tModLoader v2024.11
A mod to make and play Terraria mods
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Public Attributes | |
bool | Cancelled = false |
int | CooldownCounter = -1 |
PlayerDeathReason | DamageSource = null |
bool | Dodgeable = true |
bool | DustDisabled = false |
If true, dust will not spawn | |
int | HitDirection = 0 |
float | Knockback = 0 |
The amount of knockback to apply. Should always be >= 0. | |
bool | PvP = false |
bool | SoundDisabled = false |
If true, sound will not play | |
Properties | |
int | Damage [get, set] |
The amount of damage received by the player. How much life the player will lose. Is NOT capped at the player's current life. Cannot be set to less than 1. | |
int | SourceDamage [get, set] |
The amount of damage 'dealt' to the player, before incoming damage multipliers, armor, damage reduction. Use this to trigger effects which scale based on how 'hard' the player was hit rather than how much life was lost. Cannot be set to less than 1. Using this instead of Damage can prevent diminishing returns damage mitigation, when adding beneficial effects like retaliatory damage. | |