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tModLoader v2025.09
A mod to make and play Terraria mods
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This is the complete list of members for SimpleOverlay, including all inherited members.
| _isLoaded (defined in GameEffect) | GameEffect | protected |
| _priority (defined in GameEffect) | GameEffect | protected |
| Activate(Vector2 position, params object[] args) (defined in SimpleOverlay) | SimpleOverlay | virtual |
| Deactivate(params object[] args) (defined in SimpleOverlay) | SimpleOverlay | virtual |
| Draw(SpriteBatch spriteBatch) (defined in SimpleOverlay) | SimpleOverlay | virtual |
| GetShader() (defined in SimpleOverlay) | SimpleOverlay | |
| IsLoaded (defined in GameEffect) | GameEffect | |
| IsVisible() (defined in SimpleOverlay) | SimpleOverlay | virtual |
| Layer (defined in Overlay) | Overlay | |
| Load() (defined in GameEffect) | GameEffect | |
| Mode (defined in Overlay) | Overlay | |
| OnLoad() (defined in GameEffect) | GameEffect | virtual |
| Opacity (defined in GameEffect) | GameEffect | |
| Overlay(EffectPriority priority, RenderLayers layer) (defined in Overlay) | Overlay | |
| Priority (defined in GameEffect) | GameEffect | |
| SimpleOverlay(string textureName, ScreenShaderData shader, EffectPriority priority=EffectPriority.VeryLow, RenderLayers layer=RenderLayers.All) (defined in SimpleOverlay) | SimpleOverlay | |
| SimpleOverlay(string textureName, string shaderName="Default", EffectPriority priority=EffectPriority.VeryLow, RenderLayers layer=RenderLayers.All) (defined in SimpleOverlay) | SimpleOverlay | |
| TargetPosition (defined in SimpleOverlay) | SimpleOverlay | |
| Update(GameTime gameTime) (defined in SimpleOverlay) | SimpleOverlay | virtual |