tModLoader v2024.10
A mod to make and play Terraria mods
PlayerInput Member List

This is the complete list of members for PlayerInput, including all inherited members.

AllowExecutionOfGamepadInstructions (defined in PlayerInput)PlayerInputstatic
BlockedKey (defined in PlayerInput)PlayerInputstatic
BuildCommand(string CommandText, bool Last, params List< string >[] Bindings) (defined in PlayerInput)PlayerInputstatic
CacheMousePositionForZoom() (defined in PlayerInput)PlayerInputstatic
CacheOriginalScreenDimensions() (defined in PlayerInput)PlayerInputstatic
CacheZoomableValues() (defined in PlayerInput)PlayerInputstatic
ComposeInstructionsForGamepad() (defined in PlayerInput)PlayerInputstatic
CurrentInputMode (defined in PlayerInput)PlayerInputstatic
CurrentlyRebinding (defined in PlayerInput)PlayerInputstatic
CurrentProfile (defined in PlayerInput)PlayerInputstatic
CursorIsBusy (defined in PlayerInput)PlayerInputstatic
EnterBuildingMode() (defined in PlayerInput)PlayerInputstatic
ExitBuildingMode() (defined in PlayerInput)PlayerInputstatic
GamepadAllowScrolling (defined in PlayerInput)PlayerInputstatic
GamepadScrollValue (defined in PlayerInput)PlayerInputstatic
GamepadThumbstickLeft (defined in PlayerInput)PlayerInputstatic
GamepadThumbstickRight (defined in PlayerInput)PlayerInputstatic
GenerateInputTag_ForCurrentGamemode(bool tagForGameplay, string triggerName) (defined in PlayerInput)PlayerInputstatic
GenerateInputTag_ForCurrentGamemode_WithHacks(bool tagForGameplay, string triggerName) (defined in PlayerInput)PlayerInputstatic
GenerateInputTags_Gamepad(string triggerName) (defined in PlayerInput)PlayerInputstatic
GenerateInputTags_GamepadUI(string triggerName) (defined in PlayerInput)PlayerInputstatic
GetPressedKeys() (defined in PlayerInput)PlayerInputstatic
GrappleAndInteractAreShared (defined in PlayerInput)PlayerInputstatic
Hook_OnEnterWorld(Player player) (defined in PlayerInput)PlayerInputstatic
IgnoreMouseInterface (defined in PlayerInput)PlayerInputstatic
InBuildingMode (defined in PlayerInput)PlayerInputstatic
Initialize() (defined in PlayerInput)PlayerInputstatic
InvisibleGamepadInMenus (defined in PlayerInput)PlayerInputstatic
IsGamepadButtonLockedFromUse(string keyName) (defined in PlayerInput)PlayerInputstatic
KnownTriggers (defined in PlayerInput)PlayerInputstatic
ListenFor(string triggerName, InputMode inputmode) (defined in PlayerInput)PlayerInputstatic
ListeningTrigger (defined in PlayerInput)PlayerInputstatic
Load() (defined in PlayerInput)PlayerInputstatic
LockGamepadButtons(string TriggerName) (defined in PlayerInput)PlayerInputstatic
LockGamepadTileUseButton (defined in PlayerInput)PlayerInputstatic
LockOnCachePosition() (defined in PlayerInput)PlayerInputstatic
LockOnUnCachePosition() (defined in PlayerInput)PlayerInputstatic
LockVanillaMouseScroll(string myUI)PlayerInputstatic
ManageVersion_1_3() (defined in PlayerInput)PlayerInputstatic
MouseInfo (defined in PlayerInput)PlayerInputstatic
MouseInfoOld (defined in PlayerInput)PlayerInputstatic
MouseKeys (defined in PlayerInput)PlayerInputstatic
MouseX (defined in PlayerInput)PlayerInputstatic
MouseY (defined in PlayerInput)PlayerInputstatic
NavigatorCachePosition() (defined in PlayerInput)PlayerInputstatic
NavigatorRebindingLock (defined in PlayerInput)PlayerInputstatic
NavigatorUnCachePosition() (defined in PlayerInput)PlayerInputstatic
OnActionableInput (defined in PlayerInput)PlayerInputstatic
OnBindingChange (defined in PlayerInput)PlayerInputstatic
OriginalProfiles (defined in PlayerInput)PlayerInputstatic
OriginalScreenSize (defined in PlayerInput)PlayerInputstatic
PreLockOnX (defined in PlayerInput)PlayerInputstatic
PreLockOnY (defined in PlayerInput)PlayerInputstatic
PrettyPrintProfiles(ref string text) (defined in PlayerInput)PlayerInputstatic
PrettyPrintProfilesOld(ref string text) (defined in PlayerInput)PlayerInputstatic
PreUIX (defined in PlayerInput)PlayerInputstatic
PreUIY (defined in PlayerInput)PlayerInputstatic
PreventCursorModeSwappingToGamepad (defined in PlayerInput)PlayerInputstatic
PreventFirstMousePositionGrab (defined in PlayerInput)PlayerInputstatic
ProfileGamepadUI (defined in PlayerInput)PlayerInputstatic
Profiles (defined in PlayerInput)PlayerInputstatic
RawMouseScale (defined in PlayerInput)PlayerInputstatic
RealScreenHeight (defined in PlayerInput)PlayerInputstatic
RealScreenWidth (defined in PlayerInput)PlayerInputstatic
Reset(KeyConfiguration c, PresetProfiles style, InputMode mode) (defined in PlayerInput)PlayerInputstatic
ResetInputsOnActiveStateChange() (defined in PlayerInput)PlayerInputstatic
Save() (defined in PlayerInput)PlayerInputstatic
ScrollWheelDelta (defined in PlayerInput)PlayerInputstatic
ScrollWheelDeltaForUI (defined in PlayerInput)PlayerInputstatic
ScrollWheelValue (defined in PlayerInput)PlayerInputstatic
ScrollWheelValueOld (defined in PlayerInput)PlayerInputstatic
SetDesiredZoomContext(ZoomContext context) (defined in PlayerInput)PlayerInputstatic
SetSelectedProfile(string name) (defined in PlayerInput)PlayerInputstatic
SetZoom_Context() (defined in PlayerInput)PlayerInputstatic
SetZoom_MouseInWorld() (defined in PlayerInput)PlayerInputstatic
SetZoom_Test() (defined in PlayerInput)PlayerInputstatic
SetZoom_UI() (defined in PlayerInput)PlayerInputstatic
SetZoom_Unscaled() (defined in PlayerInput)PlayerInputstatic
SetZoom_World() (defined in PlayerInput)PlayerInputstatic
ShouldFastUseItem (defined in PlayerInput)PlayerInputstatic
smartSelectPointer (defined in PlayerInput)PlayerInputstatic
SteamDeckIsUsed (defined in PlayerInput)PlayerInputstatic
Triggers (defined in PlayerInput)PlayerInputstatic
TryEndingFastUse() (defined in PlayerInput)PlayerInputstatic
TryEnteringFastUseModeForInventorySlot(int inventorySlot) (defined in PlayerInput)PlayerInputstatic
TryEnteringFastUseModeForMouseItem() (defined in PlayerInput)PlayerInputstatic
UpdateInput() (defined in PlayerInput)PlayerInputstatic
UpdateMainMouse() (defined in PlayerInput)PlayerInputstatic
UseSteamDeckIfPossible (defined in PlayerInput)PlayerInputstatic
UsingGamepad (defined in PlayerInput)PlayerInputstatic
UsingGamepadUI (defined in PlayerInput)PlayerInputstatic
VerifyBuildingMode() (defined in PlayerInput)PlayerInputstatic
WritingText (defined in PlayerInput)PlayerInputstatic