tModLoader v2024.11
A mod to make and play Terraria mods
Chest Member List

This is the complete list of members for Chest, including all inherited members.

AddItemToShop(Item newItem)Chest
AfterPlacement_Hook(int x, int y, int type=21, int style=0, int direction=1, int alternate=0)Cheststatic
AskForChestToEatItem(Vector2 worldPosition, int duration)Cheststatic
bankChestChest
CanDestroyChest(int X, int Y)Cheststatic
Chest(bool bank=false)Chest
chestItemSpawnCheststatic
chestItemSpawn2Cheststatic
chestStackRangeCheststatic
chestTypeToIconCheststatic
chestTypeToIcon2Cheststatic
Clone() (defined in Chest)Chest
CreateChest(int X, int Y, int id=-1)Cheststatic
DestroyChest(int X, int Y)Cheststatic
DestroyChestDirect(int X, int Y, int id)Cheststatic
dresserItemSpawnCheststatic
dresserTypeToIconCheststatic
eatingAnimationTimeChest
FindChest(int X, int Y)Cheststatic
FindChestByGuessing(int X, int Y)Cheststatic
FindEmptyChest(int x, int y, int type=21, int style=0, int direction=1, int alternate=0)Cheststatic
FixLoadedData()Chest
frameChest
frameCounterChest
GetCurrentlyOpenChests()Cheststatic
Initialize() (defined in Chest)Cheststatic
IsLocked(int x, int y)Cheststatic
IsLocked(int x, int y, Tile t)Cheststatic
itemChest
Lock(int X, int Y)Cheststatic
maxChestTypesCheststatic
maxChestTypes2Cheststatic
maxDresserTypesCheststatic
maxItemsCheststatic
MaxNameLengthCheststatic
nameChest
NearOtherChests(int x, int y)Cheststatic
PutItemInNearbyChest(Item item, Vector2 position)Cheststatic
ServerPlaceItem(int plr, int slot)Cheststatic
SetupShop(int type) (defined in Chest)Chest
SetupShop(string shopName, NPC npc) (defined in Chest)Chest
SetupTravelShop()Cheststatic
SetupTravelShop_AddToShop(int it, ref int added, ref int count) (defined in Chest)Cheststatic
SetupTravelShop_AdjustSlotRarities(int slotItemAttempts, ref int[] rarity) (defined in Chest)Cheststatic
SetupTravelShop_CanAddItemToShop(int it) (defined in Chest)Cheststatic
SetupTravelShop_GetItem(Player playerWithHighestLuck, int[] rarity, ref int it, int minimumRarity=0) (defined in Chest)Cheststatic
SetupTravelShop_GetPainting(Player playerWithHighestLuck, int[] rarity, ref int it, int minimumRarity=0) (defined in Chest)Cheststatic
ToString() (defined in Chest)Chest
Unlock(int X, int Y)Cheststatic
UpdateChestFrames()Cheststatic
UsingChest(int i)Cheststatic
VisualizeChestTransfer(Vector2 position, Vector2 chestPosition, Item item, int amountMoved)Cheststatic
VisualizeChestTransfer_CoinsBatch(Vector2 position, Vector2 chestPosition, long coinsMoved)Cheststatic
xChest
yChest