Here is a list of all documented class members with links to the class documentation for each member:
- t -
- Tails : PlayerDrawLayers
- TakesDamageFromHostilesWithoutBeingFriendly : NPCID.Sets
- TalkNPC : Player
- Target : EntitySource_BossSpawn
- target : NPC
- Target : UIEvent
- TargetClosest() : NPC
- TargetDamageMultiplier : NPC.HitModifiers
- TargetDirection : TileRestingInfo
- TargetDummy : NPCAIStyleID
- TavernkeepOrigins : GameTipID
- TaxCollectorNeedsToBePurified : GameTipID
- TeleportationImmune : NPCID.Sets
- tenthAnniversaryWorld : Main
- tenthAnniversaryWorldGen : WorldGen
- Terraprisma : ProjAIStyleID
- TerrarianBeam : ProjAIStyleID
- TeslaTurret : NPCAIStyleID
- Text : DrawableTooltipLine, TooltipLine
- TextOffset : BossBarDrawParams
- TextPosition : BuffDrawParams
- TextSign() : Sign
- Texture : BuffDrawParams, BuilderToggleDrawParams, EquipTexture, ModEmoteBubble, ModItem, ModMount, ModNPC, ModProjectile, ModTexturedType
- Texture2D : ModDust
- TextureCopyLoad : ItemID.Sets
- TheDestroyer : NPCAIStyleID
- TheHungry : NPCAIStyleID
- ThickLaser : ProjAIStyleID
- this[string key] : TagCompound
- Throwing : DamageClass
- ThrownCost33 : Player
- ThrownCost50 : Player
- ThrownProjectile : ProjAIStyleID
- ThrownVelocity : Player
- Thrust : ItemUseStyleID
- tileAxe : Main
- tileBlockLight : Main
- tileBoost : Item
- tileCollide : Projectile
- TileCollideStyle() : GlobalProjectile, ModProjectile
- TileColor : Tile
- TileColorStyle : ModSceneEffect
- TileContactDamage : ImmunityCooldownID
- TileCounterType : TileDrawing
- TileCountsAvailable() : ModSystem
- tileCut : Main
- TileDefinition() : TileDefinition
- TileEntityType< T >() : ModContent
- tileFlame : Main
- TileFrame() : GlobalTile
- tileFrame : Main
- TileFrame() : ModPylon, ModTile
- tileFrameCounter : Main
- tileFrameImportant : Main
- TileFrameNumber : Tile
- TileFrameX : Tile
- TileFrameY : Tile
- TileInteractRead : TileID.Sets
- tileLavaDeath : Main
- tileLighted : Main
- TileLoaded() : WorldSections
- tileMergeDirt : Main
- tileNoAttach : Main
- tileObsidianKill : Main
- tileOreFinderPriority : Main
- TileRunner() : WorldGen
- tileShine : Main
- tileShine2 : Main
- tileSign : Main
- tileSolid : Main
- tileSolidTop : Main
- tileSpelunker : Main
- tileTable : Main
- TileType : Tile
- TileType< T >() : ModContent
- tileWand : Item
- tileWaterDeath : Main
- time : Main
- TimeHealsWounds : GameTipID
- timeLeft : NPC, Projectile
- TimeLeftDoesNotDecrease : BuffID.Sets
- timeSinceItemSpawned : Item
- timeSinceLastDashStarted : Player
- TitaniumShard : ProjAIStyleID
- TModLoaderVersion : Mod
- ToDirectionInt() : Utils
- ToiletEffect : ProjAIStyleID
- ToInt() : Utils
- ToMethodInfo< T, F >() : LoaderUtils
- ToNetworkText() : LocalizedText
- Tooltip : ModItem
- tooltipContext : Item
- ToolTipDamageMultiplier : ItemID.Sets
- TooltipLine() : TooltipLine
- TooltipMouseText() : UICommon
- ToOverrideQuery< T, F >() : LoaderUtils
- Top : UIElement
- ToPoint16() : Utils
- TopSlope : Tile
- Torch : TileID.Sets
- Torches : ItemID.Sets
- TorchesCrafting : GameTipID
- TorchGod : ProjAIStyleID
- Torso : PlayerDrawLayers
- TorsoGroup : PlayerDrawLayers
- ToTileCoordinates() : Utils
- ToTileCoordinates16() : Utils
- TouchDamageBleeding : TileID.Sets
- TouchDamageHot : TileID.Sets
- TouchDamageImmediate : TileID.Sets
- Town : EmoteID.Category
- TownCritter : NPCID.Sets
- TownNPCAttackCooldown() : GlobalNPC, ModNPC
- TownNPCAttackMagic() : GlobalNPC, ModNPC
- TownNPCAttackProj() : GlobalNPC, ModNPC
- TownNPCAttackProjSpeed() : GlobalNPC, ModNPC
- TownNPCAttackShoot() : GlobalNPC, ModNPC
- TownNPCAttackStrength() : GlobalNPC, ModNPC
- TownNPCAttackSwing() : GlobalNPC, ModNPC
- TownNPCBestiaryPriority : NPCID.Sets
- TownNPCProfile() : ModNPC
- townNPCs : Player
- TownNPCsFramingGroups : NPCID.Sets
- TownNPCStayingHomeless : ModNPC
- ToWorldCoordinates() : Utils
- ToxicBubble : ProjAIStyleID
- ToxicCloud : ProjAIStyleID
- TrailCacheLength : NPCID.Sets, ProjectileID.Sets
- TrailingMode : NPCID.Sets, ProjectileID.Sets
- TransferWithLimit() : ItemLoader
- trap : Projectile
- TrapSigned : ItemID.Sets
- TrapWarning : GameTipID
- TrashCan : CursorOverrideID
- TravellingMerchantStaysTemporarily : GameTipID
- treasureGrabRange : Item
- TreeLeaf() : ModPalmTree, ModTree
- TreeSapling : TileID.Sets
- TripWire() : Wiring
- TrueEyeOfCthulhu : NPCAIStyleID
- TrueNightsEdge : ProjAIStyleID
- TryFind< T >() : Mod, ModContent
- TryGet< T >() : TagCompound
- TryGetActiveSound() : SoundEngine, SoundPlayer
- TryGetBackgroundSlot() : BackgroundTextureLoader
- TryGetBuffTime() : Main
- TryGetCausingEntity() : PlayerDeathReason
- TryGetCultureAndPrefixFromPath() : LocalizationLoader
- TryGetCurrencySystem() : CustomCurrencyManager
- TryGetGlobalItem< T >() : Item
- TryGetGlobalNPC< T >() : NPC
- TryGetGlobalProjectile< T >() : Projectile
- TryGetMod() : ModLoader
- TryGetModPlayer< T >() : Player
- TryGetModVersionGeneratedWith() : WorldFileData
- TryGetOwner() : Projectile
- TryGetSpecialVanillaBossBar() : BigProgressBarSystem
- TryGetTileEntity< T >() : TileEntitiesManager
- TryRemovingBuff() : Main
- TryStackItems() : ItemLoader
- Turn01ToCyclic010() : Utils
- TurretFeature : ProjectileID.Sets
- TwilightLance : ProjAIStyleID
- Type : BuilderToggle, DamageClass
- type : Dust
- Type : EquipTexture, ExtraJump, InfoDisplay
- type : Item
- Type : ModBlockType, ModBuff, ModCommand, ModDust, ModEmoteBubble, ModItem, ModMount, ModNPC, ModProjectile, ModTileEntity
- type : NPC, Projectile
- Type : SoundStyle
- TypeName : NPC
- Typhoon : ProjAIStyleID