tModLoader v2024.10
A mod to make and play Terraria mods
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Static Public Member Functions | |
static BitsByte | ReadBitsByte (this BinaryReader reader) |
static void | ReadBytes (this Stream stream, byte[] buf) |
static byte[] | ReadBytes (this Stream stream, int len) |
static byte[] | ReadBytes (this Stream stream, long len) |
static ReadOnlySpan< byte > | ReadByteSpan (this Stream stream, int len) |
static void | ReadFlags (this BinaryReader reader, out bool b0) |
static void | ReadFlags (this BinaryReader reader, out bool b0, out bool b1) |
static void | ReadFlags (this BinaryReader reader, out bool b0, out bool b1, out bool b2) |
static void | ReadFlags (this BinaryReader reader, out bool b0, out bool b1, out bool b2, out bool b3) |
static void | ReadFlags (this BinaryReader reader, out bool b0, out bool b1, out bool b2, out bool b3, out bool b4) |
static void | ReadFlags (this BinaryReader reader, out bool b0, out bool b1, out bool b2, out bool b3, out bool b4, out bool b5) |
static void | ReadFlags (this BinaryReader reader, out bool b0, out bool b1, out bool b2, out bool b3, out bool b4, out bool b5, out bool b6) |
static void | ReadFlags (this BinaryReader reader, out bool b0, out bool b1, out bool b2, out bool b3, out bool b4, out bool b5, out bool b6, out bool b7) |
Reads up to 8 bool s sent as a single byte using BinaryReader.WriteFlags . This is more efficient than using BinaryReader.ReadBoolean. | |
static int | ReadVarInt (this BinaryReader reader) |
static void | SafeRead (this BinaryReader reader, Action< BinaryReader > read) |
static void | SafeWrite (this BinaryWriter writer, Action< BinaryWriter > write) |
static MemoryStream | ToMemoryStream (this byte[] bytes, bool writeable=false) |
static void | Write (this BinaryWriter writer, bool b1=false, bool b2=false, bool b3=false, bool b4=false, bool b5=false, bool b6=false, bool b7=false, bool b8=false) |
static void | WriteFlags (this BinaryWriter writer, bool b1=false, bool b2=false, bool b3=false, bool b4=false, bool b5=false, bool b6=false, bool b7=false, bool b8=false) |
Efficiently writes up to 8 bool s as a single byte . To read, use BinaryReader.ReadFlags . This is more efficient than using BinaryWriter.Write(bool). | |
static void | WriteVarInt (this BinaryWriter writer, int value) |