Inherits Terraria.Graphics.Light.ILightingEngine.
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  | LegacyLighting (Camera camera) | 
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| void  | AddLight (int x, int y, Vector3 color) | 
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| void  | Clear () | 
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| Vector3  | GetColor (int x, int y) | 
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| void  | ProcessArea (Rectangle area) | 
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| void  | Rebuild () | 
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void  | AddLight (int x, int y, Vector3 color) | 
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void  | Clear () | 
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Vector3  | GetColor (int x, int y) | 
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void  | ProcessArea (Rectangle area) | 
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void  | Rebuild () | 
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static int  | RenderPhases = 4 | 
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bool  | IsColorOrWhiteMode [get] | 
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int  | Mode [get, set] | 
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◆ AddLight()
      
        
          | void Terraria.Graphics.Light.LegacyLighting.AddLight  | 
          ( | 
          int  | 
          x,  | 
        
        
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          int  | 
          y,  | 
        
        
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          Vector3  | 
          color  | 
        
        
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          ) | 
           |  | 
        
      
 
 
◆ Clear()
      
        
          | void Terraria.Graphics.Light.LegacyLighting.Clear  | 
          ( | 
           | ) | 
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◆ GetColor()
      
        
          | Vector3 Terraria.Graphics.Light.LegacyLighting.GetColor  | 
          ( | 
          int  | 
          x,  | 
        
        
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          int  | 
          y  | 
        
        
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          ) | 
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◆ ProcessArea()
      
        
          | void Terraria.Graphics.Light.LegacyLighting.ProcessArea  | 
          ( | 
          Rectangle  | 
          area | ) | 
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◆ Rebuild()
      
        
          | void Terraria.Graphics.Light.LegacyLighting.Rebuild  | 
          ( | 
           | ) | 
           |