tModLoader v2024.10
A mod to make and play Terraria mods
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Determines the strength an NPC's banner has on players' interactions with that NPC. Used in Sets.BannerStrength More...
Public Member Functions | |
BannerEffect (float normalDamageDealt, float expertDamageDealt, float normalDamageReceived, float expertDamageReceived) | |
Creates a new BannerEffect with NormalDamageDealt, ExpertDamageDealt, NormalDamageReceived, and ExpertDamageReceived set to the provided values. More... | |
BannerEffect (float strength=1f) | |
Creates a new BannerEffect of strength strength. More... | |
Public Attributes | |
readonly bool | Enabled |
If true , this banner actually affects players' interactions with NPCs. | |
readonly float | ExpertDamageDealt |
The percent of damage dealt to the NPC this banner represents in Expert Mode or higher. | |
readonly float | ExpertDamageReceived |
The percent of damage dealt to players by the NPC this banner represents in Expert Mode or higher. | |
readonly float | NormalDamageDealt |
The percent of damage dealt to the NPC this banner represents in Normal Mode. | |
readonly float | NormalDamageReceived |
The percent of damage dealt to players by the NPC this banner represents in Normal Mode. | |
Static Public Attributes | |
static readonly BannerEffect | None = new BannerEffect(0f) |
Represents a completely decorative banner. | |
static readonly BannerEffect | Reduced = new BannerEffect(0.2f) |
Represents a significantly weakened banner. | |
Determines the strength an NPC's banner has on players' interactions with that NPC. Used in Sets.BannerStrength
ItemID.BannerEffect.BannerEffect | ( | float | strength = 1f | ) |
Creates a new BannerEffect of strength strength.
strength | The strength of this banner compared to a standard banner. |
This banner sets Enabled to true
as long as strength != 0f
.
ItemID.BannerEffect.BannerEffect | ( | float | normalDamageDealt, |
float | expertDamageDealt, | ||
float | normalDamageReceived, | ||
float | expertDamageReceived | ||
) |
Creates a new BannerEffect with NormalDamageDealt, ExpertDamageDealt, NormalDamageReceived, and ExpertDamageReceived set to the provided values.
This banner always has Enabled set to true
, even if all provided values are 0f
.