Inherits Actions.Sprites.AScale.
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| OutCircleScale (Vector2 scaleTarget) |
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| OutCircleScale (Vector2 scaleTarget, int duration) |
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| AScale (Vector2 scaleTarget) |
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| AScale (Vector2 scaleTarget, int duration) |
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void | ApplyTo (Segments.LooseSprite obj, float localTimeForObj) |
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void | BindTo (Segments.LooseSprite obj) |
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void | SetDelay (float delay) |
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void | ApplyTo (T obj, float localTimeForObj) |
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void | BindTo (T obj) |
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void | SetDelay (float delay) |
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override float | GetProgress (float durationInFramesToApply) |
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abstract float | GetProgress (float durationInFramesToApply) |
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int | Duration |
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int | ExpectedLengthOfActionInFrames [get] |
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int | ExpectedLengthOfActionInFrames [get] |
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◆ GetProgress()
override float Actions.Sprites.OutCircleScale.GetProgress |
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float |
durationInFramesToApply | ) |
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protectedvirtual |