined in Player) | Player | |
| solarShieldPos (defined in Player) | Player | |
| solarShields (defined in Player) | Player | |
| solarShieldVel (defined in Player) | Player | |
| solidLightDecay (defined in Player) | Player | static |
| sonarPotion (defined in Player) | Player | |
| soulDrain (defined in Player) | Player | |
| spaceGun (defined in Player) | Player | |
| Spawn(PlayerSpawnContext context) (defined in Player) | Player | |
| Spawn_GetPositionAtWorldSpawn(ref int floorX, ref int floorY) (defined in Player) | Player | |
| spawnMax (defined in Player) | Player | |
| SpawnMinionOnCursor(IEntitySource projectileSource, int ownerIndex, int minionProjectileId, int originalDamageNotScaledByMinionDamage, float KnockBack, Vector2 offsetFromCursor=default(Vector2), Vector2 velocityOnSpawn=default(Vector2)) (defined in Player) | Player | |
| SpawnX | Player | |
| SpawnY | Player | |
| specialistDamage (defined in Player) | Player | |
| speedSlice (defined in Player) | Player | |
| spelunkerTimer (defined in Player) | Player | |
| spI (defined in Player) | Player | |
| spider (defined in Player) | Player | |
| spiderArmor (defined in Player) | Player | |
| spiderMinion (defined in Player) | Player | |
| spikedBoots | Player | |
| spN (defined in Player) | Player | |
| SporeSac(Item sourceItem) (defined in Player) | Player | |
| sporeSac (defined in Player) | Player | |
| spX (defined in Player) | Player | |
| spY (defined in Player) | Player | |
| squashling (defined in Player) | Player | |
| stairFall (defined in Player) | Player | |
| starCloakCooldown (defined in Player) | Player | |
| starCloakItem (defined in Player) | Player | |
| starCloakItem_beeCloakOverrideItem (defined in Player) | Player | |
| starCloakItem_manaCloakOverrideItem (defined in Player) | Player | |
| starCloakItem_starVeilOverrideItem (defined in Player) | Player | |
| stardustDragon (defined in Player) | Player | |
| stardustGuardian (defined in Player) | Player | |
| stardustMinion (defined in Player) | Player | |
| stardustMonolithShader (defined in Player) | Player | |
| StartChanneling() (defined in Player) | Player | |
| StartChanneling(Item item) (defined in Player) | Player | |
| starving (defined in Player) | Player | |
| statDefense | Player | |
| statLife | Player | |
| statLifeMax | Player | |
| statLifeMax2 | Player | |
| statMana | Player | |
| statManaMax | Player | |
| statManaMax2 | Player | |
| StatusFromNPC(NPC npc) (defined in Player) | Player | |
| StatusToNPC(int type, int i) (defined in Player) | Player | |
| StatusToPlayerPvP(int type, int i) (defined in Player) | Player | |
| stealth (defined in Player) | Player | |
| stealthTimer (defined in Player) | Player | |
| step (defined in Player) | Player | |
| stepSpeed | Player | |
| sticky | Player | |
| stickyBreak (defined in Player) | Player | |
| StickyMovement() (defined in Player) | Player | |
| stinky (defined in Player) | Player | |
| stoned (defined in Player) | Player | |
| StopExtraJumpInProgress() | Player | |
| StopVanityActions(bool multiplayerBroadcast=true) (defined in Player) | Player | |
| stormTiger (defined in Player) | Player | |
| StrikeNPCDirect(NPC npc, NPC.HitInfo hit) | Player | |
| stringColor (defined in Player) | Player | |
| strongBees | Player | |
| suffocateDelay (defined in Player) | Player | |
| suffocating (defined in Player) | Player | |
| SummonItemCheck(Item item) (defined in Player) | Player | |
| sunflower (defined in Player) | Player | |
| SupportedMiscSlotCount (defined in Player) | Player | static |
| SupportedSlotsAccs (defined in Player) | Player | static |
| SupportedSlotsArmor (defined in Player) | Player | static |
| SupportedSlotSets (defined in Player) | Player | static |
| suspiciouslookingTentacle (defined in Player) | Player | |
| swimTime (defined in Player) | Player | |
| tail (defined in Player) | Player | |
| TakeDamageFromJellyfish(int npcIndex) (defined in Player) | Player | |
| TakeUnityPotion() (defined in Player) | Player | |
| TalkNPC | Player | |
| talkNPC (defined in Player) | Player | |
| tankPet (defined in Player) | Player | |
| tankPetReset (defined in Player) | Player | |
| taxMoney (defined in Player) | Player | |
| taxRate (defined in Player) | Player | static |
| taxTimer (defined in Player) | Player | |
| team (defined in Player) | Player | |
| TeamChangeAllowed() (defined in Player) | Player | |
| Teleport(Vector2 newPos, int Style=0, int extraInfo=0) | Player | |
| TeleportationPotion() (defined in Player) | Player | |
| teleporting (defined in Player) | Player | |
| teleportStyle (defined in Player) | Player | |
| teleportTime (defined in Player) | Player | |
| thorns (defined in Player) | Player | |
| ThrownCost33 | Player | |
| ThrownCost50 | Player | |
| ThrownVelocity | Player | |
| tiki (defined in Player) | Player | |
| tileEntityAnchor (defined in Player) | Player | |
| tileInteractAttempted (defined in Player) | Player | |
| tileInteractionHappened (defined in Player) | Player | |
| TileInteractionsCheck(int myX, int myY) (defined in Player) | Player | |
| tileRangeX | Player | static |
| tileRangeY | Player | static |
| TileReplacementEnabled (defined in Player) | Player | |
| tileSpeed | Player | |
| tileTargetX | Player | static |
| tileTargetY | Player | static |
| timeShimmering (defined in Player) | Player | |
| timeSinceLastDashStarted | Player | |
| tipsy (defined in Player) | Player | |
| titaniumStormCooldown (defined in Player) | Player | |
| ToggleCreativeMenu() (defined in Player) | Player | |
| ToggleInv() (defined in Player) | Player | |
| ToggleLight() (defined in Player) | Player | |
| TogglePet() (defined in Player) | Player | |
| tongued (defined in Player) | Player | |
| toolTime (defined in Player) | Player | |
| Top (defined in Entity) | Entity | |
| TopLeft (defined in Entity) | Entity | |
| TopRight (defined in Entity) | Entity | |
| torchLuck (defined in Player) | Player | |
| TouchedTiles (defined in Player) | Player | |
| townNPCs | Player | |
| trackBoost (defined in Player) | Player | |
| trapDebuffSource (defined in Player) | Player | |
| trashItem (defined in Player) | Player | |
| treasureMagnet (defined in Player) | Player | |
| trident (defined in Player) | Player | |
| truffle (defined in Player) | Player | |
| TryCancelChannel(Projectile projectile) (defined in Player) | Player | |
| TryDroppingSingleItem(IEntitySource source, Item theItem) (defined in Player) | Player | |
| TryGetModPlayer< T >(out T result) | Player | |
| TryGetModPlayer< T >(T baseInstance, out T result) | Player | |
| TryGettingDevArmor(IEntitySource source) (defined in Player) | Player | |
| TryingToHoverDown (defined in Player) | Player | |
| TryingToHoverUp (defined in Player) | Player | |
| TryInterruptingItemUsage() (defined in Player) | Player | |
| tryKeepingHoveringDown (defined in Player) | Player | |
| tryKeepingHoveringUp (defined in Player) | Player | |
| TryOpeningFullscreenMap() (defined in Player) | Player | |
| TryPlacingAGolfBallNearANearbyTee(Vector2 placePosition) (defined in Player) | Player | |
| TryPortalJumping() (defined in Player) | Player | |
| TrySwitchingLoadout(int loadoutIndex) (defined in Player) | Player | |
| TryTogglingShield(bool shouldGuard) (defined in Player) | Player | |
| TryToResetHungerToNeutral() (defined in Player) | Player | |
| TryUpdateChannel(Projectile projectile) (defined in Player) | Player | |
| turtle (defined in Player) | Player | |
| turtleArmor (defined in Player) | Player | |
| turtleThorns (defined in Player) | Player | |
| twinsMinion (defined in Player) | Player | |
| UFOMinion (defined in Player) | Player | |
| underShirtColor (defined in Player) | Player | |
| UnityTeleport(Vector2 telePos) (defined in Player) | Player | |
| unlockedBiomeTorches (defined in Player) | Player | |
| unlockedSuperCart | Player | |
| Update(int i) (defined in Player) | Player | |
| Update_NPCCollision() (defined in Player) | Player | |
| UpdateAdvancedShadows() (defined in Player) | Player | |
| UpdateArmorLights() (defined in Player) | Player | |
| UpdateArmorSets(int i) (defined in Player) | Player | |
| UpdateBiomes() (defined in Player) | Player | |
| UpdateBlacklistedTilesForGrappling() (defined in Player) | Player | |
| UpdateBuffs(int i) (defined in Player) | Player | |
| UpdateDead() (defined in Player) | Player | |
| UpdateDyes() (defined in Player) | Player | |
| UpdateEquips(int i) (defined in Player) | Player | |
| UpdateForbiddenSetLock() (defined in Player) | Player | |
| UpdateHairDyeDust() (defined in Player) | Player | |
| UpdateHungerBuffs() (defined in Player) | Player | |
| UpdateImmunity() (defined in Player) | Player | |
| UpdateJumpHeight() (defined in Player) | Player | |
| UpdateLifeRegen() (defined in Player) | Player | |
| UpdateLuck() (defined in Player) | Player | |
| UpdateLuckFactors() (defined in Player) | Player | |
| UpdateManaRegen() (defined in Player) | Player | |
| UpdateMaxTurrets() | Player | |
| UpdateMeleeHitCooldowns() (defined in Player) | Player | |
| UpdateMinionTarget() (defined in Player) | Player | |
| UpdateMiscCounter() (defined in Player) | Player | |
| UpdateNearbyInteractibleProjectilesList() (defined in Player) | Player | |
| UpdatePermanentBoosters() (defined in Player) | Player | |
| UpdatePet(int i) (defined in Player) | Player | |
| UpdatePetLight(int i) (defined in Player) | Player | |
| UpdateSocialShadow() (defined in Player) | Player | |
| UpdateStarvingState(bool withEmote) (defined in Player) | Player | |
| UpdateTeleportVisuals() (defined in Player) | Player | |
| UpdateTouchingTiles() (defined in Player) | Player | |
| UpdateVisibleAccessories(Item item, bool invisible, int slot=-1, bool modded=false) | Player | |
| UpdateVisibleAccessory(int itemSlot, Item item, bool modded=false) (defined in Player) | Player | |
| usedAegisCrystal (defined in Player) | Player | |
| usedAegisFruit (defined in Player) | Player | |
| usedAmbrosia (defined in Player) | Player | |
| usedArcaneCrystal (defined in Player) | Player | |
| usedGalaxyPearl (defined in Player) | Player | |
| usedGummyWorm (defined in Player) | Player | |
| UseHealthMaxIncreasingItem(int increase) (defined in Player) | Player | |
| UseManaMaxIncreasingItem(int increase) (defined in Player) | Player | |
| useVoidBag() (defined in Player) | Player | |
| UsingBiomeTorches (defined in Player) | Player | |
| UsingSuperCart | Player | |
| vampireFrog (defined in Player) | Player | |
| vanityRocketBoots | Player | |
| velocity | Entity | |
| venom (defined in Player) | Player | |
| VisualPosition (defined in Player) | Player | |
| voidLensChest (defined in Player) | Player | |
| voidVaultInfo (defined in Player) | Player | |
| volatileGelatin (defined in Player) | Player | |
| VolatileGelatin(Item sourceItem) (defined in Player) | Player | |
| volatileGelatinCounter (defined in Player) | Player | |
| vortexDebuff (defined in Player) | Player | |
| vortexMonolithShader (defined in Player) | Player | |
| vortexStealthActive (defined in Player) | Player | |
| waist (defined in Player) | Player | |
| WallslideMovement() (defined in Player) | Player | |
| wallSpeed | Player | |
| WaterCollision(bool fallThrough, bool ignorePlats) (defined in Player) | Player | |
| waterWalk | Player | |
| waterWalk2 | Player | |
| wearsRobe (defined in Player) | Player | |
| webbed (defined in Player) | Player | |
| wellFed (defined in Player) | Player | |
| wereWolf (defined in Player) | Player | |
| wet | Entity | |
| wetCount (defined in Entity) | Entity | |
| wetSlime (defined in Player) | Player | |
| whipRangeMultiplier (defined in Player) | Player | |
| whoAmI | Entity | |
| width | Entity | |
| windPushed (defined in Player) | Player | |
| wingAccRunSpeed (defined in Player) | Player | |
| WingFrame(bool wingFlap, bool isCustomWings=false) (defined in Player) | Player | |
| wingFrame (defined in Player) | Player | |
| wingFrameCounter (defined in Player) | Player | |
| WingMovement() (defined in Player) | Player | |
| wingRunAccelerationMult (defined in Player) | Player | |
| wings (defined in Player) | Player | |
| wingsLogic (defined in Player) | Player | |
| wingTime (defined in Player) | Player | |
| wingTimeMax (defined in Player) | Player | |
| wireOperationsCooldown (defined in Player) | Player | |
| wisp (defined in Player) | Player | |
| witheredArmor (defined in Player) | Player | |
| witheredWeapon (defined in Player) | Player | |
| WithinRange(Vector2 Target, float MaxRange) (defined in Entity) | Entity | |
| WOFTongue() (defined in Player) | Player | |
| wolfAcc (defined in Player) | Player | |
| WouldSpotOverlapWithSentry(int worldX, int worldY, bool lightningAura) (defined in Player) | Player | static |
| yoraiz0rDarkness (defined in Player) | Player | |
| Yoraiz0rEye() (defined in Player) | Player | |
| yoraiz0rEye (defined in Player) | Player | |
| yoyoGlove (defined in Player) | Player | |
| yoyoString (defined in Player) | Player | |
| zephyrfish (defined in Player) | Player | |
| zone1 (defined in Player) | Player | |
| zone2 (defined in Player) | Player | |
| zone3 (defined in Player) | Player | |
| zone4 (defined in Player) | Player | |
| zone5 (defined in Player) | Player | |
| ZoneBeach (defined in Player) | Player | |
| ZoneCorrupt (defined in Player) | Player | |
| ZoneCrimson (defined in Player) | Player | |
| ZoneDesert (defined in Player) | Player | |
| ZoneDirtLayerHeight | Player | |
| ZoneDungeon (defined in Player) | Player | |
| ZoneForest | Player | |
| ZoneGemCave (defined in Player) | Player | |
| ZoneGlowshroom (defined in Player) | Player | |
| ZoneGranite (defined in Player) | Player | |
| ZoneGraveyard (defined in Player) | Player | |
| ZoneHallow (defined in Player) | Player | |
| ZoneHive (defined in Player) | Player | |
| ZoneJungle (defined in Player) | Player | |
| ZoneLihzhardTemple (defined in Player) | Player | |
| ZoneMarble (defined in Player) | Player | |
| ZoneMeteor (defined in Player) | Player | |
| ZoneNormalCaverns | Player | |
| ZoneNormalSpace | Player | |
| ZoneNormalUnderground | Player | |
| ZoneOldOneArmy (defined in Player) | Player | |
| ZoneOverworldHeight | Player | |
| ZonePeaceCandle (defined in Player) | Player | |
| ZonePurity | Player | |
| ZoneRain (defined in Player) | Player | |
| ZoneRockLayerHeight | Player | |
| ZoneSandstorm (defined in Player) | Player | |
| ZoneShadowCandle (defined in Player) | Player | |
| ZoneShimmer (defined in Player) | Player | |
| ZoneSkyHeight | Player | |
| ZoneSnow (defined in Player) | Player | |
| ZoneTowerNebula (defined in Player) | Player | |
| ZoneTowerSolar (defined in Player) | Player | |
| ZoneTowerStardust (defined in Player) | Player | |
| ZoneTowerVortex (defined in Player) | Player | |
| ZoneUndergroundDesert (defined in Player) | Player | |
| ZoneUnderworldHeight | Player | |
| ZoneWaterCandle (defined in Player) | Player |