tModLoader v2024.10
A mod to make and play Terraria mods
Lighting Member List

This is the complete list of members for Lighting, including all inherited members.

AddLight(Vector2 position, Vector3 rgb)Lightingstatic
AddLight(Vector2 position, float r, float g, float b)Lightingstatic
AddLight(int i, int j, int torchID, float lightAmount) (defined in Lighting)Lightingstatic
AddLight(Vector2 position, int torchID) (defined in Lighting)Lightingstatic
AddLight(int i, int j, float r, float g, float b)Lightingstatic
Brightness(int x, int y) (defined in Lighting)Lightingstatic
Clear() (defined in Lighting)Lightingstatic
GetColor(Point tileCoords)Lightingstatic
GetColor(Point tileCoords, Color originalColor)Lightingstatic
GetColor(int x, int y, Color oldColor)Lightingstatic
GetColor(int x, int y)Lightingstatic
GetColor4Slice(int centerX, int centerY, ref Color[] slices) (defined in Lighting)Lightingstatic
GetColor4Slice(int x, int y, ref Vector3[] slices) (defined in Lighting)Lightingstatic
GetColor9Slice(int centerX, int centerY, ref Color[] slices) (defined in Lighting)Lightingstatic
GetColor9Slice(int x, int y, ref Vector3[] slices) (defined in Lighting)Lightingstatic
GetColorClamped(int x, int y, Color oldColor) (defined in Lighting)Lightingstatic
GetCornerColors(int centerX, int centerY, out VertexColors vertices, float scale=1f) (defined in Lighting)Lightingstatic
GetSubLight(Vector2 position)Lightingstatic
GlobalBrightness (defined in Lighting)Lightingstatic
Initialize() (defined in Lighting)Lightingstatic
LegacyEngine (defined in Lighting)Lightingstatic
LightTiles(int firstX, int lastX, int firstY, int lastY) (defined in Lighting)Lightingstatic
Mode (defined in Lighting)Lightingstatic
NextLightMode() (defined in Lighting)Lightingstatic
NotRetro (defined in Lighting)Lightingstatic
OffScreenTiles (defined in Lighting)Lightingstatic
UpdateEveryFrame (defined in Lighting)Lightingstatic
UsingNewLighting (defined in Lighting)Lightingstatic