tModLoader v2024.10
A mod to make and play Terraria mods
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This is the complete list of members for WorldSections, including all inherited members.
AnyNeedRefresh (defined in WorldSections) | WorldSections | |
AnyUnfinishedSections (defined in WorldSections) | WorldSections | |
BitIndex_SectionFramed (defined in WorldSections) | WorldSections | static |
BitIndex_SectionLoaded (defined in WorldSections) | WorldSections | static |
BitIndex_SectionMapDrawn (defined in WorldSections) | WorldSections | static |
BitIndex_SectionNeedsRefresh (defined in WorldSections) | WorldSections | static |
ClearMapDraw() (defined in WorldSections) | WorldSections | |
GetNextMapDraw(Vector2 playerPos, out int x, out int y) (defined in WorldSections) | WorldSections | |
MapSectionDrawn(int x, int y) (defined in WorldSections) | WorldSections | |
SectionFramed(int x, int y) (defined in WorldSections) | WorldSections | |
SectionLoaded(int x, int y) (defined in WorldSections) | WorldSections | |
SectionNeedsRefresh(int x, int y) (defined in WorldSections) | WorldSections | |
SetAllFramedSectionsAsNeedingRefresh() (defined in WorldSections) | WorldSections | |
SetAllSectionsLoaded() (defined in WorldSections) | WorldSections | |
SetSectionAsRefreshed(int x, int y) (defined in WorldSections) | WorldSections | |
SetSectionFramed(int x, int y) (defined in WorldSections) | WorldSections | |
SetSectionLoaded(int x, int y) (defined in WorldSections) | WorldSections | |
SetTilesLoaded(int startX, int startY, int endXInclusive, int endYInclusive) (defined in WorldSections) | WorldSections | |
TileLoaded(int tileX, int tileY) | WorldSections | |
TilesLoaded(int startX, int startY, int endXInclusive, int endYInclusive) (defined in WorldSections) | WorldSections | |
WorldSections(int numSectionsX, int numSectionsY) (defined in WorldSections) | WorldSections |