tModLoader v2024.10
A mod to make and play Terraria mods
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Static Public Attributes | |
static int[] | AltFaceHead = Factory.CreateIntSet(-1, 12, 17, 10, 15, 13, 18, 11, 16) |
If != -1 for a given Face, then that equip will be replaced with the retrieved Face equip if the player is wearing a Head in the Head.Sets.UseAltFaceHeadDraw set. Only applies to Face equips also in the DrawInFaceHeadLayer set. Defaults to -1 . | |
static bool[] | DrawInFaceFlowerLayer = Factory.CreateBoolSet(false, 1, 6, 9, 8) |
If true for a given Face, then that equip will draw in the face flower layer (Player.faceFlower, Player.cFaceFlower). Defaults to false . | |
static bool[] | DrawInFaceHeadLayer = Factory.CreateBoolSet(false, 12, 10, 13, 11) |
If true for a given Face, then that equip will draw in the face head layer (Player.faceHead, Player.cFaceHead). If a Head equip in the Head.Sets.UseAltFaceHeadDraw set is equipped, then this equip will be replaced with its value in AltFaceHead if one exists. Defaults to false . | |
static bool[] | DrawInFaceUnderHairLayer = Factory.CreateBoolSet(false, 5) |
If true for a given Face, then that equip will draw under the player's hair. Defaults to false . | |
static SetFactory | Factory = new SetFactory(EquipLoader.nextEquip[EquipType.Face]) |
static bool[] | OverrideHelmet = Factory.CreateBoolSet(false, 2, 3, 4, 19) |
If true for a given Face, then that equip will hide the player's Head when equipped. Defaults to false . | |
static bool[] | PreventHairDraw = Factory.CreateBoolSet(false, 2, 3, 4, 19) |
If true for a given Face, then that equip will completely hide the player's hair when equipped. Defaults to false . | |