Here is a list of all documented class members with links to the class documentation for each member:
- o -
- ObsidianSkullWithHellstoneOrMeteorite : GameTipID
- OffhandAcc : PlayerDrawLayers
- Old : ModKeybind
- oldDirection : Entity
- OldManWithCurseIsClothier : GameTipID
- OldOnesArmyInvasion : GameTipID
- oldPos : Projectile
- oldPosition : Entity
- oldRot : Projectile
- oldSpriteDirection : Projectile
- oldVelocity : Entity
- OnActivate() : UIAchievementsMenu, UIButton< T >, UICharacterSelect, UICreateMod, UICreativePowersMenu, UIElement, UIEmotesMenu, UIManageControls, UIVirtualKeyboard, UIWorkshopSelectResourcePackToPublish, UIWorkshopSelectWorldToPublish, UIWorkshopWorldImport, UIWorldLoad, UIWorldSelect
- OnCatchNPC() : GlobalItem, ModItem, ModPlayer
- OnCaughtBy() : GlobalNPC, ModNPC
- OnChanged() : ModConfig
- OnChatButtonClicked() : GlobalNPC, ModNPC
- OnConsumeAmmo() : GlobalItem, ItemLoader, ModItem, ModPlayer
- OnConsumedAsAmmo() : GlobalItem, ModItem
- OnConsumeItem() : GlobalItem, ItemLoader, ModItem
- OnConsumeMana() : GlobalItem, ItemLoader, ModItem, ModPlayer
- OnCraft() : ModItem, RecipeLoader
- OnCreated() : GlobalItem, ModItem
- OnDeselected() : ModBossBarStyle, ModMenu
- OneDropLogo : DrawableTooltipLine
- OnEnded() : ExtraJump
- OnEnter() : ModBiome
- OnEnterWorld() : ModPlayer, UnloadedPlayer
- OnExtraJumpCleared() : ModPlayer
- OnExtraJumpEnded() : ModPlayer
- OnExtraJumpRefreshed() : ModPlayer
- OnExtraJumpStarted() : ModPlayer
- OnFailedConditions() : Chains
- OnFailedRoll() : Chains
- OnGoToStatue() : GlobalNPC, ModNPC
- OnHitAnything() : ModPlayer
- OnHitByItem() : GlobalNPC, ModNPC
- OnHitByNPC() : ModPlayer
- OnHitByProjectile() : GlobalNPC, ModNPC, ModPlayer
- OnHitNPC() : GlobalItem, GlobalNPC, GlobalProjectile, ItemLoader, ModItem, ModNPC, ModPlayer, ModProjectile
- OnHitNPCWithItem() : ModPlayer
- OnHitNPCWithProj() : ModPlayer
- OnHitPlayer() : GlobalNPC, GlobalProjectile, ModNPC, ModProjectile
- OnHitPvp() : GlobalItem, ItemLoader, ModItem
- OnHurt() : ModPlayer
- OnInBiome() : ModBiome
- OnInitialize() : AWorkshopPublishInfoState< TPublishedObjectType >, UIAsyncList< TResource, TUIElement >, UICharacterSelect, UICreateMod, UIElement, UIManageControls, UIProgressBar, UIReportsPage, UIWorkshopHub, UIWorkshopSelectResourcePackToPublish, UIWorkshopSelectWorldToPublish, UIWorkshopWorldImport, UIWorldSelect
- OnKill() : GlobalNPC, GlobalProjectile, ModNPC, ModProjectile, ModTileEntity
- OnLeave() : ModBiome
- OnLeftClick() : BuilderToggle
- OnLoaded() : ModConfig
- OnLocalizationsLoaded() : ModSystem
- OnMissingMana() : GlobalItem, ItemLoader, ModItem, ModPlayer
- OnModLoad() : ModSystem
- OnModUnload() : ModSystem
- OnMouseHover() : ModAccessorySlot
- OnMouseOut : UIElement
- OnMouseOver : UIElement
- OnNetPlace() : ModTileEntity
- OnPickup() : GlobalItem, ItemLoader, ModItem, ModPlayer
- OnRefreshed() : ExtraJump
- OnResearched() : GlobalItem, ModItem
- OnRespawn() : ModPlayer
- OnRightClick() : BuilderToggle
- OnSelected() : ModBossBarStyle, ModMenu
- OnSpawn() : GlobalEmoteBubble, GlobalItem, GlobalNPC, GlobalProjectile, ModCloud, ModDust, ModEmoteBubble, ModGore, ModItem, ModNPC, ModProjectile
- OnStack() : GlobalItem, ItemLoader, ModItem
- OnStarted() : BasiliskMountJump, CloudInABottleJump, ExtraJump, FartInAJarJump, FlipperJump, GoatMountJump, SantankMountJump, TsunamiInABottleJump, UnicornMountJump
- OnSuccess() : Chains
- OnTileCollide() : GlobalProjectile, ModProjectile
- OnWorldLoad() : ModSystem
- OnWorldUnload() : ModSystem
- Opacity : NPC, Projectile
- Open() : ModConfig
- OpenableBag : ItemID.Sets
- OpenChest() : Player
- OpenDoorID : TileID.Sets
- OpenUIState() : IngameFancyUI
- operator*() : StatModifier
- operator+() : StatModifier
- operator-() : StatModifier
- Orange : ItemRarityID
- OrderedSparseLookupBuilder() : PosData< T >.OrderedSparseLookupBuilder
- OrderPosition : BuilderToggle
- Ore : TileID.Sets
- OreDropsFromSlime : ItemID.Sets
- OrePickaxePowerRequirements : GameTipID
- OreRunner() : WorldGen
- Origin : DrawableTooltipLine
- origin : ResourceOverlayDrawContext
- Origin : TileObjectData
- OriginalArmorPenetration : Projectile
- OriginalCritChance : Projectile
- OriginalX : DrawableTooltipLine
- OriginalY : DrawableTooltipLine
- OverflowProtectionTimeOffset : ItemID.Sets
- OverpoweredSand : GameTipID
- OverrideColor : DrawableTooltipLine, TooltipLine
- OverrideHelmet : ArmorIDs.Face.Sets
- OverridesLegs : ArmorIDs.Legs.Sets, ArmorIDs.Shoe.Sets
- ownedProjectileCounts : Player
- owner : Projectile
- ownerHitCheck : Projectile