tModLoader v2024.10
A mod to make and play Terraria mods
StyleDimension Struct Reference

Represents a dimension, either an absolute pixel size, a percentage of the available space, or a combination of both. For example uiElement.Width.Set(200, 0f); sets an absolute width of 200 pixels. uiElement.Width.Set(0, 0.5f); on the otherhand sets a width of 50% of the parent's avaiable UIElement.GetInnerDimensions. Both values can be set for more complex logic. uiElement.Width.Set(-10, 0.5f); sets the width to 50% of the available space minus 10 pixels. This would leave room between 2 buttons filling a space. uiElement.Height.Set(-100, 1f); would fill the full height of the space but leave 100 pixels at the bottom empty. More...

Public Member Functions

 StyleDimension (float pixels, float precent)
 
float GetValue (float containerSize)
 
void Set (float pixels, float precent)
 

Static Public Member Functions

static StyleDimension FromPercent (float percent)
 
static StyleDimension FromPixels (float pixels)
 
static StyleDimension FromPixelsAndPercent (float pixels, float percent)
 

Public Attributes

float Pixels
 
float Precent
 

Static Public Attributes

static StyleDimension Empty = new StyleDimension(0f, 0f)
 
static StyleDimension Fill = new StyleDimension(0f, 1f)
 

Properties

float Percent [get, set]
 

Detailed Description

Represents a dimension, either an absolute pixel size, a percentage of the available space, or a combination of both.

For example uiElement.Width.Set(200, 0f); sets an absolute width of 200 pixels. uiElement.Width.Set(0, 0.5f); on the otherhand sets a width of 50% of the parent's avaiable UIElement.GetInnerDimensions.

Both values can be set for more complex logic. uiElement.Width.Set(-10, 0.5f); sets the width to 50% of the available space minus 10 pixels. This would leave room between 2 buttons filling a space. uiElement.Height.Set(-100, 1f); would fill the full height of the space but leave 100 pixels at the bottom empty.