tModLoader v2023.01
A mod to make and play Terraria mods
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This serves as the central class from which wall-related functions are supported and carried out. More...
Static Public Member Functions | |
static void | AnimateWalls () |
static bool | CanExplode (int i, int j, int type) |
static bool | CanPlace (int i, int j, int type) |
static bool | CreateDust (int i, int j, int type, ref int dustType) |
static bool | Drop (int i, int j, int type, ref int dropType) |
static ModWall | GetWall (int type) |
Gets the ModWall instance with the given type. If no ModWall with the given type exists, returns null. | |
static bool | KillSound (int i, int j, int type, bool fail) |
static void | KillWall (int i, int j, int type, ref bool fail) |
static void | ModifyLight (int i, int j, int type, ref float r, ref float g, ref float b) |
static void | NumDust (int i, int j, int type, bool fail, ref int numDust) |
static void | PlaceInWorld (int i, int j, Item item) |
static void | PostDraw (int i, int j, int type, SpriteBatch spriteBatch) |
static bool | PreDraw (int i, int j, int type, SpriteBatch spriteBatch) |
static void | RandomUpdate (int i, int j, int type) |
static bool | WallFrame (int i, int j, int type, bool randomizeFrame, ref int style, ref int frameNumber) |
Properties | |
static int | WallCount [get] |
This serves as the central class from which wall-related functions are supported and carried out.