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static void | EmitDust () |
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static void | HandleEffectAndSky (bool toState) |
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static bool | ShouldSandstormDustPersist () |
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static void | StartSandstorm () |
| | Starts sandstorm for a random amount of time. Should be called on the server (netMode != client) - the method syncs it automatically.
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static void | StopSandstorm () |
| | Stops sandstorm. Should be called on the server (netMode != client) - the method syncs it automatically.
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static void | UpdateTime () |
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static void | WorldClear () |
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