tModLoader v2024.11
A mod to make and play Terraria mods
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Use when the parent can be considered the 'owner' or 'responsible for' the effect.
This is the most important entity source. If in doubt, use it.
More...
Inherits IEntitySource.
Inherited by EntitySource_Buff, EntitySource_Caught, EntitySource_Death, EntitySource_DropAsItem, EntitySource_Gift, EntitySource_HitEffect, EntitySource_ItemUse, EntitySource_Loot, EntitySource_Mount, EntitySource_OnHit, and EntitySource_OnHurt.
Public Member Functions | |
EntitySource_Parent (Entity entity, string? context=null) | |
Properties | |
string? | Context [get] |
Additional context identifier, particularly useful for set bonuses or accessory affects. See ItemSourceID and ProjectileSourceID for vanilla uses More... | |
Entity | Entity [get] |
The entity which is the source of the effect or action. In many cases, it makes sense to consider buffs or effects applied to the parent entity, and make changes to the spawned entity. | |
Properties inherited from IEntitySource | |
string? | Context [get] |
Additional context identifier, particularly useful for set bonuses or accessory affects. See ItemSourceID and ProjectileSourceID for vanilla uses More... | |
Use when the parent can be considered the 'owner' or 'responsible for' the effect.
This is the most important entity source. If in doubt, use it.
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get |
Additional context identifier, particularly useful for set bonuses or accessory affects. See ItemSourceID and ProjectileSourceID for vanilla uses
Implements IEntitySource.