|
override void | CancelJoin () |
|
override void | CancelJoin () |
|
override bool | CanInvite () |
|
override bool | CanInvite () |
|
override void | Close (RemoteAddress address) |
|
override void | Close (RemoteAddress address) |
|
override void | Connect (RemoteAddress address) |
|
override void | Connect (RemoteAddress address) |
|
void | ConnectToLobby (ulong lobbyId) |
|
override ulong | GetLobbyId () |
|
override ulong | GetLobbyId () |
|
override void | Initialize () |
|
override void | Initialize () |
|
override void | LaunchLocalServer (Process process, ServerMode mode) |
|
override void | LaunchLocalServer (Process process, ServerMode mode) |
|
void | OnRailEvent (RAILEventID id, EventBase data) |
|
override void | OpenInviteInterface () |
|
override void | OpenInviteInterface () |
|
override void | Shutdown () |
|
override bool | StartListening (SocketConnectionAccepted callback) |
|
override bool | StartListening (SocketConnectionAccepted callback) |
|
override void | StopListening () |
|
override void | StopListening () |
|
abstract void | CancelJoin () |
|
abstract bool | CanInvite () |
|
abstract void | Close (RemoteAddress address) |
|
abstract void | Connect (RemoteAddress address) |
|
abstract ulong | GetLobbyId () |
|
abstract void | Initialize () |
|
override void | Initialize () |
|
override void | Initialize () |
|
abstract bool | IsConnected (RemoteAddress address) |
|
override bool | IsConnected (RemoteAddress address) |
|
override bool | IsConnected (RemoteAddress address) |
|
abstract bool | IsDataAvailable (RemoteAddress address) |
|
override bool | IsDataAvailable (RemoteAddress address) |
|
override bool | IsDataAvailable (RemoteAddress address) |
|
abstract void | LaunchLocalServer (Process process, ServerMode mode) |
|
abstract void | OpenInviteInterface () |
|
abstract int | Receive (RemoteAddress address, byte[] data, int offset, int length) |
|
override int | Receive (RemoteAddress address, byte[] data, int offset, int length) |
|
override int | Receive (RemoteAddress address, byte[] data, int offset, int length) |
|
abstract bool | Send (RemoteAddress address, byte[] data, int length) |
|
override bool | Send (RemoteAddress address, byte[] data, int length) |
|
override bool | Send (RemoteAddress address, byte[] data, int length) |
|
abstract void | Shutdown () |
|
override void | Shutdown () |
|
override void | Shutdown () |
|
abstract bool | StartListening (SocketConnectionAccepted callback) |
|
abstract void | StopListening () |
|
void | Initialize () |
|
void | Shutdown () |
|
|
enum | ConnectionState {
Inactive
, Authenticating
, Connected
, Inactive
,
Authenticating
, Connected
} |
|
enum | ConnectionState {
Inactive
, Authenticating
, Connected
, Inactive
,
Authenticating
, Connected
} |
|
| NetSocialModule (int readChannel, int writeChannel) |
|
delegate void | AsyncHandshake (CSteamID client) |
|
RailID | GetLocalPeer () |
|
P2PSessionState_t | GetSessionState (CSteamID userId) |
|
bool | GetSessionState (RailID userId, RailNetworkSessionState state) |
|
virtual void | OnLobbyChatMessage (LobbyChatMsg_t result) |
|
RailID | RemoteAddressToRailId (RemoteAddress address) |
|
CSteamID | RemoteAddressToSteamId (RemoteAddress address) |
|
ConcurrentDictionary< CSteamID, ConnectionState > | _connectionStateMap = new ConcurrentDictionary<CSteamID, ConnectionState>() |
|
ConcurrentDictionary< RailID, ConnectionState > | _connectionStateMap = new ConcurrentDictionary<RailID, ConnectionState>() |
|
Lobby | _lobby = new Lobby() |
|
SteamP2PReader | _reader |
|
WeGameP2PReader | _reader |
|
object | _steamLock = new object() |
|
SteamP2PWriter | _writer |
|
WeGameP2PWriter | _writer |
|
static readonly byte[] | _handshake |
|
const int | ClientReadChannel = 2 |
|
const ushort | GamePort = 27005 |
|
const int | LobbyMessageJoin = 1 |
|
const ushort | QueryPort = 27007 |
|
const int | ServerReadChannel = 1 |
|
const ushort | SteamPort = 27006 |
|