tModLoader v2024.10
A mod to make and play Terraria mods
ArmorIDs.Balloon.Sets Class Reference

Static Public Attributes

static bool[] DrawInFrontOfBackArmLayer = Factory.CreateBoolSet(false, 18)
 If true for a given Balloon, then that equip will draw in the player's front balloon layer (Player.balloonFront, Player.cBalloonFront).
Defaults to false.
 
static SetFactory Factory = new SetFactory(EquipLoader.nextEquip[EquipType.Balloon])
 
static bool[] UsesTorsoFraming = Factory.CreateBoolSet(false, 18)
 If true for a given Balloon, then that equip will strictly use Player.bodyFrame for its framing instead of auto-animating.
Equips in this set must have 20 frames as opposed to the normal 4, arranged in the order as the player's movement frames.
Defaults to false.