Here is a list of all documented class members with links to the class documentation for each member:
- m -
- MagicAuraColor : NPCID.Sets
- MagicLantern : ProjAIStyleID
- MagicMirror : GameTipID
- MagicMissile : ProjAIStyleID
- MagicPrefix() : ModItem
- MagicSummonHybrid : DamageClass
- MagnetSphere : ProjAIStyleID
- Magnifiers : CursorOverrideID
- MakeLocalPlayerEmote() : EmoteBubble
- makeNPC : Item
- MakePlayerEmote() : EmoteBubble
- MakeUsableWithChlorophyteExtractinator() : Item
- Male : PlayerVariantID.Sets
- MaleToFemaleID : ArmorIDs.Shoe.Sets
- mana : Item
- manaCost : Player
- ManaCrystalCrafting : GameTipID
- ManaCrystalMax : Player
- manaGrabRange : Item
- ManEater : NPCAIStyleID
- MannequinIncompatible : ArmorIDs.Legs.Sets
- MapBackground : ModSceneEffect
- MapBackgroundColor() : ModSceneEffect
- MapBackgroundFullbright : ModSceneEffect
- MapPinging : GameTipID
- Marble : NPCSpawnInfo
- MarginBottom : UIElement
- MarginLeft : UIElement
- MarginRight : UIElement
- MarginTop : UIElement
- MartianDeathRay : ProjAIStyleID
- MartianProbe : NPCAIStyleID
- MartianProbesSpawnInvasion : GameTipID
- MartianRocket : ProjAIStyleID
- MartianSaucer : NPCAIStyleID
- master : Item
- Master : ItemRarityID
- master : PopupText
- masterMode : Main
- masterOnly : Item
- material : Item
- maxChestTypes : Chest
- maxChestTypes2 : Chest
- maxDresserTypes : Chest
- maxFallSpeed : NPC
- MaxFallSpeedMultiplier : NPC
- MaxFallSpeedWetMultipliers : NPC
- MaxHeight : UIElement
- MaxInstances : SoundStyle
- maxItems : Chest
- maxMinions : Player
- MaxNameLength : Chest
- maxPenetrate : Projectile
- maxRunSpeed : Player
- maxStack : Item
- maxTilesX : Main
- maxTilesY : Main
- MaxUpdates : Projectile
- MaxWidth : UIElement
- mech : Item
- MechanicalPiranha : ProjAIStyleID
- MechanicLocation : GameTipID
- MechanicWrench : ProjAIStyleID
- MechSpawn() : Item, NPC
- MedusaRay : ProjAIStyleID
- meleeBuff : Main
- MeleeEffects() : GlobalItem, ItemLoader, ModItem, ModPlayer
- meleeEnchant : Player
- MeleeEnchantActive : Player
- MeleeNoSpeed : DamageClass
- MeleePrefix() : ModItem
- MenuBackgroundStyle : ModMenu
- MerchantsNeedMoneyToMoveIn : GameTipID
- MidUpdate() : ModDust
- Mimic : NPCAIStyleID
- MinecartCraftingAndLocation : GameTipID
- MinecartUpgradeAcceleration : Mount.MountData
- MinecartUpgradeDashSpeed : Mount.MountData
- MinecartUpgradeJumpHeight : Mount.MountData
- MinecartUpgradeJumpSpeed : Mount.MountData
- MinecartUpgradeRunSpeed : Mount.MountData
- MineResist : ModTile
- MinHeight : UIElement
- MiningHelmet : GameTipID
- minion : Projectile
- MinionContactDamage() : GlobalProjectile, ModProjectile
- minionPos : Projectile
- MinionSacrificable : ProjectileID.Sets
- MinionShot : ProjectileID.Sets
- minionSlots : Projectile
- MinionTargettingFeature : ProjectileID.Sets
- MiniTwins : ProjAIStyleID
- MinPick : ModTile
- minPitch : SoundStyle
- MinWidth : UIElement
- miscCounter : Player
- miscDyes : Player
- miscEquips : Player
- Mod : GameTipData, IModType, ModConfig, ModTileEntity, ModType< TEntity, TModType >, TooltipLine
- Modify() : MonoModHooks
- ModifyActiveShop() : GlobalNPC, ModNPC, PylonShopNPC
- ModifyBuffText() : GlobalBuff, ModBuff
- ModifyCaughtFish() : ModPlayer
- ModifyCollisionData() : GlobalNPC, ModNPC
- ModifyDamageHitbox() : GlobalProjectile, ModProjectile
- ModifyDefaultSwapSlot() : AccessorySlotLoader, ModAccessorySlot
- ModifyDisplayColor() : GlobalInfoDisplay
- ModifyDisplayName() : GlobalInfoDisplay
- ModifyDisplayParameters() : GlobalInfoDisplay
- ModifyDisplayValue() : GlobalInfoDisplay
- ModifyDrawInfo() : ModPlayer
- ModifyDrawLayerOrdering() : ModPlayer
- ModifyExtraJumpDurationMultiplier() : ModPlayer
- ModifyFarFades() : ModSurfaceBackgroundStyle
- ModifyFarSurfaceFades() : GlobalBackgroundStyle
- ModifyFishingAttempt() : ModPlayer
- ModifyFishingLine() : ModItem
- ModifyFrameMerge() : ModTile
- ModifyGameTipVisibility() : ModSystem
- ModifyGlobalLoot() : GlobalNPC
- ModifyHardmodeTasks() : ModSystem
- ModifyHitByItem() : GlobalNPC, ModNPC
- ModifyHitByNPC() : ModPlayer
- ModifyHitByProjectile() : GlobalNPC, ModNPC, ModPlayer
- ModifyHitInfo : NPC.HitModifiers
- ModifyHitNPC() : GlobalItem, GlobalNPC, GlobalProjectile, ItemLoader, ModItem, ModNPC, ModPlayer, ModProjectile
- ModifyHitNPCWithItem() : ModPlayer
- ModifyHitNPCWithProj() : ModPlayer
- ModifyHitPlayer() : GlobalNPC, GlobalProjectile, ModNPC, ModProjectile
- ModifyHitPvp() : GlobalItem, ItemLoader, ModItem
- ModifyHoverBoundingBox() : GlobalNPC, ModNPC
- ModifyHurt() : ModPlayer
- ModifyHurtInfo : Player.HurtModifiers
- ModifyIncomingHit() : GlobalNPC, ModNPC
- ModifyInfo() : ModBossBar
- ModifyInterfaceLayers() : ModSystem
- ModifyItemLoot() : GlobalItem, ItemLoader, ModItem
- ModifyItemScale() : GlobalItem, ItemLoader, ModItem, ModPlayer
- ModifyLight() : GlobalBlockType, ModBlockType
- ModifyLightingBrightness() : ModSystem
- ModifyLuck() : ModPlayer
- ModifyManaCost() : GlobalItem, ItemLoader, ModItem, ModPlayer
- ModifyMaxStats() : ModPlayer, PlayerLoader
- ModifyNPCLoot() : GlobalNPC, ModNPC
- ModifyNPCNameList() : GlobalNPC
- ModifyNurseHeal() : ModPlayer
- ModifyNursePrice() : ModPlayer
- ModifyResearchSorting() : GlobalItem, ModItem
- ModifyScreenPosition() : ModPlayer, ModSystem
- ModifyShootStats() : GlobalItem, ItemLoader, ModItem, ModPlayer
- ModifyShop() : GlobalNPC, PylonShopNPC
- ModifySittingTargetInfo() : ModTile
- ModifySleepingTargetInfo() : ModTile
- ModifySmartInteractCoords() : ModTile
- ModifyStartingInventory() : ModPlayer
- ModifySunLightColor() : ModSystem
- ModifyTeleportationPosition() : ModPylon
- ModifyTimeRate() : ModSystem
- ModifyTooltips() : GlobalItem, ModItem, UnloadedItem
- ModifyTownNPCProfile() : GlobalNPC
- ModifyTransformMatrix() : ModSystem
- ModifyTypeName() : GlobalNPC, ModNPC
- ModifyValue() : ModPrefix
- ModifyWeaponCrit() : GlobalItem, ItemLoader, ModItem, ModPlayer
- ModifyWeaponDamage() : GlobalItem, ItemLoader, ModItem, ModPlayer, PlayerLoader
- ModifyWeaponKnockback() : GlobalItem, ItemLoader, ModItem, ModPlayer
- ModifyWorldGenTasks() : ModSystem
- ModifyZoom() : ModPlayer
- ModItem : Item
- ModProjectile : Projectile
- ModSlotCheck() : AccessorySlotLoader
- MolotovCocktail : ProjAIStyleID
- MoneyStealingInExpertMode : GameTipID
- MonstersSpawnWithoutWalls : GameTipID
- MoonLeachClot : NPCAIStyleID
- MoonLeech : ProjAIStyleID
- MoonLordCore : NPCAIStyleID
- MoonLordHand : NPCAIStyleID
- MoonLordHead : NPCAIStyleID
- moonPhase : Main
- MoonTexture : ModMenu
- Mothron : NPCAIStyleID
- MothronEgg : NPCAIStyleID
- mount : Player
- MountBack : PlayerDrawLayers
- MountData : ModMount
- MountedCenter : Player
- MountFront : PlayerDrawLayers
- MountGroup : PlayerDrawLayers
- mountID : BuffID.Sets.BuffMountData
- MountId : EntitySource_Mount
- MountMobilityAndUniqueness : GameTipID
- mountType : Item
- MountType< T >() : ModContent
- MourningWood : NPCAIStyleID
- mouseInterface : Player
- mouseItem : Main
- MouseOut() : EmoteButton, GroupOptionButton< T >, UIAchievementListItem, UICharacterListItem, UICharacterNameButton, UIClothStyleButton, UIColoredImageButton, UIDifficultyButton, UIElement, UIHairStyleButton, UIIconTextButton, UIImageButton, UIResourcePack, UIWorkshopImportWorldListItem, UIWorkshopPublishResourcePackListItem, UIWorkshopPublishWorldListItem, UIWorldListItem
- MouseOver() : ConfigElement< T >, EmoteButton, GlobalTile, GroupOptionButton< T >, ModTile, UIAchievementListItem, UIButton< T >, UICharacterListItem, UICharacterNameButton, UIClothStyleButton, UIColoredImageButton, UIDifficultyButton, UIElement, UIHairStyleButton, UIIconTextButton, UIImageButton, UIResourcePack, UISearchBar, UIWorkshopImportWorldListItem, UIWorkshopPublishResourcePackListItem, UIWorkshopPublishWorldListItem, UIWorldListItem, UnloadedTile
- MouseOverFar() : GlobalTile, ModTile
- MouseRectangle : BuffDrawParams
- MouseScreen : Main
- MouseText() : Main
- mouseTextColor : Main
- MouseTextColorReal : Main
- MouseWorld : Main
- MoveShort : ProjAIStyleID
- moveSpeed : Player
- MowTheLawn : ItemUseStyleID
- MPAllowedEnemies : NPCID.Sets
- MultiLerp() : Utils
- Multiplicative : StatModifier
- MultiTileSway : TileID.Sets
- Mushroom : ProjAIStyleID
- mushroomDelay : Item
- Music : ModBiome, ModMenu, ModNPC, ModSceneEffect
- MusicAutoloadingEnabled : Mod
- MusicExists() : MusicLoader
- MusicNote : ProjAIStyleID
- MustAlwaysDraw : NPCID.Sets
- myPlayer : Main
- MysteriousTablet : ProjAIStyleID