AddToCategory(int categoryId) | ModEmoteBubble | |
Clone(TEntity newEntity) | ModType< EmoteBubble, ModEmoteBubble > | virtual |
CloneNewInstances | ModType< EmoteBubble, ModEmoteBubble > | protected |
Command | ModEmoteBubble | |
CreateTemplateEntity() (defined in ModEmoteBubble) | ModEmoteBubble | protectedvirtual |
EmoteBubble | ModEmoteBubble | |
FullName | ModType< EmoteBubble, ModEmoteBubble > | |
GetFrame() | ModEmoteBubble | virtual |
GetFrameInEmoteMenu(int frame, int frameCounter) | ModEmoteBubble | virtual |
InitTemplateInstance() | ModType< EmoteBubble, ModEmoteBubble > | protectedvirtual |
InitTemplateInstance() | ModType< EmoteBubble, ModEmoteBubble > | protected |
IsCloneable | ModType< EmoteBubble, ModEmoteBubble > | |
IsLoadingEnabled(Mod mod) | ModType< EmoteBubble, ModEmoteBubble > | virtual |
IsUnlocked() | ModEmoteBubble | virtual |
Load() | ModType< EmoteBubble, ModEmoteBubble > | virtual |
LocalizationCategory | ModEmoteBubble | |
Mod | ModType< EmoteBubble, ModEmoteBubble > | |
Name | ModType< EmoteBubble, ModEmoteBubble > | |
NewInstance(TEntity entity) | ModType< EmoteBubble, ModEmoteBubble > | virtual |
OnSpawn() | ModEmoteBubble | virtual |
PostDraw(SpriteBatch spriteBatch, Texture2D texture, Vector2 position, Rectangle frame, Vector2 origin, SpriteEffects spriteEffects) | ModEmoteBubble | virtual |
PostDrawInEmoteMenu(SpriteBatch spriteBatch, EmoteButton uiEmoteButton, Vector2 position, Rectangle frame, Vector2 origin) | ModEmoteBubble | virtual |
PreDraw(SpriteBatch spriteBatch, Texture2D texture, Vector2 position, Rectangle frame, Vector2 origin, SpriteEffects spriteEffects) | ModEmoteBubble | virtual |
PreDrawInEmoteMenu(SpriteBatch spriteBatch, EmoteButton uiEmoteButton, Vector2 position, Rectangle frame, Vector2 origin) | ModEmoteBubble | virtual |
Register() | ModEmoteBubble | protectedvirtual |
SetStaticDefaults() | ModType< EmoteBubble, ModEmoteBubble > | virtual |
SetupContent() | ModEmoteBubble | virtual |
Texture | ModEmoteBubble | |
Type | ModEmoteBubble | |
Unload() | ModType< EmoteBubble, ModEmoteBubble > | virtual |
UpdateFrame() | ModEmoteBubble | virtual |
UpdateFrameInEmoteMenu(ref int frameCounter) | ModEmoteBubble | virtual |
ValidateType() | ModType< EmoteBubble, ModEmoteBubble > | protectedvirtual |