Inherits AWorkshopPublishInfoState< TmodFile >.
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| WorkshopPublishInfoStateForMods (UIState stateToGoBackTo, TmodFile modFile, NameValueCollection buildData) |
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override void | OnInitialize () |
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| AWorkshopPublishInfoState (UIState stateToGoBackTo, TPublishedObjectType dataObject) |
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void | ClearOptionDescription (UIMouseEvent evt, UIElement listeningElement) |
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override void | Draw (SpriteBatch spriteBatch) |
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void | HandleBackButtonUsage () |
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override void | OnInitialize () |
| Called before the first time this element is activated (see OnActivate). Use this method to create and append other UIElement to this to build a UI.
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override void | Recalculate () |
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void | ShowOptionDescription (UIMouseEvent evt, UIElement listeningElement) |
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const string | TmlRules = "https://forums.terraria.org/index.php?threads/player-created-game-enhancements-rules-guidelines.286/" |
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◆ GetPublishedObjectDisplayName()
override string WorkshopPublishInfoStateForMods.GetPublishedObjectDisplayName |
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◆ GetTagsToShow()
◆ GoToPublishConfirmation()
override void WorkshopPublishInfoStateForMods.GoToPublishConfirmation |
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protectedvirtual |
◆ TryFindingTags()
◆ UpdateImagePreview()
override void WorkshopPublishInfoStateForMods.UpdateImagePreview |
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protectedvirtual |