Here is a list of all documented class members with links to the class documentation for each member:
- l -
- Ladybug : NPCAIStyleID
- lastCreatureHit : Player
- lastInteraction : NPC
- LastPrism : DustID
- Lava : ImmunityCooldownID
- LavaAndObsidianSkinPotion : GameTipID
- LavaDeath : TileObjectData
- lavaImmune : Player
- lavaMax : Player
- LavaPlacement : TileObjectData
- LavaproofCatchingTool : ItemID.Sets
- lavaRose : Player
- lavaTime : Player
- Leaf : ProjAIStyleID
- Left : UIElement
- LeftMouseDown() : FixedUIScrollbar, GroupOptionButton< T >, UICharacterNameButton, UIClothStyleButton, UIDifficultyButton, UIElement, UIHairStyleButton, UIIconTextButton, UIScrollbar, UISearchBar
- LeftSlope : Tile
- legendary : FishingAttempt
- Leggings : PlayerDrawLayers
- legType : Item
- LeinforsHairShampoo : PlayerDrawLayers
- Life : BossBarDrawParams
- life : NPC
- LifeCrystalMax : Player
- LifeCrystalsForLifeIncrease : GameTipID
- LifeDrain : ProjAIStyleID
- LifeFruitLocation : GameTipID
- LifeFruitMax : Player
- lifeGrabRange : Item
- LifeMax : BossBarDrawParams
- lifeMax : NPC
- lifeRegen : Item, NPC, Player
- lifeRegenCount : NPC, Player
- lifeRegenTime : Player
- lifeTime : PopupText
- light : Projectile
- LightColorMultiplier() : ModWaterStyle
- LightningOrb : ProjAIStyleID
- LightningRitual : ProjAIStyleID
- lightPet : Main
- LightPet : ProjectileID.Sets
- LightPurple : ItemRarityID
- LightRed : ItemRarityID
- LightsBane : ProjAIStyleID
- Lihzahrd : NPCSpawnInfo
- Lime : ItemRarityID
- LinkedAlternates : TileObjectData
- LiquidAmount : Tile
- LiquidDroplet : GoreID.Sets
- LiquidType : Tile
- Load() : ILoadable, IPlant, Mod, ModTileEntity, ModType< TEntity, TModType >
- LoadData() : GlobalItem, GlobalNPC, ModAccessorySlotPlayer, ModItem, ModNPC, ModPlayer, StartBag, TEDisplayDoll, TEFoodPlatter, TEHatRack, TEItemFrame, TEWeaponsRack, TileEntity, UnloadedGlobalItem, UnloadedGlobalNPC, UnloadedItem, UnloadedPlayer, UnloadedTileEntity
- LoadItem() : Main
- LoadNPC() : Main
- LoadProjectile() : Main
- loadStatus : Player
- LoadTiles() : Main
- LoadWall() : Main
- LoadWorldData() : ModSystem, UnloadedSystem
- localAI : NPC, Projectile
- LocalizationCategory : BuilderToggle, DamageClass, ILocalizedModType, InfoDisplay, ModBiome, ModBlockType, ModBuff, ModConfig, ModEmoteBubble, ModItem, ModNPC, ModPrefix, ModProjectile, ModResourceDisplaySet, ModTile, ModWall
- localNPCHitCooldown : Projectile
- LocalPlayer : Main
- Lock() : Chest
- LockChest() : ModTile
- LockOnAimAbove : ItemID.Sets
- LockOnAimCompensation : ItemID.Sets
- LockOnIgnoresCollision : ItemID.Sets
- LockVanillaMouseScroll() : PlayerInput
- Logger : Mod
- Logo : ModMenu
- LongerExpertDebuff : BuffID.Sets
- Lookup< T >() : PosData< T >
- LookupExact< T >() : PosData< T >
- LostGirl : NPCAIStyleID
- LostSoul : ProjAIStyleID
- LuckyHorseshoeFallDamage : GameTipID
- LunarProjectile : ProjAIStyleID
- LunarSentry : ProjAIStyleID
- LunaticCultist : NPCAIStyleID
- LunaticDevote : NPCAIStyleID