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void | AddOccupantsToList (int x, int y, List< int > occupantsList) |
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void | AddOccupantsToList (Point tilePosition, List< int > occupants) |
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bool | CanNPCsLiveWithEachOther (int npc1ByType, NPC npc2) |
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bool | CanNPCsLiveWithEachOther (NPC npc1, NPC npc2) |
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bool | CanNPCsLiveWithEachOther_ShopHelper (NPC npc1, NPC npc2) |
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void | Clear () |
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void | DisplayRooms () |
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byte | GetHouseholdStatus (NPC n) |
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bool | HasRoom (int npcID, out Point roomPosition) |
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bool | HasRoomQuick (int npcID) |
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void | KickOut (int npcType) |
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void | KickOut (NPC n) |
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void | Load (BinaryReader reader) |
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void | Save (BinaryWriter writer) |
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void | SetRoom (int npcID, int x, int y) |
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void | SetRoom (int npcID, Point pt) |
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