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static bool  | CastLight (int x, int y) | 
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static bool  | CastLightOpen (int x, int y) | 
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static bool  | CastLightOpen_StopForSolids_ScaleWithDistance (int x, int y) | 
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static bool  | CheckStopForSolids (int x, int y) | 
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static Color  | ColorLerp_BlackToWhite (float percent) | 
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static Color  | ColorLerp_HSL_H (float percent) | 
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static Color  | ColorLerp_HSL_L (float percent) | 
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static Color  | ColorLerp_HSL_O (float percent) | 
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static Color  | ColorLerp_HSL_S (float percent) | 
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static int  | CompareDrawSorterByYScale (DrawData a, DrawData b) | 
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static int  | CompareYReverse (Point a, Point b) | 
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static bool  | CutTiles (int x, int y) | 
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static bool  | EmitGolfCartDust_StopForSolids (int x, int y) | 
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static void  | LightningLaserDraw (int stage, Vector2 currentPosition, float distanceLeft, Rectangle lastFrame, out float distCovered, out Rectangle frame, out Vector2 origin, out Color color) | 
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static bool  | NotDoorStand (int x, int y) | 
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static void  | RainbowLaserDraw (int stage, Vector2 currentPosition, float distanceLeft, Rectangle lastFrame, out float distCovered, out Rectangle frame, out Vector2 origin, out Color color) | 
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static bool  | SearchAvoidedByNPCs (int x, int y) | 
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static bool  | SpreadDirt (int x, int y) | 
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static bool  | SpreadDry (int x, int y) | 
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static bool  | SpreadHoney (int x, int y) | 
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static bool  | SpreadLava (int x, int y) | 
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static bool  | SpreadTest (int x, int y) | 
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static bool  | SpreadWater (int x, int y) | 
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static bool  | TestDust (int x, int y) | 
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static void  | TurretLaserDraw (int stage, Vector2 currentPosition, float distanceLeft, Rectangle lastFrame, out float distCovered, out Rectangle frame, out Vector2 origin, out Color color) | 
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