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static Dust | CloneDust (Dust rf) |
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static Dust | CloneDust (int dustIndex) |
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static int | dustWater () |
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static int | NewDust (Vector2 Position, int Width, int Height, int Type, float SpeedX=0f, float SpeedY=0f, int Alpha=0, Color newColor=default(Color), float Scale=1f) |
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static Dust | NewDustDirect (Vector2 Position, int Width, int Height, int Type, float SpeedX=0f, float SpeedY=0f, int Alpha=0, Color newColor=default(Color), float Scale=1f) |
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static Dust | NewDustPerfect (Vector2 Position, int Type, Vector2? Velocity=null, int Alpha=0, Color newColor=default(Color), float Scale=1f) |
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static void | QuickBox (Vector2 topLeft, Vector2 bottomRight, int divisions, Color color, Action< Dust > manipulator) |
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static Dust | QuickDust (int x, int y, Color color) |
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static Dust | QuickDust (Point tileCoords, Color color) |
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static Dust | QuickDust (Vector2 pos, Color color) |
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static void | QuickDustLine (Vector2 start, Vector2 end, float splits, Color color) |
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static Dust | QuickDustSmall (Vector2 pos, Color color, bool floorPositionValues=false) |
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static void | UpdateDust () |
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