|
static void | BumperSound (Player Player, Vector2 Position, int Width, int Height) |
|
static void | BumperSoundFart (Player Player, Vector2 Position, int Width, int Height) |
|
static void | JumpingSound (Player Player, Vector2 Position, int Width, int Height) |
|
static void | JumpingSoundFart (Player Player, Vector2 Position, int Width, int Height) |
|
static void | LandingSound (Player Player, Vector2 Position, int Width, int Height) |
|
static void | LandingSoundFart (Player Player, Vector2 Position, int Width, int Height) |
|
static void | Sparks (Vector2 dustPosition) |
|
static void | SparksFart (Vector2 dustPosition) |
|
static void | SparksMech (Vector2 dustPosition) |
|
static void | SparksMeow (Vector2 dustPosition) |
|
static void | SparksTerraFart (Vector2 dustPosition) |
|
static void | SpawnFartCloud (Player Player, Vector2 Position, int Width, int Height, bool useDelay=true) |
|