tModLoader v2024.10
A mod to make and play Terraria mods
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Static Public Member Functions | |
static ? bool | CanAutoReuseItem (Player player, Item item) |
static bool | CanBeHitByProjectile (Player player, Projectile projectile) |
static ? bool | CanCatchNPC (Player player, NPC npc, Item item) |
static bool | CanConsumeAmmo (Player player, Item weapon, Item ammo) |
static ? bool | CanConsumeBait (Player player, Item item) |
static ? bool | CanHitNPCWithProj (Projectile proj, NPC npc) |
static bool | CanHitPvp (Player player, Item sItem, Player target) |
static bool | CanHitPvpWithProj (Projectile projectile, Player target) |
static bool | CanNPCHitPlayer (NPC nPC, Player player, ref int specialHitSetter) |
static ? bool | CanPlayerHitNPCWithItem (Player player, Item item, NPC npc) |
static ? bool | CanPlayerMeleeAttackCollideWithNPC (Player player, Item item, Rectangle meleeAttackHitbox, NPC target) |
static bool | CanShoot (Player player, Item item) |
static bool | CanUseItem (Player player, Item item) |
static void | EmitEnchantmentVisualsAt (Projectile projectile, Vector2 boxPosition, int boxWidth, int boxHeight) |
static void | MeleeEffects (Player player, Item sItem, Rectangle itemRectangle) |
static void | ModifyHitByNPC (Player player, NPC nPC, ref Player.HurtModifiers modifiers) |
static void | ModifyHitByProjectile (Player player, Projectile projectile, ref Player.HurtModifiers modifiers) |
static void | ModifyHitNPCWithProj (Projectile projectile, NPC nPC, ref NPC.HitModifiers modifiers) |
static void | ModifyItemScale (Player player, Item item, ref float scale) |
static void | ModifyManaCost (Player player, Item item, ref float reduce, ref float mult) |
static void | ModifyPlayerHitNPCWithItem (Player player, Item sItem, NPC nPC, ref NPC.HitModifiers modifiers) |
static void | ModifyShootStats (Player player, Item item, ref Vector2 position, ref Vector2 velocity, ref int type, ref int damage, ref float knockback) |
static void | ModifyWeaponCrit (Player player, Item item, ref float crit) |
static void | ModifyWeaponDamage (Player player, Item item, ref StatModifier damage) |
static void | ModifyWeaponKnockback (Player player, Item item, ref StatModifier knockback) |
static void | OnCatchNPC (Player player, NPC npc, Item item, bool failed) |
static void | OnConsumeAmmo (Player player, Item weapon, Item ammo) |
static void | OnConsumeMana (Player player, Item item, int manaConsumed) |
static void | OnHitByNPC (Player player, NPC nPC, in Player.HurtInfo hurtInfo) |
static void | OnHitByProjectile (Player player, Projectile projectile, in Player.HurtInfo hurtInfo) |
static void | OnHitNPCWithProj (Projectile projectile, NPC nPC, in NPC.HitInfo hit, int damageDone) |
static void | OnMissingMana (Player player, Item item, int neededMana) |
static bool | OnPickup (Item item, Player player) |
static void | OnPlayerHitNPCWithItem (Player player, Item sItem, NPC nPC, in NPC.HitInfo hit, int damageDone) |
static void | PlayerFrameEffects (Player player) |
static bool | Shoot (Player player, Item item, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback) |
static int | TotalAnimationTime (float useAnimation, Player player, Item item) |
static float | TotalUseAnimationMultiplier (Player player, Item item) |
static float | TotalUseSpeedMultiplier (Player player, Item item) |
static int | TotalUseTime (float useTime, Player player, Item item) |
static float | TotalUseTimeMultiplier (Player player, Item item) |