|
static void | AddSignalTraps () |
|
static void | Ambience () |
|
static void | AnglerQuestSwap () |
|
static void | AnimateTiles_CritterCages () |
|
static Microsoft.Xna.Framework.Color | buffColor (Microsoft.Xna.Framework.Color newColor, float R, float G, float B, float A) |
|
static void | BuyHairWindow () |
|
static double | CalculateDamageNPCsTake (int Damage, int Defense) |
|
static double | CalculateDamagePlayersTake (int Damage, int Defense) |
|
static double | CalculateDamagePlayersTakeInPVP (int Damage, int Defense) |
|
static int | CalculateWaterStyle (bool ignoreFountains=false) |
|
static void | CancelClothesWindow (bool quiet=false) |
|
static void | CancelHairWindow () |
|
static bool | CanPlayCreditsRoll () |
|
static bool | CanStartInvasion (int type=1, bool ignoreDelay=false) |
|
static void | CheckForMoonEventsStartingTemporarySeasons () |
|
static void | checkHalloween () |
|
static void | CheckInvasionProgressDisplay () |
|
static void | checkXMas () |
|
static void | ClearPendingPlayerSelectCallbacks () |
|
static void | ClearSmartInteract () |
|
static void | CloseNPCChatOrSign () |
|
static void | ClosePlayerChat () |
|
static void | clrInput () |
|
static string | ConvertFromSafeArgument (string arg) |
|
static int | ConvertPaintIdToTileShaderIndex (int paintIndexOnTile, bool isUsedForPaintingGrass, bool useWallShaderHacks) |
|
static string | ConvertToSafeArgument (string arg) |
|
static void | CraftItem (Recipe r) |
|
static void | CursorColor () |
|
static void | CycleFrameSkipMode () |
|
static int | DamageVar (float dmg, float luck=0f) |
|
static void | DoUpdate_AnimateItemIcons () |
|
static int | DrawBuffIcon (int drawBuffText, int buffSlotOnPlayer, int x, int y) |
| Draws the buff icon corresponding to the buff in Main.LocalPlayer.buffType[buffSlotOnPlayer ]. More...
|
|
static void | DrawCursor (Vector2 bonus, bool smart=false) |
|
static void | DrawGamepadInstructions () |
|
static void | DrawInterface_29_SettingsButton () |
|
static void | DrawInterface_Resources_ClearBuffs () |
|
static void | DrawInvasionProgress () |
|
static void | DrawItemIcon (SpriteBatch spriteBatch, Item theItem, Vector2 screenPositionForItemCenter, Microsoft.Xna.Framework.Color itemLightColor, float sizeLimit) |
|
static Vector2 | DrawPlayerItemPos (float gravdir, int itemtype) |
|
static void | DrawSettingButton (ref bool mouseOver, ref float scale, int posX, int posY, string text, string textSizeMatcher, Action clickAction) |
|
static Vector2 | DrawThickCursor (bool smart=false) |
|
static void | DrawTileInWater (Vector2 drawOffset, int x, int y) |
|
static void | DrawWallOfFish () |
|
static void | DrawWallOfStars () |
|
static Vector2 | DrawWhip_BoneWhip (Projectile proj, List< Vector2 > controlPoints) |
|
static Vector2 | DrawWhip_CoolWhip (Projectile proj, List< Vector2 > controlPoints) |
|
static Vector2 | DrawWhip_FireWhip (Projectile proj, List< Vector2 > controlPoints) |
|
static Vector2 | DrawWhip_RainbowWhip (Projectile proj, List< Vector2 > controlPoints) |
|
static Vector2 | DrawWhip_ThornWhip (Projectile proj, List< Vector2 > controlPoints) |
|
static Vector2 | DrawWhip_WhipBland (Projectile proj, List< Vector2 > controlPoints) |
|
static Vector2 | DrawWhip_WhipMace (Projectile proj, List< Vector2 > controlPoints) |
|
static Vector2 | DrawWhip_WhipScythe (Projectile proj, List< Vector2 > controlPoints) |
|
static Vector2 | DrawWhip_WhipSword (Projectile proj, List< Vector2 > controlPoints) |
|
static void | EntitySpriteDraw (DrawData data) |
|
static void | EntitySpriteDraw (Texture2D texture, Vector2 position, Microsoft.Xna.Framework.Rectangle? sourceRectangle, Microsoft.Xna.Framework.Color color, float rotation, Vector2 origin, float scale, SpriteEffects effects, int worthless) |
|
static void | EntitySpriteDraw (Texture2D texture, Vector2 position, Microsoft.Xna.Framework.Rectangle? sourceRectangle, Microsoft.Xna.Framework.Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, int worthless) |
|
static void | ExecuteCommand (string text, CommandCaller commandCaller) |
|
static void | FakeLoadInvasionStart () |
|
static void | FindAnnouncementBoxStatus () |
|
static void | FixUIScale () |
|
static void | GetAreaToLight (out int firstTileX, out int lastTileX, out int firstTileY, out int lastTileY) |
|
static BestiaryUnlockProgressReport | GetBestiaryProgressReport () |
|
static string | GetBuffTooltip (Player player, int buffType) |
|
static string | GetInputText (string oldString, bool allowMultiLine=false) |
|
static MoonPhase | GetMoonPhase () |
|
static Vector2 | GetPlayerArmPosition (Projectile proj) |
|
static Microsoft.Xna.Framework.Color | GetPlayerHeadBordersColor (Player plr) |
|
static string | GetPlayerPathFromName (string playerName, bool cloudSave) |
|
static int | GetPreferredBGStyleForPlayer () |
|
static int | GetProjectileDesiredShader (int i) |
|
static Microsoft.Xna.Framework.Point | GetScreenOverdrawOffset () |
|
static string | GetWorldPathFromName (string worldName, bool cloudSave) |
|
static void | GoToWorldSelect () |
|
static Microsoft.Xna.Framework.Color | hslToRgb (float Hue, float Saturation, float Luminosity, byte a=byte.MaxValue) |
|
static Microsoft.Xna.Framework.Color | hslToRgb (Vector3 hslVector) |
|
static double | hue2rgb (double c, double t1, double t2) |
|
static void | InfoDisplayPageHandler (int startX, ref string mouseText, out int startingDisplay, out int endingDisplay) |
|
static void | InitializeItemAnimations () |
|
static void | InputTextChest () |
|
static void | InputTextSign () |
|
static void | InputTextSignCancel () |
|
static bool | InSmartCursorHighlightArea (int x, int y, out bool actuallySelected) |
|
static bool | IsLiquidStyleWater (int liquidStyle) |
|
static bool | IsNPCActiveAndOneOfTypes (int npcIndex, params int[] types) |
|
static bool | IsTileSpelunkable (int tileX, int tileY) |
| Checks if a tile at the given coordinates counts towards tile coloring from the Spelunker buff, and is detected by various pets.
|
|
static void | ItemIconCacheUpdate (int selectedItemID) |
|
static void | ItemIconCacheVerification () |
|
static void | LoadPlayers () |
|
static void | LoadTestLog (string logname) |
|
static void | LoadWorlds () |
|
static void | LockCraftingForThisCraftClickDuration () |
|
static void | MouseText_DrawItemTooltip_GetLinesInfo (Item item, ref int yoyoLogo, ref int researchLine, float oldKB, ref int numLines, string[] toolTipLine, bool[] preFixLine, bool[] badPreFixLine, string[] toolTipNames) |
|
static void | NewLightning () |
|
static void | NewText (object o, Color? color=null) |
|
static void | NewText (string newText, byte R=byte.MaxValue, byte G=byte.MaxValue, byte B=byte.MaxValue) |
|
static void | NewTextMultiline (string text, bool force=false, Microsoft.Xna.Framework.Color c=default(Microsoft.Xna.Framework.Color), int WidthLimit=-1) |
|
static void | NotifyOfEvent (GameNotificationType type) |
|
static float | NPCAddHeight (NPC theNPC) |
|
static void | OnSubmitServerIP (string inputText) |
|
static void | OpenCharacterSelectUI () |
|
static void | OpenClothesWindow () |
|
static void | OpenHairWindow () |
|
static void | OpenPlayerChat () |
|
static void | OpenPlayerSelect (OnPlayerSelected method) |
|
static void | OpenReportsMenu () |
|
static void | OpenResourcePacksMenu (UIState uiStateToGoBackTo) |
|
static void | OpenWorldSelectUI () |
|
static void | PlayInteractiveProjectileOpenCloseSound (int projType, bool open) |
|
static void | PrintTimedMessage (string message, params object[] arguments) |
|
static void | QueueMainThreadAction (Action action) |
|
static Microsoft.Xna.Framework.Color | quickAlpha (Microsoft.Xna.Framework.Color oldColor, float Alpha) |
|
static void | RegisterItemAnimation (int index, DrawAnimation animation) |
| Registers an animation for an item type to draw inside UI (not world or held item on player). To enable its animation in the world, use ItemID.Sets.AnimatesAsSoul in conjunction with this More...
|
|
static void | ReleaseHostAndPlayProcess () |
|
static void | ReportInvasionProgress (int progress, int progressMax, int icon, int progressWave) |
|
static void | ResetKeyBindings () |
|
static void | ResetWindCounter (bool resetExtreme=false) |
|
static Microsoft.Xna.Framework.Point | ReverseGravitySupport (Microsoft.Xna.Framework.Point pos, int height=0) |
|
static Microsoft.Xna.Framework.Rectangle | ReverseGravitySupport (Microsoft.Xna.Framework.Rectangle box) |
|
static Vector2 | ReverseGravitySupport (Vector2 pos, float height=0f) |
|
static Vector3 | rgbToHsl (Microsoft.Xna.Framework.Color newColor) |
|
static Task | RunOnMainThread (Action action) |
| Wait for an action to be performed on the main thread. More...
|
|
static Task< T > | RunOnMainThread< T > (Func< T > func) |
| Wait for an action to be performed on the main thread. More...
|
|
static void | SaveClothesWindow () |
|
static void | SaveRecent () |
|
static bool | SaveSettings () |
|
static void | SelectPlayer (PlayerFileData data) |
|
static void | SetCameraGamepadLerp (float lerp) |
|
static void | SetCameraLerp (float lerp, int time) |
|
static void | SetDisplayMode (int width, int height, bool fullscreen) |
|
static void | SetFullScreen (bool fullscreen) |
|
static void | SetNPCShopIndex (int index) |
|
static void | SetRecommendedZoomContext (Matrix matrix) |
|
static void | SetResolution (int width, int height) |
|
static void | SetupTileMerge () |
|
static Microsoft.Xna.Framework.Color | shine (Microsoft.Xna.Framework.Color newColor, int type) |
|
static void | shine (ref Vector3 newColor, int type) |
|
static bool | ShouldNormalEventsBeAbleToStart () |
|
static void | SkipToTime (int timeToSet, bool setIsDayTime) |
|
static void | snowing () |
|
static void | StartClientGameplay () |
|
static void | startDedInput () |
|
static void | startDedInputCallBack () |
|
static void | StartInvasion (int type=1) |
|
static void | startPumpkinMoon () |
|
static void | StartRain () |
| Starts rain for a random amount of time. Should be called on the server (netMode != client) - vanilla syncs it using SyncRain.
You can also call this on the client to update visuals immediately, assuming it was/will be called serverside aswell (Journey Mode rain slider does this).
|
|
static void | StartSlimeRain (bool announce=true) |
|
static void | startSnowMoon () |
|
static void | stopMoonEvent () |
|
static void | StopRain () |
| Stops rain. Should be called on the server (netMode != client) - vanilla syncs it using SyncRain.
You can also call this on the client to update visuals immediately, assuming it was called serverside aswell (Journey Mode rain slider does this).
|
|
static void | StopSlimeRain (bool announce=true) |
|
static void | SubmitSignText () |
|
static void | Sundialing () |
|
static void | SwitchNetMode (int mode) |
|
static void | SyncAnInvasion (int toWho) |
|
static void | SyncRain () |
| Syncs rain state if StartRain or StopRain were called in the same tick and caused a change to - See also
- maxRaining
.
Can be called on any side, but only the server will actually sync it.
|
|
static void | TeleportEffect (Microsoft.Xna.Framework.Rectangle effectRect, int Style, int extraInfo=0, float dustCountMult=1f, TeleportationSide side=TeleportationSide.Entry, Vector2 otherPosition=default(Vector2)) |
|
static void | ToggleFullScreen () |
|
static void | ToggleGameplayUpdates (bool state) |
|
static void | TriggerPing (Vector2 position) |
|
static bool | TryGetBuffTime (int buffSlotOnPlayer, out int buffTimeValue) |
| Checks if the buff at index buffSlotOnPlayer is allowed to draw a "remaining time" text, and sets buffTimeValue to it. More...
|
|
static void | TryRemovingBuff (int i, int b) |
| Calls Player.DelBuff with index i after checking Main.debuff of buff type b. Will toggle Player.hideMisc for pet and light pet. More...
|
|
static void | TryRemovingBuff_CheckBuffHideMisc (int slot, int buffID) |
|
static void | TrySetPreparationState (WorldPreparationState state) |
|
static int | UnlockedMaxHair () |
|
static void | UpdateTime_StartDay (ref bool stopEvents) |
|
static void | UpdateTime_StartNight (ref bool stopEvents) |
|
static void | UpdateTimeRate () |
|
static void | UpdateWorldPreparationState () |
|
static string | ValueToCoins (int value) |
|
static void | WeGameRequireExitGame () |
|
|
static GameTime | _drawInterfaceGameTime |
|
static UnifiedRandom | _rand |
|
static bool | _shouldUseStormMusic = false |
|
static bool | _shouldUseWindyDayMusic = false |
|
static float | aBar = 1f |
|
static UIAchievementsMenu | AchievementsMenu = new UIAchievementsMenu() |
|
static IMultiplayerClosePlayersOverlay | ActiveClosePlayersTeamOverlay = new NewMultiplayerClosePlayersOverlay() |
|
static PlayerFileData | ActivePlayerFileData = new PlayerFileData() |
|
static WorldFileData | ActiveWorldFileData = new WorldFileData() |
|
static bool | allChestStackHover |
|
static bool | AllowUnfocusedInputOnGamepad |
|
static bool | alreadyGrabbingSunOrMoon |
|
static AmbienceServer | AmbienceServer |
|
static int | ambientCounter |
|
static int | ambientError |
|
static float | ambientLavafallStrength = 0f |
|
static float | ambientLavafallX = -1f |
|
static float | ambientLavafallY = -1f |
|
static float | ambientLavaStrength |
|
static float | ambientLavaX = -1f |
|
static float | ambientLavaY = -1f |
|
static float | ambientVolume = 1f |
|
static float | ambientWaterfallStrength = 0f |
|
static float | ambientWaterfallX = -1f |
|
static float | ambientWaterfallY = -1f |
|
static int | anglerQuest |
|
static bool | anglerQuestFinished |
|
static int[] | anglerQuestItemNetIDs |
|
static List< string > | anglerWhoFinishedToday = new List<string>() |
|
static bool | AnnouncementBoxDisabled |
|
static int | AnnouncementBoxRange = -1 |
|
static float | armorAlpha = 1f |
|
static bool | armorHide |
|
const string | assemblyVersionNumber = "1.4.3.6" |
|
static IAssetRepository | Assets |
|
static AssetSourceController | AssetSourceController |
|
static float | atmo |
|
static IAudioSystem | audioSystem |
|
static bool | autoGen |
|
static string | autoGenFileLocation = null |
|
static GenerationProgress | AutogenProgress = new GenerationProgress() |
|
static string | AutogenSeedName |
|
static bool | autoJoin |
|
static bool | autoPass |
|
static bool | autoPause = false |
|
static bool | autoSave = true |
|
static bool | autoShutdown |
|
static int[] | availableRecipe = new int[Recipe.maxRecipes] |
|
static float[] | availableRecipeY = new float[Recipe.maxRecipes] |
|
static int | background |
|
static bool | BackgroundEnabled = true |
|
static int[] | backgroundHeight = new int[298] |
|
static SpriteViewMatrix | BackgroundViewMatrix |
|
static int[] | backgroundWidth = new int[298] |
|
static bool | bannerMouseOver |
|
static int | BartenderHelpTextIndex = 0 |
|
static BestiaryDatabase | BestiaryDB |
|
static BestiaryUnlocksTracker | BestiaryTracker |
|
static UIBestiaryTest | BestiaryUI |
|
static bool | betterDebugRelease |
|
static float[] | bgAlphaFarBackLayer = new float[14] |
|
static float[] | bgAlphaFrontLayer = new float[14] |
|
static int | bgDelay |
|
static int[] | bgFrame = new int[14] |
|
static int[] | bgFrameCounter = new int[14] |
|
static int | bgScroll |
|
static int | bgStyle |
|
static BigProgressBarSystem | BigBossProgressBar = new BigProgressBarSystem() |
|
static int[] | birdCageFrame = new int[cageFrames] |
|
static int[] | birdCageFrameCounter = new int[cageFrames] |
|
static int | BlackFadeIn |
|
static bool | blockInput = false |
|
static string | blockKey = Microsoft.Xna.Framework.Input.Keys.None.ToString() |
|
static bool | blockMouse |
|
static bool | bloodMoon |
|
static int[] | blueBirdCageFrame = new int[cageFrames] |
|
static int[] | blueBirdCageFrameCounter = new int[cageFrames] |
|
static NPCHeadRenderer | BossNPCHeadRenderer = null |
|
static float | bottomWorld = 38400f |
|
static float[] | buffAlpha = new float[338] |
|
static bool[] | buffDoubleApply = new bool[338] |
|
static bool[] | buffNoSave = new bool[338] |
|
static bool[] | buffNoTimeDisplay = new bool[338] |
| Prevents status effects which have their entries set to true from displaying the amount of time they have left.
Defaults to false; most, if not all, status effects which have their entries set to true here are related to mounts, pets, and summons.
|
|
static int | buffScanAreaHeight = (maxScreenH + 800) / 16 - 1 |
|
static int | buffScanAreaWidth = (maxScreenW + 800) / 16 - 1 |
|
static string | buffString = "" |
|
static int[] | bunnyCageFrame = new int[cageFrames] |
|
static int[] | bunnyCageFrameCounter = new int[cageFrames] |
|
static int[,] | butterflyCageFrame = new int[9, cageFrames] |
|
static int[,] | butterflyCageFrameCounter = new int[9, cageFrames] |
|
static byte[,] | butterflyCageMode = new byte[9, cageFrames] |
|
static int | cageFrames = 25 |
|
static Camera | Camera = new Camera() |
|
static float | cameraX |
|
static bool | cancelWormHole = false |
|
static bool | CaptureModeDisabled = false |
|
static int | caveBackground = 0 |
|
static int[] | caveBackStyle = new int[4] |
|
static int[] | caveBackX = new int[4] |
|
static float | caveParallax = 0.88f |
|
static string | cBuff = "B" |
|
static string | cDown = "S" |
|
static string | cFavoriteKey = "LeftAlt" |
|
static bool | changeTheTitle |
|
static IChatMonitor | chatMonitor = new RemadeChatMonitor() |
|
static bool | chatRelease |
|
static string | chatText = "" |
|
static string | cHeal = "H" |
|
static int | checkForSpawns |
|
static Chest[] | chest = new Chest[8000] |
|
static string | cHook = "E" |
|
static ChromaEngine | Chroma |
|
static ChromaHotkeyPainter | ChromaPainter |
|
static string | cInv = "Escape" |
|
static string | cJump = "Space" |
|
static bool | clearMap |
|
static string | cLeft = "A" |
|
static Player | clientPlayer = new Player() |
|
static string | clientUUID |
|
static bool | clothesWindow |
|
static Cloud[] | cloud = new Cloud[200] |
|
static float | cloudAlpha |
|
static int[] | cloudBG |
|
static float | cloudBGActive |
|
static float | cloudBGAlpha |
|
static float[] | cloudBGX = new float[2] |
|
static FavoritesFile | CloudFavoritesData = new FavoritesFile("ModLoader/favorites.json", true) |
|
static string | CloudPlayerPath = (BuildInfo.IsStable ? Program.ReleaseFolder : BuildInfo.IsPreview ? Program.PreviewFolder : Program.DevFolder) + "/players" |
|
static string | CloudWorldPath = (BuildInfo.IsStable ? Program.ReleaseFolder : BuildInfo.IsPreview ? Program.PreviewFolder : Program.DevFolder) + "/worlds" |
|
static string | cMana = "J" |
|
static string | cMapAlphaDown = "PageDown" |
|
static string | cMapAlphaUp = "PageUp" |
|
static string | cMapFull = "M" |
|
static string | cMapStyle = "Tab" |
|
static string | cMapZoomIn = "Add" |
|
static string | cMapZoomOut = "Subtract" |
|
static string | cMount = "R" |
|
static int | colorDelay |
|
static Microsoft.Xna.Framework.Color | ColorOfTheSkies |
|
static CombatText[] | combatText = new CombatText[100] |
|
static Preferences | Configuration = new Preferences(SavePath + Path.DirectorySeparatorChar + "config.json") |
|
static bool | ContentLoaded = false |
|
static List< INeedRenderTargetContent > | ContentThatNeedsRenderTargets = new List<INeedRenderTargetContent>() |
|
const string | copyrightText = "Copyright © 2022 Re-Logic" |
|
static int[] | corruptBG = new int[3] |
|
static bool[] | countsAsHostForGameplay = new bool[256] |
|
static float | craftingAlpha = 1f |
|
static bool | craftingHide |
|
static CreativeUI | CreativeMenu = new CreativeUI() |
|
static Microsoft.Xna.Framework.Color | creativeModeColor = Microsoft.Xna.Framework.Color.Lerp(Microsoft.Xna.Framework.Color.HotPink, Microsoft.Xna.Framework.Color.White, 0.1f) |
|
static string | cRight = "D" |
|
static int[] | crimsonBG = new int[3] |
|
static bool | critterCage |
|
static bool | CrouchingEnabled = false |
|
static string | cSmart = "LeftControl" |
|
static bool | cSmartCursorModeIsToggleAndNotHold = true |
|
static string | cThrowItem = "T" |
|
static string | cTorch = "LeftShift" |
|
static string | cUp = "W" |
|
static int | curMusic |
|
const int | curRelease = 248 |
|
static Entity | CurrentDrawnEntity |
|
static int | CurrentDrawnEntityShader |
|
static object | CurrentInputTextTakerOverride |
|
static Vector2 | CurrentPan = Vector2.Zero |
|
static float | cursorAlpha |
|
static Microsoft.Xna.Framework.Color | cursorColor = Microsoft.Xna.Framework.Color.White |
|
static int | cursorColorDirection = 1 |
|
static int | cursorOverride = -1 |
|
static float | cursorScale |
|
const double | dayLength = 54000.0 |
|
static int | dayMusic |
|
static double | dayRate = 1 |
|
static bool | dayTime = true |
|
static bool[] | debuff = new bool[338] |
| Categorizes status effects for which this is set to true as being debuffs instead of buffs.
This has multiple effects on gameplay:
More...
|
|
static BasicDebugDrawer | DebugDrawer |
|
static string | debugWords = "" |
|
static bool | dedServ |
|
static int | dedServCount1 |
|
static int | dedServCount2 |
|
static bool | dedServFPS |
|
static string | defaultChestName = string.Empty |
|
static string | defaultIP = "" |
|
static string | DefaultSeed = "" |
|
static List< IEnumerator > | DelayedProcesses = new List<IEnumerator>() |
|
static float | demonTorch = 1f |
|
static int | demonTorchDir = 1 |
|
static int[] | desertBG = new int[3] |
|
static double | desiredWorldEventsUpdateRate = 1 |
|
static double | desiredWorldTilesUpdateRate = 1 |
|
static Vector2 | destroyerHB = new Vector2(0f, 0f) |
|
static bool | DisableIntenseVisualEffects = false |
|
static int | DiscoB |
|
static int | DiscoG |
|
static int | DiscoR = 255 |
|
static int[] | displayHeight = new int[99] |
|
static int[] | displayWidth = new int[99] |
|
static bool | dontStarveWorld = false |
|
static int[,] | dragonflyJarFrame = new int[7, cageFrames] |
|
static int[,] | dragonflyJarFrameCounter = new int[7, cageFrames] |
|
static bool | drawBackGore |
|
static bool | drawBetterDebug |
|
static bool | drawDiag |
|
static bool | drawingPlayerChat |
|
static bool | drawRelease |
|
static int | drawsCountedForFPS |
|
static bool | drawSkip |
|
static bool | drawToScreen |
|
static Player | dresserInterfaceDummy |
|
static bool | drewLava |
|
static bool | drunkWorld = false |
|
static int[] | duckCageFrame = new int[cageFrames] |
|
static int[] | duckCageFrameCounter = new int[cageFrames] |
|
static int | dungeonX |
|
static int | dungeonY |
|
static Dust[] | dust = new Dust[6001] |
|
static bool | eclipse |
|
static float | eclipseLight |
|
static bool | editChest |
|
static bool | editSign |
|
static int | EquipPage |
|
static int | EquipPageSelected |
|
static Microsoft.Xna.Framework.Color | errorColor = new Microsoft.Xna.Framework.Color(255, 0, 0) |
|
static int | essDir = -1 |
|
static float | essScale = 1f |
|
static float | exitScale = 0.8f |
|
static int | extremeWindCounter |
|
static int | fadeCounter |
|
static int[] | fairyJarFrame = new int[cageFrames] |
|
static int[] | fairyJarFrameCounter = new int[cageFrames] |
|
static bool | fastForwardTime |
|
static Microsoft.Xna.Framework.Input.Keys | FavoriteKey = Microsoft.Xna.Framework.Input.Keys.LeftAlt |
|
static int[] | fishBowlFrame = new int[cageFrames] |
|
static int[] | fishBowlFrameCounter = new int[cageFrames] |
|
static byte[] | fishBowlFrameMode = new byte[cageFrames] |
|
static int | focusColor |
|
static int | focusRecipe |
|
static float | ForcedMinimumZoom = 1f |
|
static bool | forceHalloweenForToday |
|
static bool | forceXMasForToday |
|
static int | fpsCount |
|
static Stopwatch | fpsTimer = new Stopwatch() |
|
static int | frameRate |
|
static bool | frameRelease |
|
static FrameSkipMode | FrameSkipMode = FrameSkipMode.Subtle |
|
static int[] | frogCageFrame = new int[cageFrames] |
|
static int[] | frogCageFrameCounter = new int[cageFrames] |
|
static bool | gameInactive |
|
static bool | gameMenu = true |
|
static bool | gamePad = false |
|
static float | GamepadCursorAlpha = 0f |
|
static bool | GamepadDisableCursorItemIconInner = true |
|
static bool | GamepadDisableInstructionsDisplay |
|
static bool | gamePaused |
|
static GameTime | gameTimeCache = new GameTime() |
|
static GameTipsDisplay | gameTips |
|
static SpriteViewMatrix | GameViewMatrix |
|
static float | GameZoomTarget = 1f |
|
static bool | getGoodWorld = false |
|
static string | getIP = defaultIP |
|
static string | getPort = Convert.ToString(Netplay.ListenPort) |
|
static byte | gFade |
|
static byte | gFadeDir = 1 |
|
static float | gFader |
|
static float | gfxQuality = 1f |
|
static float | gfxRate = 0.01f |
|
static bool | GlobalTimerPaused = false |
|
static float | GlobalTimeWrappedHourly |
|
static Gore[] | gore = new Gore[601] |
|
static float | grabMapX |
|
static float | grabMapY |
|
static GraphicsDeviceManager | graphics |
|
static int[] | grasshopperCageFrame = new int[cageFrames] |
|
static int[] | grasshopperCageFrameCounter = new int[cageFrames] |
|
static float | GraveyardVisualIntensity |
|
static int[] | grebeCageFrame = new int[cageFrames] |
|
static int[] | grebeCageFrameCounter = new int[cageFrames] |
|
static Item | guideItem = new Item() |
|
static int | hairStart |
|
static HairstyleUnlocksHelper | Hairstyles = new HairstyleUnlocksHelper() |
|
static bool | hairWindow |
|
static int[] | hallowBG = new int[3] |
|
static bool | halloween |
|
static bool | hardMode |
|
static bool | hasFocus |
|
static bool | HasInteractibleObjectThatIsNotATile = false |
|
static float | hBar = -1f |
|
static Microsoft.Xna.Framework.Color | hcColor = new Microsoft.Xna.Framework.Color(1f, 0.15f, 0.1f) |
|
static byte | HealthBarDrawSettings = 1 |
|
static int | hellBackStyle |
|
static int | helpText |
|
static bool | HidePassword |
|
static bool | hidePlayerCraftingMenu |
|
static bool | hideUI |
|
static Microsoft.Xna.Framework.Color | highVersionColor = new Microsoft.Xna.Framework.Color(255, 255, 0) |
|
static float[] | hotbarScale |
|
static bool | HoveringOverAnNPC |
|
static Item | HoverItem = new Item() |
|
static string | hoverItemName = "" |
|
static int | iceBackStyle |
|
static bool | ignoreErrors = true |
|
static bool | inFancyUI = false |
|
static bool | ingameOptionsWindow = false |
|
static UserInterface | InGameUI = new UserInterface() |
|
static bool | InGuideCraftMenu |
|
static float | InitialMapScale = 1f |
|
static bool[,] | initMap = new bool[mapTargetX, mapTargetY] |
|
static Preferences | InputProfiles = new Preferences(SavePath + Path.DirectorySeparatorChar + "input profiles.json") |
|
static KeyboardState | inputText |
|
static bool | inputTextEnter |
|
static bool | inputTextEscape |
|
static bool | InReforgeMenu |
|
static Main | instance |
|
static int | instantBGTransitionCounter = 2 |
|
static int | interactedDresserTopLeftX |
|
static int | interactedDresserTopLeftY |
|
static float | invAlpha = 1f |
|
static int | invasionDelay |
|
static int | invasionProgress |
|
static float | invasionProgressAlpha |
|
static int | invasionProgressDisplayLeft |
|
static int | invasionProgressIcon |
|
static int | invasionProgressMax |
|
static int | invasionProgressMode = 2 |
|
static bool | invasionProgressNearInvasion |
|
static int | invasionProgressWave |
|
static int | invasionSize |
|
static int | invasionSizeStart |
|
static int | invasionType |
|
static int | invasionWarn |
|
static double | invasionX |
|
static float | invDir = 1f |
|
const int | InventoryAmmoSlotsCount = 4 |
|
const int | InventoryAmmoSlotsStart = 54 |
|
static Microsoft.Xna.Framework.Color | inventoryBack = new Microsoft.Xna.Framework.Color(220, 220, 220, 220) |
|
const int | InventoryCoinSlotsCount = 4 |
|
const int | InventoryCoinSlotsStart = 50 |
|
const int | InventoryItemSlotsCount = 50 |
|
const int | InventoryItemSlotsStart = 0 |
|
static float | inventoryScale = 0.75f |
|
const int | InventorySlotsTotal = 58 |
|
static bool | inventorySortMouseOver |
|
static bool | InvisibleCursorForGamepad = true |
|
static float | iS = 1f |
|
static bool | IsInTheMiddleOfLoadingSettings |
|
static bool | isMouseLeftConsumedByUI = false |
|
static GeneralIssueReporter | IssueReporter |
|
static IssueReportsIndicator | IssueReporterIndicator = new IssueReportsIndicator() |
|
static Item[] | item = new Item[401] |
|
static DrawAnimation[] | itemAnimations = new DrawAnimation[5125] |
|
static List< int > | itemAnimationsRegistered = new List<int>() |
|
static ItemDropDatabase | ItemDropsDB |
|
static ItemDropResolver | ItemDropSolver |
|
static int[] | itemFrame = new int[401] |
|
static int[] | itemFrameCounter = new int[401] |
|
static int[,] | jellyfishCageFrame = new int[3, cageFrames] |
|
static int[,] | jellyfishCageFrameCounter = new int[3, cageFrames] |
|
static byte[,] | jellyfishCageMode = new byte[3, cageFrames] |
|
static int | jungleBackStyle |
|
static int[] | jungleBG = new int[3] |
|
static int | keyCount |
|
static int[] | keyInt = new int[10] |
|
static KeyboardState | keyState |
|
static string[] | keyString = new string[10] |
|
static int[] | ladybugCageFrame = new int[cageFrames] |
|
static int[] | ladybugCageFrameCounter = new int[cageFrames] |
|
static double | ladyBugRainBoost = 0 |
|
static int | lastItemUpdate |
|
static Microsoft.Xna.Framework.Point | LastLoadedResolution |
|
static int | lastMouseX |
|
static int | lastMouseY |
|
static int | lastNPCUpdate |
|
static int[] | lavaFishBowlFrame = new int[cageFrames] |
|
static int[] | lavaFishBowlFrameCounter = new int[cageFrames] |
|
static float | lBar = 1f |
|
static float | leftWorld = 0f |
|
static string | libPath = "" |
|
static bool | LightingEveryFrame = true |
|
static float | lightning |
|
static bool[] | lightPet = new bool[338] |
| Categorizes status effects for which this is set to true as being tied to a light pet, preventing them from overlapping with other light pet status effects.
Defaults to false; all vanilla light pets have their entries here set to true.
|
|
static Liquid[] | liquid = new Liquid[Liquid.maxLiquid] |
|
static float[] | liquidAlpha = new float[13] |
|
static LiquidBuffer[] | liquidBuffer = new LiquidBuffer[50000] |
|
static int | lo |
|
static bool | loadMap |
|
static int | loadMapLastX |
|
static bool | loadMapLock |
|
static ulong | LobbyId = 0uL |
|
static FavoritesFile | LocalFavoriteData = new FavoritesFile(SavePath + "/favorites.json", isCloud: false) |
|
static GolfState | LocalGolfState = new GolfState() |
|
static bool | lockMenuBGChange = false |
|
static int | LogicCheckScreenHeight = 1200 |
|
static int | LogicCheckScreenWidth = 1920 |
|
static int | LogoA = 255 |
|
static int | LogoB |
|
static bool | LogoT |
|
static int[] | maggotCageFrame = new int[cageFrames] |
|
static int[] | maggotCageFrameCounter = new int[cageFrames] |
|
static int | magmaBGFrame |
|
static int | magmaBGFrameCounter |
|
static int[] | mallardCageFrame = new int[cageFrames] |
|
static int[] | mallardCageFrameCounter = new int[cageFrames] |
|
static UIManageControls | ManageControlsMenu = new UIManageControls() |
|
static WorldMap | Map = new WorldMap(maxTilesX, maxTilesY) |
|
static int | mapDelay = 2 |
|
static bool | mapEnabled = true |
|
static FileMetadata | MapFileMetadata |
|
static bool | mapFullscreen |
|
static Vector2 | mapFullscreenPos = new Vector2(-1f, -1f) |
|
static float | mapFullscreenScale = 4f |
|
static MapIconOverlay | MapIcons = new MapIconOverlay().AddLayer(new SpawnMapLayer()).AddLayer(new TeleportPylonsMapLayer()).AddLayer(Pings) |
|
static bool | mapInit |
|
static int | mapMaxX = 0 |
|
static int | mapMaxY |
|
static float | mapMinimapAlpha = 1f |
|
static float | mapMinimapDefaultScale = 1.05f |
|
static float | mapMinimapScale = mapMinimapDefaultScale |
|
static int | mapMinX = 0 |
|
static int | mapMinY |
|
static float | mapOverlayAlpha = 0.35f |
|
static float | mapOverlayScale = 2.5f |
|
static MapHeadRenderer | MapPlayerRenderer = new MapHeadRenderer() |
|
static bool | mapReady |
|
static float | MapScale = 1f |
|
static int | mapStyle = 1 |
|
static int | mapTargetX = 5 |
|
static int | mapTargetY = 2 |
|
static int | mapTime = mapTimeMax |
|
static int | mapTimeMax = 30 |
|
static bool[,] | mapWasContentLost = new bool[mapTargetX, mapTargetY] |
|
static float | martianLight = 1f |
|
static int | martianLightDir = 1 |
|
static float | masterColor = 1f |
|
static int | masterColorDir = 1 |
|
const int | maxBackgrounds = 298 |
|
const int | MaxBannerTypes = 289 |
|
const int | maxBuffTypes = 338 |
|
const int | maxCharSelectHair = 51 |
|
const int | maxChests = 8000 |
|
const int | maxClouds = 200 |
|
const int | maxCloudTypes = 41 |
|
const int | maxCombatText = 100 |
|
const int | maxDust = 6000 |
|
static int | maxDustToDraw = 6000 |
|
const int | maxExtras = 246 |
|
const int | maxGlowMasks = 311 |
|
const int | maxGore = 600 |
|
const int | maxGoreTypes = 1275 |
|
const int | maxHairOfStylistDefault = 123 |
|
const int | maxHairStyles = 165 |
|
const int | maxItems = 400 |
|
const int | maxItemText = 20 |
|
const int | maxItemTypes = 5125 |
|
static int | maxItemUpdates = 5 |
|
const int | maxLiquidTypes = 13 |
|
static int | maxMapUpdates = 250000 |
|
const int | maxMoons = 9 |
|
static int | maxMP = 10 |
|
const int | maxMusic = 91 |
|
static int | maxNetPlayers = 255 |
|
const int | maxNPCs = 200 |
|
const int | maxNPCTypes = 670 |
|
static int | maxNPCUpdates = 5 |
|
const int | maxPlayers = 255 |
|
const int | maxProjectiles = 1000 |
|
const int | maxProjectileTypes = 972 |
|
static bool | maxQ = true |
|
static int | maxRain = 750 |
|
static float | maxRaining |
|
static int | maxScreenH = 1200 |
|
static int | maxScreenW = 1920 |
|
static int | maxSectionsX = maxTilesX / 200 |
|
static int | maxSectionsY = maxTilesY / 150 |
|
const int | MaxShopIDs = 100 |
|
const int | maxStars = 400 |
|
const int | maxStarTypes = 4 |
|
const int | maxTileSets = 625 |
|
static int | maxTilesX = (int)rightWorld / 16 + 1 |
|
static int | maxTilesY = (int)bottomWorld / 16 + 1 |
|
const int | MaxTimeout = 120 |
|
const int | maxWallTypes = 316 |
|
const int | maxWings = 47 |
|
static Microsoft.Xna.Framework.Color | mcColor = new Microsoft.Xna.Framework.Color(1f, 0.6f, 0f) |
|
static bool[] | meleeBuff = new bool[338] |
| Categorizes status effects for which this is set to true as being from flasks, preventing them from overlapping with other flask status effects.
Defaults to false; all vanilla flask effects have their entries here set to true.
|
|
static bool | menuBGChangedDay = false |
|
static bool | menuBGChangedNight = false |
|
static int | menuFocus = 0 |
|
static int | menuMode = Interface.loadModsID |
|
static bool | menuMultiplayer |
|
static bool | menuServer |
|
static ServerMode | MenuServerMode = ServerMode.Lobby | ServerMode.FriendsCanJoin |
|
static int | menuSkip |
|
static UserInterface | MenuUI = new UserInterface() |
|
static float | MenuXMovement = 0f |
|
static MinimapFrameManager | MinimapFrameManagerInstance |
|
static int | miniMapHeight |
|
static int | miniMapWidth |
|
static int | miniMapX |
|
static int | miniMapY |
|
static float | MinimumZoomComparerX = 1920f |
|
static float | MinimumZoomComparerY = 1200f |
|
static int | minScreenH = 720 |
|
static int | minScreenW = 800 |
|
static short | moonModY |
|
static int | moonPhase |
|
static int | moonType = 0 |
|
static string | motd = "" |
|
static Microsoft.Xna.Framework.Color | MouseBorderColor = new Microsoft.Xna.Framework.Color(64, 64, 64, 64) |
|
static ColorSlidersSet | mouseBorderColorSlider = new ColorSlidersSet() |
|
static float | MouseBuildingGridAlpha |
|
static int[] | mouseCageFrame = new int[cageFrames] |
|
static int[] | mouseCageFrameCounter = new int[cageFrames] |
|
static Microsoft.Xna.Framework.Color | mouseColor = new Microsoft.Xna.Framework.Color(255, 50, 95) |
|
static ColorSlidersSet | mouseColorSlider = new ColorSlidersSet() |
|
static bool | mouseExit |
|
static Item | mouseItem = new Item() |
|
static bool | mouseLeft |
|
static bool | mouseLeftRelease |
|
static bool | mouseMiddle |
|
static bool | mouseMiddleRelease |
|
static bool | mouseReforge |
|
static bool | mouseRight |
|
static bool | mouseRightRelease |
|
static bool | MouseShowBuildingGrid |
|
static bool | mouseText |
|
static byte | mouseTextColor |
|
static int | mouseTextColorChange = 1 |
|
static int | mouseX |
|
static bool | mouseXButton1 |
|
static bool | mouseXButton1Release |
|
static bool | mouseXButton2 |
|
static bool | mouseXButton2Release |
|
static int | mouseY |
|
static int | multiplayerNPCSmoothingRange = 300 |
|
static int[] | mushroomBG = new int[3] |
|
static int | musicBox2 = -1 |
|
static int | musicBoxNotModifiedByVolume = -1 |
|
static int | musicError |
|
static float[] | musicFade = new float[91] |
|
static bool[] | musicNoCrossFade = new bool[91] |
|
static float | musicPitch = 0f |
|
static float | musicVolume = 1f |
|
static int | myPlayer |
|
static int | netMode |
|
static int | netPlayCounter |
|
static bool | netRelease |
|
static int | newMusic |
|
static string | newWorldName = "" |
|
const double | nightLength = 32400.0 |
|
static bool | notTheBeesWorld = false |
|
static bool | noWindowBorder = false |
|
static NPC[] | npc = new NPC[201] |
|
static bool[] | npcCatchable = new bool[670] |
| Used to denote an NPC as being catchable by bug nets and similar.
Contrary to its name, this array isn't actually used for catching logic at all.
It is instead used to determine if an NPC can be released back into the world after being caught.
|
|
static int | npcChatCornerItem |
|
static bool | npcChatFocus1 |
|
static bool | npcChatFocus2 |
|
static bool | npcChatFocus3 |
|
static bool | npcChatFocus4 |
|
static bool | npcChatRelease |
|
static string | npcChatText = "" |
|
static int[] | npcFrameCount |
|
static Dictionary< int, byte > | npcLifeBytes = new Dictionary<int, byte>() |
|
static int | npcStreamSpeed = 30 |
|
const int | numAccBack = 35 |
|
const int | numAccBalloon = 19 |
|
const int | numAccBeard = 5 |
|
const int | numAccFace = 20 |
|
const int | numAccFront = 12 |
|
const int | numAccHandsOff = 15 |
|
const int | numAccHandsOn = 23 |
|
const int | numAccNeck = 12 |
|
const int | numAccShield = 10 |
|
const int | numAccShoes = 27 |
|
const int | numAccWaist = 17 |
|
const int | numArmorBody = 246 |
|
const int | numArmorHead = 277 |
|
const int | numArmorLegs = 234 |
|
static int | numAvailableRecipes |
|
const int | numberOfHairstyles = 165 |
|
static int | numClouds = 200 |
|
static int | numCloudsTemp = numClouds |
|
static int | numDisplayModes |
|
const int | numInfoIcons = 13 |
|
static int | numStars |
|
const int | numTileColors = 32 |
|
const int | numTreeStyles = 31 |
|
static int | oceanBG |
|
const int | offLimitBorderTiles = 40 |
|
static int | offScreenRange = 200 |
|
static Vector2[] | OffsetsNPCOffhand |
|
static Vector2[] | OffsetsPlayerHeadgear |
|
static Vector2[] | OffsetsPlayerOffhand |
|
static Vector2[] | OffsetsPlayerOnhand |
|
static KeyboardState | oldInputText |
|
static KeyboardState | oldKeyState |
|
static float | oldMaxRaining |
|
static int | oldNPCShop |
|
static string | oldStatusText = "" |
|
static int | oldUndergroundBackground |
|
static Microsoft.Xna.Framework.Color | OurFavoriteColor = new Microsoft.Xna.Framework.Color(255, 231, 69) |
|
static int[] | owlCageFrame = new int[cageFrames] |
|
static int[] | owlCageFrameCounter = new int[cageFrames] |
|
static ParticleRenderer | ParticleSystem_World_BehindPlayers = new ParticleRenderer() |
|
static ParticleRenderer | ParticleSystem_World_OverPlayers = new ParticleRenderer() |
|
static bool | PendingBorderlessState |
|
static Player | PendingPlayer = null |
|
static int | PendingResolutionHeight = 600 |
|
static int | PendingResolutionWidth = 800 |
|
static int[] | penguinCageFrame = new int[cageFrames] |
|
static int[] | penguinCageFrameCounter = new int[cageFrames] |
|
static bool[] | persistentBuff = new bool[338] |
| Allows status effects for which this is set to true to persist after the afflicted player's death.
Defaults to false; all vanilla flask effects have their entries here set to true.
|
|
static PingMapLayer | Pings = new PingMapLayer() |
|
static Ref< Effect > | PixelShaderRef = new Ref<Effect>() |
|
static bool | placementPreview = true |
|
static Player[] | player = new Player[256] |
|
static bool | playerInventory |
|
static List< PlayerFileData > | PlayerList = new List<PlayerFileData>() |
|
static int | PlayerOverheadChatMessageDisplayTime = 400 |
|
static string | PlayerPath = Path.Combine(SavePath, "Players") |
|
static IPlayerRenderer | PlayerRenderer = new LegacyPlayerRenderer() |
|
static Player[] | playerVisualClone = new Player[256] |
|
static PopupText[] | popupText = new PopupText[20] |
|
static IPlayerRenderer | PotionOfReturnRenderer = new ReturnGatePlayerRenderer() |
|
static bool | preventStackSplitReset |
|
static bool | PreventUpdatingTargets = true |
|
static Projectile[] | projectile = new Projectile[1001] |
|
static int[,] | projectileIdentity = new int[256, 1001] |
|
static int | ProjectileUpdateLoopIndex = -1 |
|
static int[] | projFrames = new int[972] |
|
static bool[] | projHook = new bool[972] |
|
static bool[] | projHostile = new bool[972] |
|
static bool[] | projPet = new bool[972] |
|
static bool | pumpkinMoon |
|
static bool[] | pvpBuff = new bool[338] |
|
static TeleportPylonsSystem | PylonSystem |
|
static int | qaStyle |
|
static bool | qRelease = false |
|
static Rain[] | rain = new Rain[maxRain + 1] |
|
static bool | raining |
|
static double | rainTime |
|
static int | rare |
|
static RasterizerState | Rasterizer = RasterizerState.CullCounterClockwise |
|
static int[] | ratCageFrame = new int[cageFrames] |
|
static int[] | ratCageFrameCounter = new int[cageFrames] |
|
static bool | recBigList |
|
static string[] | recentIP = new string[maxMP] |
|
static int[] | recentPort = new int[maxMP] |
|
static string[] | recentWorld = new string[maxMP] |
|
static bool | recFastScroll |
|
static Recipe[] | recipe = new Recipe[Recipe.maxRecipes] |
|
static int | recStart |
|
static int[] | redBirdCageFrame = new int[cageFrames] |
|
static int[] | redBirdCageFrameCounter = new int[cageFrames] |
|
static Item | reforgeItem = new Item() |
|
static float | reforgeScale = 0.8f |
|
static bool | refreshMap |
|
static Dictionary< int, GameModeData > | RegisteredGameModes |
|
static bool | releaseUI |
|
static bool | render |
|
static int | renderCount = 99 |
|
static bool | renderNow |
|
static bool | resetClouds = true |
|
static bool | resetMapFull |
|
static PlayerResourceSetsManager | ResourceSetsManager |
|
static bool | ReversedUpDownArmorSetBonuses |
|
static bool | RGBRelease |
|
static float | rightWorld = 134400f |
|
static double | rockLayer |
|
static Microsoft.Xna.Framework.Point | rulerLineDisplayValues = default(Microsoft.Xna.Framework.Point) |
|
static bool | runningCollectorsEdition |
|
static SamplerState | SamplerStateForCursor = SamplerState.LinearClamp |
|
static string | SavePath = Program.SavePath |
|
static int | saveTimer = 0 |
|
static float | sBar = -1f |
|
static Vector2 | sceneBackgroundPos = Vector2.Zero |
|
static SceneMetrics | SceneMetrics |
|
static Vector2 | sceneTile2Pos = Vector2.Zero |
|
static Vector2 | sceneTilePos = Vector2.Zero |
|
static Vector2 | sceneWallPos = Vector2.Zero |
|
static Vector2 | sceneWaterPos = Vector2.Zero |
|
static int[,] | scorpionCageFrame = new int[2, cageFrames] |
|
static int[,] | scorpionCageFrameCounter = new int[2, cageFrames] |
|
static bool | screenBorderless = true |
|
static int | screenBorderlessPendingResizes |
|
static int | screenHeight = 864 |
|
static Vector2 | screenLastPosition |
|
static bool | screenMaximized = true |
|
static Vector2 | screenPosition |
|
static Ref< Effect > | ScreenShaderRef = new Ref<Effect>() |
|
static RenderTarget2D | screenTarget |
|
static RenderTarget2D | screenTargetSwap |
|
static int | screenWidth = 1152 |
|
static int[] | seagullCageFrame = new int[cageFrames] |
|
static int[] | seagullCageFrameCounter = new int[cageFrames] |
|
static int[] | seahorseCageFrame = new int[cageFrames] |
|
static int[] | seahorseCageFrameCounter = new int[cageFrames] |
|
const int | sectionHeight = 150 |
|
static WorldSections | sectionManager |
|
const int | sectionWidth = 200 |
|
static int | selClothes |
|
static Microsoft.Xna.Framework.Color | selColor = Microsoft.Xna.Framework.Color.White |
|
static int | selectedPlayer = 0 |
|
static int | selectedWorld |
|
static bool | ServerSideCharacter |
|
static bool | serverStarting = false |
|
static int | setKey = -1 |
|
static bool | Setting_UseReducedMaxLiquids = false |
|
static bool | SettingBlockGamepadsEntirely |
|
static bool | SettingDontScaleMainMenuUp |
|
static bool | SettingMusicReplayDelayEnabled = false |
|
static bool | SettingsEnabled_MinersWobble = true |
|
static bool | SettingsEnabled_OpaqueBoxBehindTooltips = true |
|
static bool | SettingsEnabled_TilesSwayInWind = true |
|
static bool | SettingsUnlock_WorldEvil |
|
static ContentManager | ShaderContentManager |
|
static ShopHelper | ShopHelper |
|
static ItemShopSellbackHelper | shopSellbackHelper = new ItemShopSellbackHelper() |
|
static bool | shortRender = true |
|
static bool | shouldDrawNetDiagnosticsUI |
|
static bool | showFrameRate = false |
|
static bool | showItemOwner = false |
|
static bool | showItemText = true |
|
static bool | showServerConsole |
|
static bool | showSpam = false |
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static bool | showSplash = true |
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static Sign[] | sign = new Sign[1000] |
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static bool | signBubble |
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static int | signHover = -1 |
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static int | signX = 0 |
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static int | signY = 0 |
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static AnchoredEntitiesCollection | sittingManager |
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static bool | SkipAssemblyLoad |
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static bool | skipMenu = false |
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static AnchoredEntitiesCollection | sleepingManager |
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static bool | slimeRain |
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static int | slimeRainKillCount |
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static bool[] | slimeRainNPC = new bool[670] |
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static float | slimeRainNPCSlots = 0.65f |
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static double | slimeRainTime |
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static int | slimeWarningDelay = 420 |
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static int | slimeWarningTime |
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static int[,] | slugCageFrame = new int[3, cageFrames] |
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static int[,] | slugCageFrameCounter = new int[3, cageFrames] |
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static bool | SmartCursorShowing = false |
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static bool | SmartCursorWanted = false |
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static int | SmartCursorX |
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static int | SmartCursorY |
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static int | SmartInteractNPC |
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static bool | SmartInteractPotionOfReturn |
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static int | SmartInteractProj |
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static bool | SmartInteractShowingFake |
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static bool | SmartInteractShowingGenuine |
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static List< Microsoft.Xna.Framework.Point > | SmartInteractTileCoords = new List<Microsoft.Xna.Framework.Point>() |
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static List< Microsoft.Xna.Framework.Point > | SmartInteractTileCoordsSelected = new List<Microsoft.Xna.Framework.Point>() |
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static int | SmartInteractX |
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static int | SmartInteractY |
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static float | SmoothedMushroomLightInfluence |
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static int[] | snail2CageFrame = new int[cageFrames] |
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static int[] | snail2CageFrameCounter = new int[cageFrames] |
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static int[] | snailCageFrame = new int[cageFrames] |
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static int[] | snailCageFrameCounter = new int[cageFrames] |
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static int[] | snowBG = new int[3] |
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static int | snowDust = 0 |
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static int[] | snowMntBG = new int[2] |
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static bool | snowMoon |
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static int | soundError |
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static float | soundVolume = 1f |
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static int | spamCount = 0 |
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static int | spawnTileX |
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static int | spawnTileY |
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static int[] | specX = new int[1000] |
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static int[] | specY = new int[1000] |
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static SpriteBatch | spriteBatch |
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static int[] | squirrelCageFrame = new int[cageFrames] |
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static int[] | squirrelCageFrameCounter = new int[cageFrames] |
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static int[] | squirrelCageFrameCounterOrange = new int[cageFrames] |
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static int[] | squirrelCageFrameOrange = new int[cageFrames] |
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static int | stackCounter |
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static int | stackDelay = 7 |
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static int | stackSplit |
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static Star[] | star = new Star[400] |
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static bool | startFullscreen = false |
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static bool | stopTimeOuts = false |
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static float | sunCircle |
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static int | sundialCooldown |
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static short | sunModY |
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static bool | superFast = false |
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static int | superFastStack |
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static bool | Support4K = true |
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static bool | Support8K = true |
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static bool | targetSet |
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static Microsoft.Xna.Framework.Color[] | teamColor = new Microsoft.Xna.Framework.Color[6] |
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static int | teamCooldown |
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static int | teamCooldownLen = 300 |
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static int | teamNamePlateDistance = 2000 |
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static float | temporaryGUIScaleSlider = -1f |
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static bool | temporaryGUIScaleSliderUpdate = false |
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static bool | tenthAnniversaryWorld = false |
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const string | TerrariaSaveFolderPath = "Terraria" |
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static bool | terrariasFixedTiming = true |
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static int | textureMaxHeight = 1800 |
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static int | textureMaxWidth = 2000 |
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static int | thunderDistance |
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static Tilemap | tile = new Tilemap((ushort)maxTilesX, (ushort)maxTilesY) |
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static bool[] | tileAlch = new bool[625] |
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static bool[] | tileAxe = new bool[625] |
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static TileBatch | tileBatch |
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static bool[] | tileBlendAll = new bool[625] |
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static bool[] | tileBlockLight = new bool[625] |
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static bool[] | tileBouncy = new bool[625] |
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static bool[] | tileBrick = new bool[625] |
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static Microsoft.Xna.Framework.Color | tileColor |
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static bool[] | tileContainer = new bool[625] |
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static bool[] | tileCracked = new bool[625] |
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static bool[] | tileCut = new bool[625] |
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static bool[] | tileDungeon = new bool[625] |
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static bool[] | tileFlame = new bool[625] |
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static int[] | tileFrame = new int[625] |
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static int[] | tileFrameCounter = new int[625] |
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static bool[] | tileFrameImportant = new bool[625] |
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static ulong | TileFrameSeed = (ulong)Guid.NewGuid().GetHashCode() |
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static short[] | tileGlowMask = new short[625] |
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static bool[] | tileHammer = new bool[625] |
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static int | TileInteractionHX = -1 |
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static int | TileInteractionHY = -1 |
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static int | TileInteractionLX = -1 |
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static int | TileInteractionLY = -1 |
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static byte[] | tileLargeFrames = new byte[625] |
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static bool[] | tileLavaDeath = new bool[625] |
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static bool[] | tileLighted = new bool[625] |
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static bool[][] | tileMerge = new bool[625][] |
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static bool[] | tileMergeDirt = new bool[625] |
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static bool[] | tileMoss = new bool[625] |
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static bool[] | tileNoAttach = new bool[625] |
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static bool[] | tileNoFail = new bool[625] |
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static bool[] | tileNoSunLight = new bool[625] |
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static bool[] | tileObsidianKill = new bool[625] |
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static short[] | tileOreFinderPriority = new short[625] |
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static bool[] | tilePile = new bool[625] |
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static bool[] | tileRope = new bool[625] |
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static bool[] | tileSand = new bool[625] |
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static Ref< Effect > | TileShaderRef = new Ref<Effect>() |
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static int[] | tileShine = new int[625] |
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static bool[] | tileShine2 = new bool[625] |
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static bool[] | tileSign = new bool[625] |
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static bool | tilesLoaded = false |
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static bool[] | tileSolid = new bool[625] |
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static bool[] | tileSolidTop = new bool[625] |
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static bool[] | tileSpelunker = new bool[625] |
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static bool[] | tileStone = new bool[625] |
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static bool[] | tileTable = new bool[625] |
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static bool[] | tileWaterDeath = new bool[625] |
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static double | time = 13500.0 |
|
static double | timeForVisualEffects |
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static int[] | timeItemSlotCannotBeReusedFor = new int[401] |
|
static double | timePass |
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static List< TitleLinkButton > | TitleLinks = new List<TitleLinkButton>() |
|
static List< TitleLinkButton > | tModLoaderTitleLinks = new List<TitleLinkButton>() |
|
static bool | toggleFullscreen |
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static Item | tooltipPrefixComparisonItem = new Item() |
|
static float | topWorld = 0f |
|
static bool[] | townNPCCanSpawn = new bool[670] |
|
static NPCHeadRenderer | TownNPCHeadRenderer = null |
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static Point16 | trashSlotOffset |
|
static int[] | travelShop = new int[40] |
|
static int[] | treeBGSet1 = new int[3] |
|
static int[] | treeBGSet2 = new int[3] |
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static int[] | treeBGSet3 = new int[3] |
|
static int[] | treeBGSet4 = new int[3] |
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static int[] | treeMntBGSet1 = new int[2] |
|
static int[] | treeMntBGSet2 = new int[2] |
|
static int[] | treeMntBGSet3 = new int[2] |
|
static int[] | treeMntBGSet4 = new int[2] |
|
static int[] | treeStyle = new int[4] |
|
static int[] | treeX = new int[4] |
|
static int[] | turtleCageFrame = new int[cageFrames] |
|
static int[] | turtleCageFrameCounter = new int[cageFrames] |
|
static int | uCount |
|
static float | ugBackTransition |
|
static int | ugMusic |
|
static int | undergroundBackground |
|
static int[] | underworldBG = new int[5] |
|
static bool | updateMap |
|
static int | updateRate |
|
static int | updatesCountedForFPS |
|
static double | UpdateTimeAccumulator |
|
static float | upTimer |
|
static float | upTimerMax |
|
static float | upTimerMaxDelay |
|
static bool | UseExperimentalFeatures |
|
static bool | UseHeatDistortion = true |
|
static bool | UseStormEffects = true |
|
static bool | validateSaves = true |
|
static bool[] | vanityPet = new bool[338] |
| Categorizes status effects for which this is set to true as being from vanity pets, preventing them from overlapping with other vanity pet status effects.
Defaults to false; all vanilla vanity pets have their entries here set to true.
|
|
static bool | verboseNetplay = false |
|
static string | versionNumber = "v1.4.3.6" |
|
static string | versionNumber2 = "v1.4.3.6" |
|
static Ref< Effect > | VertexPixelShaderRef = new Ref<Effect>() |
|
static int[] | wallBlend = new int[316] |
|
static bool[] | wallDungeon = new bool[316] |
|
static byte[] | wallFrame = new byte[316] |
|
static byte[] | wallFrameCounter = new byte[316] |
|
static bool[] | wallHouse = new bool[316] |
|
static byte[] | wallLargeFrames = new byte[316] |
|
static bool[] | wallLight = new bool[316] |
|
static int[] | waterStriderCageFrame = new int[cageFrames] |
|
static int[] | waterStriderCageFrameCounter = new int[cageFrames] |
|
static int | waterStyle |
|
static RenderTarget2D | waterTarget |
|
static int | WaveQuality = 3 |
|
static int | weatherCounter |
|
static int | weatherVaneBobframe = 0 |
|
static float | wFrame |
|
static float | wFrCounter |
|
static int | windCounter |
|
static bool | windPhysics = false |
|
static float | windPhysicsStrength = 0.1f |
|
static float | windSpeedCurrent |
|
static float | windSpeedTarget |
|
static int | wofDrawAreaBottom |
|
static int | wofDrawAreaTop |
|
static int | wofDrawFrameIndex |
|
static int | wofNPCIndex = -1 |
|
static WorkshopPublishingIndicator | WorkshopPublishingIndicator = new WorkshopPublishingIndicator() |
|
static FileMetadata | WorldFileMetadata |
|
const ulong | WorldGeneratorVersion = 1065151889409uL |
|
static int | worldID |
|
static List< WorldFileData > | WorldList = new List<WorldFileData>() |
|
static string | worldName = "" |
|
static string | WorldPath = Path.Combine(SavePath, "Worlds") |
|
static int | WorldRollingBackupsCountToKeep = 2 |
|
static double | worldSurface |
|
static int[] | wormCageFrame = new int[cageFrames] |
|
static int[] | wormCageFrameCounter = new int[cageFrames] |
|
static bool | xMas |
|