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static Color | GetPortalColor (int colorIndex) |
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static Color | GetPortalColor (int player, int portal) |
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static bool | SupportedTilesAreFine (Vector2 portalCenter, float portalAngle) |
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static void | SyncPortalSections (Vector2 portalPosition, int fluff) |
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static void | SyncPortalsOnPlayerJoin (int plr, int fluff, List< Point > dontInclude, out List< Point > portals, out List< Point > portalCenters) |
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static void | TryGoingThroughPortals (Entity ent) |
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static int | TryPlacingPortal (Projectile theBolt, Vector2 velocity, Vector2 theCrashVelocity) |
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static void | UpdatePortalPoints () |
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