tModLoader v2024.04
A mod to make and play Terraria mods
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Inherits UIList.
Public Member Functions | |
void | Cancel () |
virtual string | GetEndItemText () |
override void | OnInitialize () |
void | SetEnumerable (IAsyncEnumerable< TResource > enumerable=null) |
void | SetProvider (AsyncProvider< TResource > provider=null) |
delegate void | StateDelegate (AsyncProviderState state) |
delegate void | StateDelegateWithException (AsyncProviderState state, Exception e) |
override void | Update (GameTime gameTime) |
Public Member Functions inherited from UIList | |
virtual void | Add (UIElement item) |
virtual void | AddRange (IEnumerable< UIElement > items) |
virtual void | Clear () |
delegate bool | ElementSearchMethod (UIElement element) |
IEnumerator< UIElement > | GetEnumerator () |
override List< SnapPoint > | GetSnapPoints () |
float | GetTotalHeight () |
void | Goto (ElementSearchMethod searchMethod) |
override void | MouseOver (UIMouseEvent evt) |
override void | Recalculate () |
override void | RecalculateChildren () |
virtual bool | Remove (UIElement item) |
override void | ScrollWheel (UIScrollWheelEvent evt) |
void | SetScrollbar (UIScrollbar scrollbar) |
int | SortMethod (UIElement item1, UIElement item2) |
void | UpdateOrder () |
Public Member Functions inherited from UIElement | |
void | Activate () |
void | Append (UIElement element) |
virtual int | CompareTo (object obj) |
virtual bool | ContainsPoint (Vector2 point) |
void | CopyStyle (UIElement element) |
void | Deactivate () |
virtual void | Draw (SpriteBatch spriteBatch) |
void | DrawDebugHitbox (BasicDebugDrawer drawer, float colorIntensity=0f) |
delegate void | ElementEvent (UIElement affectedElement) |
virtual void | ExecuteRecursively (UIElementAction action) |
Rectangle | GetClippingRectangle (SpriteBatch spriteBatch) |
CalculatedStyle | GetDimensions () |
UIElement | GetElementAt (Vector2 point) |
CalculatedStyle | GetInnerDimensions () |
CalculatedStyle | GetOuterDimensions () |
bool | GetSnapPoint (out SnapPoint point) |
virtual List< SnapPoint > | GetSnapPoints () |
virtual Rectangle | GetViewCullingArea () |
bool | HasChild (UIElement child) |
void | Initialize () |
virtual void | LeftClick (UIMouseEvent evt) |
virtual void | LeftDoubleClick (UIMouseEvent evt) |
virtual void | LeftMouseDown (UIMouseEvent evt) |
virtual void | LeftMouseUp (UIMouseEvent evt) |
virtual void | MiddleClick (UIMouseEvent evt) |
virtual void | MiddleDoubleClick (UIMouseEvent evt) |
virtual void | MiddleMouseDown (UIMouseEvent evt) |
virtual void | MiddleMouseUp (UIMouseEvent evt) |
delegate void | MouseEvent (UIMouseEvent evt, UIElement listeningElement) |
virtual void | MouseOut (UIMouseEvent evt) |
virtual void | MouseOver (UIMouseEvent evt) |
virtual void | OnActivate () |
virtual void | OnDeactivate () |
virtual void | OnInitialize () |
virtual void | Recalculate () |
virtual void | RecalculateChildren () |
void | Remove () |
void | RemoveAllChildren () |
void | RemoveChild (UIElement child) |
virtual void | RightClick (UIMouseEvent evt) |
virtual void | RightDoubleClick (UIMouseEvent evt) |
virtual void | RightMouseDown (UIMouseEvent evt) |
virtual void | RightMouseUp (UIMouseEvent evt) |
virtual void | ScrollWheel (UIScrollWheelEvent evt) |
delegate void | ScrollWheelEvent (UIScrollWheelEvent evt, UIElement listeningElement) |
void | SetPadding (float pixels) |
void | SetSnapPoint (string name, int id, Vector2? anchor=null, Vector2? offset=null) |
delegate void | UIElementAction (UIElement element) |
virtual void | Update (GameTime gameTime) |
virtual void | XButton1Click (UIMouseEvent evt) |
virtual void | XButton1DoubleClick (UIMouseEvent evt) |
virtual void | XButton1MouseDown (UIMouseEvent evt) |
virtual void | XButton1MouseUp (UIMouseEvent evt) |
virtual void | XButton2Click (UIMouseEvent evt) |
virtual void | XButton2DoubleClick (UIMouseEvent evt) |
virtual void | XButton2MouseDown (UIMouseEvent evt) |
virtual void | XButton2MouseUp (UIMouseEvent evt) |
Protected Member Functions | |
abstract TUIElement | GenElement (TResource resource) |
Protected Member Functions inherited from UIList | |
override void | DrawSelf (SpriteBatch spriteBatch) |
Protected Member Functions inherited from UIElement | |
virtual void | DrawChildren (SpriteBatch spriteBatch) |
virtual void | DrawSelf (SpriteBatch spriteBatch) |
Properties | |
IEnumerable< TUIElement > | ReceivedItems [get] |
AsyncProviderState | State = AsyncProviderState.Completed [get] |
Properties inherited from UIList | |
int | Count [get] |
float | ViewPosition [get, set] |
Properties inherited from UIElement | |
IEnumerable< UIElement > | Children [get] |
bool | IsMouseHovering [get] |
UIElement | Parent [get] |
int | UniqueId [get] |
Events | |
StateDelegateWithException | OnFinished |
StateDelegate | OnStartLoading |
Events inherited from UIElement | |
MouseEvent | OnLeftClick |
MouseEvent | OnLeftDoubleClick |
MouseEvent | OnLeftMouseDown |
MouseEvent | OnLeftMouseUp |
MouseEvent | OnMiddleClick |
MouseEvent | OnMiddleDoubleClick |
MouseEvent | OnMiddleMouseDown |
MouseEvent | OnMiddleMouseUp |
MouseEvent | OnMouseOut |
MouseEvent | OnMouseOver |
MouseEvent | OnRightClick |
MouseEvent | OnRightDoubleClick |
MouseEvent | OnRightMouseDown |
MouseEvent | OnRightMouseUp |
ScrollWheelEvent | OnScrollWheel |
ElementEvent | OnUpdate |
MouseEvent | OnXButton1Click |
MouseEvent | OnXButton1DoubleClick |
MouseEvent | OnXButton1MouseDown |
MouseEvent | OnXButton1MouseUp |
MouseEvent | OnXButton2Click |
MouseEvent | OnXButton2DoubleClick |
MouseEvent | OnXButton2MouseDown |
MouseEvent | OnXButton2MouseUp |
Additional Inherited Members | |
Public Attributes inherited from UIList | |
List< UIElement > | _items = new List<UIElement>() |
float | ListPadding = 5f |
Action< List< UIElement > > | ManualSortMethod |
Public Attributes inherited from UIElement | |
float | HAlign |
StyleDimension | Height |
bool | IgnoresMouseInteraction |
StyleDimension | Left |
float | MarginBottom |
float | MarginLeft |
float | MarginRight |
float | MarginTop |
StyleDimension | MaxHeight = StyleDimension.Fill |
StyleDimension | MaxWidth = StyleDimension.Fill |
StyleDimension | MinHeight = StyleDimension.Empty |
StyleDimension | MinWidth = StyleDimension.Empty |
bool | OverflowHidden |
SamplerState | OverrideSamplerState |
float | PaddingBottom |
float | PaddingLeft |
float | PaddingRight |
float | PaddingTop |
StyleDimension | Top |
bool | UseImmediateMode |
float | VAlign |
StyleDimension | Width |
Protected Attributes inherited from UIList | |
UIScrollbar | _scrollbar |
Protected Attributes inherited from UIElement | |
readonly List< UIElement > | Elements = new List<UIElement>() |
Remember to set GenElement is not provided in the constructor and TResource is not a TUIElement. DO NOT USE Add/AddRange directly, always use the provider methods.
TUIElement | : | UIElement |
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virtual |
Reimplemented from UIElement.
void UIAsyncList< TResource, TUIElement >.SetProvider | ( | AsyncProvider< TResource > | provider = null | ) |
SetProvider will delegate all UI actions to next Update, so it NOT SAFE to be called out of the main thread, because having an assignment to ProviderChanged it CAN cause problems in case the list is cleared before the provider is swapped and the old provider is partially read giving unwanted elements, same if you do the other way around (the provider can be partially consumed before the clear)
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virtual |
Reimplemented from UIElement.