tModLoader v2024.11
A mod to make and play Terraria mods
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Inherits ModBestiaryInfoElement.
Public Member Functions | |
ModSourceBestiaryInfoElement (ModLoader.Mod mod, string displayName) | |
override UIElement | GetFilterImage () |
Public Member Functions inherited from ModBestiaryInfoElement | |
string | GetDisplayNameKey () |
virtual UIElement | GetFilterImage () |
string | GetSearchString (ref BestiaryUICollectionInfo info) |
UIElement | ProvideUIElement (BestiaryUICollectionInfo info) |
Use to create the UIElement for this bestiary entry. Called when the bestiary entry is clicked in-game. Use BestiaryUICollectionInfo.UnlockState to dynamically populate the UI according to how fully unlocked this particular bestiary entry is. Return null if no UIElement should be provided, which is usually the case for NPC never encountered. More... | |
string | GetDisplayNameKey () |
UIElement | GetFilterImage () |
string | GetSearchString (ref BestiaryUICollectionInfo info) |
UIElement | ProvideUIElement (BestiaryUICollectionInfo info) |
Use to create the UIElement for this bestiary entry. Called when the bestiary entry is clicked in-game. Use BestiaryUICollectionInfo.UnlockState to dynamically populate the UI according to how fully unlocked this particular bestiary entry is. Return null if no UIElement should be provided, which is usually the case for NPC never encountered. More... | |
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virtual |
Reimplemented from ModBestiaryInfoElement.