tModLoader v2024.10
A mod to make and play Terraria mods
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This is the complete list of members for TwilightHairDyeShaderData, including all inherited members.
_shaderDisabled (defined in HairShaderData) | HairShaderData | protected |
_uColor (defined in HairShaderData) | HairShaderData | protected |
_uImage (defined in HairShaderData) | HairShaderData | protected |
_uOpacity (defined in HairShaderData) | HairShaderData | protected |
_uSaturation (defined in HairShaderData) | HairShaderData | protected |
_uSecondaryColor (defined in HairShaderData) | HairShaderData | protected |
Apply(Player player, DrawData? drawData=null) (defined in TwilightHairDyeShaderData) | TwilightHairDyeShaderData | virtual |
Apply() (defined in ShaderData) | ShaderData | virtual |
GetColor(Player player, Color lightColor) (defined in HairShaderData) | HairShaderData | virtual |
HairShaderData(Ref< Effect > shader, string passName) (defined in HairShaderData) | HairShaderData | |
HairShaderData(Asset< Effect > shader, string passName) (defined in HairShaderData) | HairShaderData | |
Shader (defined in ShaderData) | ShaderData | |
ShaderData(Ref< Effect > shader, string passName) (defined in ShaderData) | ShaderData | |
ShaderData(Asset< Effect > shader, string passName) (defined in ShaderData) | ShaderData | |
ShaderDisabled (defined in HairShaderData) | HairShaderData | |
SwapProgram(string passName) (defined in ShaderData) | ShaderData | |
TwilightHairDyeShaderData(Ref< Effect > shader, string passName) (defined in TwilightHairDyeShaderData) | TwilightHairDyeShaderData | |
UseColor(float r, float g, float b) (defined in HairShaderData) | HairShaderData | |
UseColor(Color color) (defined in HairShaderData) | HairShaderData | |
UseColor(Vector3 color) (defined in HairShaderData) | HairShaderData | |
UseImage(string path) (defined in HairShaderData) | HairShaderData | |
UseImage(Asset< Texture2D > asset) (defined in HairShaderData) | HairShaderData | |
UseOpacity(float alpha) (defined in HairShaderData) | HairShaderData | |
UseSaturation(float saturation) (defined in HairShaderData) | HairShaderData | |
UseSecondaryColor(float r, float g, float b) (defined in HairShaderData) | HairShaderData | |
UseSecondaryColor(Color color) (defined in HairShaderData) | HairShaderData | |
UseSecondaryColor(Vector3 color) (defined in HairShaderData) | HairShaderData | |
UseTargetPosition(Vector2 position) (defined in HairShaderData) | HairShaderData |