tModLoader v2024.10
A mod to make and play Terraria mods
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This is the complete list of members for Mount, including all inherited members.
_abilityActive (defined in Mount) | Mount | |
_abilityCharge (defined in Mount) | Mount | |
_abilityCharging (defined in Mount) | Mount | |
_abilityCooldown (defined in Mount) | Mount | |
_abilityDuration (defined in Mount) | Mount | |
_active (defined in Mount) | Mount | |
_aiming (defined in Mount) | Mount | |
_data (defined in Mount) | Mount | |
_debugDraw (defined in Mount) | Mount | |
_fatigue (defined in Mount) | Mount | |
_fatigueMax (defined in Mount) | Mount | |
_flipDraw (defined in Mount) | Mount | |
_flyTime (defined in Mount) | Mount | |
_frame (defined in Mount) | Mount | |
_frameCounter (defined in Mount) | Mount | |
_frameExtra (defined in Mount) | Mount | |
_frameExtraCounter (defined in Mount) | Mount | |
_frameState (defined in Mount) | Mount | |
_idleTime (defined in Mount) | Mount | |
_idleTimeNext (defined in Mount) | Mount | |
_mountSpecificData (defined in Mount) | Mount | |
_shouldSuperCart (defined in Mount) | Mount | |
_type (defined in Mount) | Mount | |
AbilityActive (defined in Mount) | Mount | |
AbilityCharge (defined in Mount) | Mount | |
AbilityCharging (defined in Mount) | Mount | |
AbilityRecovery() (defined in Mount) | Mount | |
Acceleration (defined in Mount) | Mount | |
Active | Mount | |
AimAbility(Player mountedPlayer, Vector2 mousePosition) (defined in Mount) | Mount | |
AllowDirectionChange (defined in Mount) | Mount | |
amountOfBeamsAtOnce (defined in Mount) | Mount | static |
AutoJump (defined in Mount) | Mount | |
BlockExtraJumps (defined in Mount) | Mount | |
BodyFrame (defined in Mount) | Mount | |
BuffType (defined in Mount) | Mount | |
CanFly() (defined in Mount) | Mount | |
CanHover() (defined in Mount) | Mount | |
CanMount(int m, Player mountingPlayer) (defined in Mount) | Mount | |
Cart (defined in Mount) | Mount | |
CheckBuff(int buffID) (defined in Mount) | Mount | |
CheckMountBuff(Player mountedPlayer) (defined in Mount) | Mount | |
currentShader (defined in Mount) | Mount | static |
DashSpeed (defined in Mount) | Mount | |
Delegations (defined in Mount) | Mount | |
Directional (defined in Mount) | Mount | |
Dismount(Player mountedPlayer) (defined in Mount) | Mount | |
Draw(List< DrawData > playerDrawData, int drawType, Player drawPlayer, Vector2 Position, Color drawColor, SpriteEffects playerEffect, float shadow) (defined in Mount) | Mount | |
DrawBack (defined in Mount) | Mount | static |
DrawBackExtra (defined in Mount) | Mount | static |
DrawFront (defined in Mount) | Mount | static |
DrawFrontExtra (defined in Mount) | Mount | static |
drillDiodePoint1 (defined in Mount) | Mount | static |
drillDiodePoint2 (defined in Mount) | Mount | static |
drillPickPower (defined in Mount) | Mount | static |
drillPickTime (defined in Mount) | Mount | static |
drillRotationChange (defined in Mount) | Mount | static |
drillTextureSize (defined in Mount) | Mount | static |
drillTextureWidth (defined in Mount) | Mount | static |
FallDamage (defined in Mount) | Mount | |
FatigueRecovery() (defined in Mount) | Mount | |
FindTileHeight(Vector2 position, int maxTilesDown, out float tileHeight) (defined in Mount) | Mount | |
Flight() (defined in Mount) | Mount | |
FlyTime (defined in Mount) | Mount | |
FrameDashing (defined in Mount) | Mount | static |
FrameFlying (defined in Mount) | Mount | static |
FrameInAir (defined in Mount) | Mount | static |
FrameRunning (defined in Mount) | Mount | static |
FrameStanding (defined in Mount) | Mount | static |
FrameSwimming (defined in Mount) | Mount | static |
GetHeightBoost(int MountType) (defined in Mount) | Mount | static |
GetIntendedGroundedFrame(Player mountedPlayer) (defined in Mount) | Mount | |
GetMinecartMechPoint(Player mountedPlayer, int offX, int offY) (defined in Mount) | Mount | static |
GetProjectileSpawnSource(Player mountedPlayer) (defined in Mount) | Mount | |
HeightBoost (defined in Mount) | Mount | |
Hover(Player mountedPlayer) (defined in Mount) | Mount | |
Initialize() (defined in Mount) | Mount | static |
IsConsideredASlimeMount (defined in Mount) | Mount | |
JumpHeight(Player player, float xVelocity) (defined in Mount) | Mount | |
JumpSpeed(Player player, float xVelocity) (defined in Mount) | Mount | |
maxDrillLength (defined in Mount) | Mount | static |
Mount() (defined in Mount) | Mount | |
mounts (defined in Mount) | Mount | static |
Origin (defined in Mount) | Mount | |
PlayerHeadOffset (defined in Mount) | Mount | |
PlayerOffset (defined in Mount) | Mount | |
PlayerOffsetHitbox (defined in Mount) | Mount | |
PlayerXOFfset (defined in Mount) | Mount | |
Reset() (defined in Mount) | Mount | |
ResetFlightTime(float xVelocity) (defined in Mount) | Mount | |
ResetHeadPosition() (defined in Mount) | Mount | |
RunSpeed (defined in Mount) | Mount | |
scutlixBaseDamage (defined in Mount) | Mount | static |
SetAsHorse(MountData newMount, int buff, Asset< Texture2D > texture) (defined in Mount) | Mount | static |
SetAsMinecart(MountData newMount, int buff, Asset< Texture2D > texture, int verticalOffset=0, int playerVerticalOffset=0) | Mount | static |
SetMount(int m, Player mountedPlayer, bool faceLeft=false) (defined in Mount) | Mount | |
StartAbilityCharge(Player mountedPlayer) (defined in Mount) | Mount | |
StopAbilityCharge() (defined in Mount) | Mount | |
SuperCartAcceleration (defined in Mount) | Mount | static |
SuperCartDashSpeed (defined in Mount) | Mount | static |
SuperCartJumpHeight (defined in Mount) | Mount | static |
SuperCartJumpSpeed (defined in Mount) | Mount | static |
SuperCartRunSpeed (defined in Mount) | Mount | static |
TryBeginningFlight(Player mountedPlayer, int state) (defined in Mount) | Mount | |
TryLanding(Player mountedPlayer) (defined in Mount) | Mount | |
Type (defined in Mount) | Mount | |
UpdateDrill(Player mountedPlayer, bool controlUp, bool controlDown) (defined in Mount) | Mount | |
UpdateEffects(Player mountedPlayer) (defined in Mount) | Mount | |
UpdateFrame(Player mountedPlayer, int state, Vector2 velocity) (defined in Mount) | Mount | |
UseAbility(Player mountedPlayer, Vector2 mousePosition, bool toggleOn) (defined in Mount) | Mount | |
UseDrill(Player mountedPlayer) (defined in Mount) | Mount | |
XOffset (defined in Mount) | Mount | |
YOffset (defined in Mount) | Mount |