tModLoader v2024.04
A mod to make and play Terraria mods
WorldGen Member List

This is the complete list of members for WorldGen, including all inherited members.

_genRand (defined in WorldGen)WorldGenstatic
_genRandSeed (defined in WorldGen)WorldGenstatic
_lastSeed (defined in WorldGen)WorldGenstatic
ActiveAndWalkableTile(int i, int j) (defined in WorldGen)WorldGenstatic
AddBuriedChest(Point point, int contain=0, bool notNearOtherChests=false, int Style=-1) (defined in WorldGen)WorldGenstatic
AddBuriedChest(int i, int j, int contain=0, bool notNearOtherChests=false, int Style=-1, bool trySlope=false, ushort chestTileType=0)WorldGenstatic
AddHellHouses() (defined in WorldGen)WorldGenstatic
AddLifeCrystal(int i, int j) (defined in WorldGen)WorldGenstatic
AddShadowOrb(int x, int y) (defined in WorldGen)WorldGenstatic
AddTrees(bool undergroundOnly=false) (defined in WorldGen)WorldGenstatic
AddUpAlignmentCounts(bool clearCounts=false) (defined in WorldGen)WorldGenstatic
AllowedToSpreadInfections (defined in WorldGen)WorldGenstatic
AllowsSandfall(Tile tileTopCache) (defined in WorldGen)WorldGenstatic
altarCount (defined in WorldGen)WorldGenstatic
AnchorValid(Tile tileCache, AnchorType anchor) (defined in WorldGen)WorldGenstatic
AshTreeGroundTest(int tileType) (defined in WorldGen)WorldGenstatic
AttemptReorientingStinkbugBlocker(int x, int y, int wall, ref int style) (defined in WorldGen)WorldGenstatic
AttemptToGrowTreeFromSapling(int x, int y, bool underground) (defined in WorldGen)WorldGenstatic
BackgroundsCache (defined in WorldGen)WorldGenstatic
beachDistance (defined in WorldGen)WorldGenstatic
bestX (defined in WorldGen)WorldGenstatic
bestY (defined in WorldGen)WorldGenstatic
BiomeTileCheck(int x, int y) (defined in WorldGen)WorldGenstatic
BlockBelowMakesSandConvertIntoHardenedSand(int i, int j) (defined in WorldGen)WorldGenstatic
BlockBelowMakesSandFall(int i, int j) (defined in WorldGen)WorldGenstatic
BottomEdgeCanBeAttachedTo(int i, int j) (defined in WorldGen)WorldGenstatic
BroadcastText(NetworkText text, Vector4 color) (defined in WorldGen)WorldGenstatic
BroadcastText(NetworkText text, Vector3 color) (defined in WorldGen)WorldGenstatic
BroadcastText(NetworkText text, int r, int g, int b) (defined in WorldGen)WorldGenstatic
BroadcastText(NetworkText text, byte r, byte g, byte b) (defined in WorldGen)WorldGenstatic
BroadcastText(NetworkText text, Color color) (defined in WorldGen)WorldGenstatic
BUBBLES_SOLID_STATE_FOR_HOUSING (defined in WorldGen)WorldGenstatic
BunnyCannonCanFire() (defined in WorldGen)WorldGenstatic
CactusFrame(int i, int j) (defined in WorldGen)WorldGenstatic
cactusWaterHeight (defined in WorldGen)WorldGenstatic
cactusWaterLimit (defined in WorldGen)WorldGenstatic
cactusWaterWidth (defined in WorldGen)WorldGenstatic
CanCutTile(int x, int y, TileCuttingContext context) (defined in WorldGen)WorldGenstatic
CanKillTile(int i, int j, SpecialKillTileContext context) (defined in WorldGen)WorldGenstatic
CanKillTile(int i, int j) (defined in WorldGen)WorldGenstatic
CanKillTile(int i, int j, out bool blockDamaged) (defined in WorldGen)WorldGenstatic
CanPlaceProjectilePressurePad(int x, int y, int type=442, int style=0, int direction=0, int alternate=0) (defined in WorldGen)WorldGenstatic
CanPlaceSink(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
CanPoundTile(int x, int y) (defined in WorldGen)WorldGenstatic
canSpawn (defined in WorldGen)WorldGenstatic
CanUnderwaterPlantGrowHere(ushort type, int x, int y, bool ignoreSelf) (defined in WorldGen)WorldGenstatic
CaveOpenater(int i, int j) (defined in WorldGen)WorldGenstatic
Caverer(int X, int Y) (defined in WorldGen)WorldGenstatic
Cavinator(int i, int j, int steps) (defined in WorldGen)WorldGenstatic
ChasmRunner(int i, int j, int steps, bool makeOrb=false) (defined in WorldGen)WorldGenstatic
ChasmRunnerSideways(int i, int j, int direction, int steps) (defined in WorldGen)WorldGenstatic
Check1x1(int x, int y, int type) (defined in WorldGen)WorldGenstatic
Check1x2(int x, int j, ushort type) (defined in WorldGen)WorldGenstatic
Check1x2Top(int x, int j, ushort type) (defined in WorldGen)WorldGenstatic
Check1xX(int x, int j, short type) (defined in WorldGen)WorldGenstatic
Check2x1(int i, int y, ushort type) (defined in WorldGen)WorldGenstatic
Check2x2(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check2x2Style(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check2x3Wall(int x, int y) (defined in WorldGen)WorldGenstatic
Check2x5(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check2xX(int i, int j, ushort type) (defined in WorldGen)WorldGenstatic
Check3x1(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check3x2(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check3x2Wall(int x, int y) (defined in WorldGen)WorldGenstatic
Check3x3(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check3x3Wall(int x, int y) (defined in WorldGen)WorldGenstatic
Check3x4(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check3x5(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check3x6(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check4x2(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check4x3Wall(int x, int y) (defined in WorldGen)WorldGenstatic
Check5x4(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check6x3(int i, int j, int type) (defined in WorldGen)WorldGenstatic
Check6x4Wall(int x, int y) (defined in WorldGen)WorldGenstatic
CheckAchievement_RealEstateAndTownSlimes() (defined in WorldGen)WorldGenstatic
CheckAlch(int x, int y) (defined in WorldGen)WorldGenstatic
CheckBamboo(int x, int y) (defined in WorldGen)WorldGenstatic
CheckBanner(int x, int j, byte type) (defined in WorldGen)WorldGenstatic
CheckBoulderChest(int i, int j) (defined in WorldGen)WorldGenstatic
CheckCactus(int i, int j) (defined in WorldGen)WorldGenstatic
CheckCannon(int i, int j, int type) (defined in WorldGen)WorldGenstatic
CheckCatTail(int x, int j) (defined in WorldGen)WorldGenstatic
CheckChand(int i, int j, int type) (defined in WorldGen)WorldGenstatic
CheckChest(int i, int j, int type) (defined in WorldGen)WorldGenstatic
CheckDye(int x, int y) (defined in WorldGen)WorldGenstatic
CheckFoodPlatter(int x, int y, int type) (defined in WorldGen)WorldGenstatic
CheckGnome(int x, int j) (defined in WorldGen)WorldGenstatic
CheckGolf1x1(int x, int y, int type) (defined in WorldGen)WorldGenstatic
CheckJunglePlant(int i, int j, int type) (defined in WorldGen)WorldGenstatic
CheckLilyPad(int x, int y) (defined in WorldGen)WorldGenstatic
CheckLogicTiles(int x, int y, int type) (defined in WorldGen)WorldGenstatic
CheckMan(int i, int j) (defined in WorldGen)WorldGenstatic
CheckMB(int i, int j, int type) (defined in WorldGen)WorldGenstatic
CheckOasisPlant(int i, int j, int type=530) (defined in WorldGen)WorldGenstatic
CheckOnTable1x1(int x, int y, int type) (defined in WorldGen)WorldGenstatic
CheckOrb(int i, int j, int type) (defined in WorldGen)WorldGenstatic
CheckPalmTree(int i, int j) (defined in WorldGen)WorldGenstatic
CheckPile(int i, int y) (defined in WorldGen)WorldGenstatic
CheckPot(int i, int j, int type=28) (defined in WorldGen)WorldGenstatic
CheckProjectilePressurePad(int i, int j) (defined in WorldGen)WorldGenstatic
CheckRockGolemHead(int x, int y) (defined in WorldGen)WorldGenstatic
CheckRoom(int x, int y) (defined in WorldGen)WorldGenstatic
CheckSign(int x, int y, ushort type) (defined in WorldGen)WorldGenstatic
CheckSpecialTownNPCSpawningConditions(int type) (defined in WorldGen)WorldGenstatic
CheckStinkbugBlocker(int x, int y) (defined in WorldGen)WorldGenstatic
CheckSunflower(int i, int j, int type=27) (defined in WorldGen)WorldGenstatic
CheckSuper(int x, int y, int type) (defined in WorldGen)WorldGenstatic
CheckTallGate(int x, int y, int type) (defined in WorldGen)WorldGenstatic
CheckTight(int x, int j) (defined in WorldGen)WorldGenstatic
CheckTileAnchors(int sx, int sy, int w, int h, int mode, AnchorType anchor) (defined in WorldGen)WorldGenstatic
CheckTileBreakability(int x, int y) (defined in WorldGen)WorldGenstatic
CheckTileBreakability2_ShouldTileSurvive(int x, int y) (defined in WorldGen)WorldGenstatic
CheckTileFrames(int type, int sx, int sy, int w, int h, int styleX, int frameXinc, int styleY, int frameYinc) (defined in WorldGen)WorldGenstatic
CheckTorch(int x, int y) (defined in WorldGen)WorldGenstatic
CheckTrapDoor(int x, int y, int type) (defined in WorldGen)WorldGenstatic
CheckTree(int i, int j) (defined in WorldGen)WorldGenstatic
CheckTreeWithSettings(int x, int y, CheckTreeSettings settings) (defined in WorldGen)WorldGenstatic
checkUnderground(int x, int y) (defined in WorldGen)WorldGenstatic
CheckUnderwaterPlant(ushort type, int x, int y) (defined in WorldGen)WorldGenstatic
CheckWeaponsRack(int i, int j) (defined in WorldGen)WorldGenstatic
CheckWoman(int i, int j) (defined in WorldGen)WorldGenstatic
CheckXmasTree(int x, int y) (defined in WorldGen)WorldGenstatic
checkXmasTreeDrop(int x, int y, int obj) (defined in WorldGen)WorldGenstatic
Chlorophyte(int i, int j) (defined in WorldGen)WorldGenstatic
ChlorophyteDefense(int x, int y) (defined in WorldGen)WorldGenstatic
ClearAllBrokenTraps() (defined in WorldGen)WorldGenstatic
ClearBrokenTraps(Point startTileCoords, List< Point > pointsWeAlreadyWentOver) (defined in WorldGen)WorldGenstatic
clearWorld() (defined in WorldGen)WorldGenstatic
CloseDoor(int i, int j, bool forced=false) (defined in WorldGen)WorldGenstatic
CloudIsland(int i, int j) (defined in WorldGen)WorldGenstatic
CloudLake(int i, int j) (defined in WorldGen)WorldGenstatic
coatingColor(int coating) (defined in WorldGen)WorldGenstatic
coatingColors(Tile tile, bool block) (defined in WorldGen)WorldGenstatic
ConsumePostGenActions(StructureMap structures) (defined in WorldGen)WorldGenstatic
Convert(int i, int j, int conversionType, int size=4)WorldGenstatic
corruptBG (defined in WorldGen)WorldGenstatic
countDirtTiles(int x, int y) (defined in WorldGen)WorldGenstatic
CountedTiles (defined in WorldGen)WorldGenstatic
CountNearBlocksTypes(int i, int j, int radius, int cap=0, params int[] tiletypes) (defined in WorldGen)WorldGenstatic
CountTiles(int X) (defined in WorldGen)WorldGenstatic
countTiles(int x, int y, bool jungle=false, bool lavaOk=false) (defined in WorldGen)WorldGenstatic
CountTileTypesInArea(int[] tileTypeCounts, int startX, int endX, int startY, int endY) (defined in WorldGen)WorldGenstatic
CountTileTypesInWorld(params int[] oreTypes) (defined in WorldGen)WorldGenstatic
countWires(int x, int y, int size) (defined in WorldGen)WorldGenstatic
CreateNewWorld(GenerationProgress progress=null) (defined in WorldGen)WorldGenstatic
CrimEnt(Vector2D position, int crimDir) (defined in WorldGen)WorldGenstatic
CrimPlaceHearts() (defined in WorldGen)WorldGenstatic
crimson (defined in WorldGen)WorldGenstatic
crimsonBG (defined in WorldGen)WorldGenstatic
CrimStart(int i, int j) (defined in WorldGen)WorldGenstatic
CrimVein(Vector2D position, Vector2D velocity) (defined in WorldGen)WorldGenstatic
currentWorldSeed (defined in WorldGen)WorldGenstatic
DefaultTreeWallTest(int wallType) (defined in WorldGen)WorldGenstatic
desertBG (defined in WorldGen)WorldGenstatic
DesertCloudIsland(int i, int j) (defined in WorldGen)WorldGenstatic
DestroyHeart(int i, int j) (defined in WorldGen)WorldGenstatic
destroyObject (defined in WorldGen)WorldGenstatic
DetourPass(PassLegacy pass, GenPassDetour hookDelegate) (defined in WorldGen)WorldGenstatic
DiamondTileFrame(int i, int j) (defined in WorldGen)WorldGenstatic
digTunnel(double X, double Y, double xDir, double yDir, int Steps, int Size, bool Wet=false) (defined in WorldGen)WorldGenstatic
DirtyRockRunner(int i, int j) (defined in WorldGen)WorldGenstatic
do_worldGenCallBack(object threadContext) (defined in WorldGen)WorldGenstatic
DoesWindBlowAtThisHeight(int tileY) (defined in WorldGen)WorldGenstatic
DontStarveTryWateringTile(int x, int y) (defined in WorldGen)WorldGenstatic
dontStarveWorldGen (defined in WorldGen)WorldGenstatic
DropDoorItem(int x, int y, int doorStyle) (defined in WorldGen)WorldGenstatic
dropMeteor() (defined in WorldGen)WorldGenstatic
dropXmasTree(int x, int y, int obj) (defined in WorldGen)WorldGenstatic
drunkWorldGen (defined in WorldGen)WorldGenstatic
drunkWorldGenText (defined in WorldGen)WorldGenstatic
DungeonEnt(int i, int j, ushort tileType, int wallType) (defined in WorldGen)WorldGenstatic
DungeonHalls(int i, int j, ushort tileType, int wallType, bool forceX=false) (defined in WorldGen)WorldGenstatic
DungeonPitTrap(int i, int j, ushort tileType, int wallType) (defined in WorldGen)WorldGenstatic
DungeonRoom(int i, int j, ushort tileType, int wallType) (defined in WorldGen)WorldGenstatic
DungeonStairs(int i, int j, ushort tileType, int wallType) (defined in WorldGen)WorldGenstatic
EmptyLiquid(int x, int y) (defined in WorldGen)WorldGenstatic
EmptyTileCheck(int startX, int endX, int startY, int endY, int ignoreID=-1) (defined in WorldGen)WorldGenstatic
everythingWorldGen (defined in WorldGen)WorldGenstatic
EveryTileFrame() (defined in WorldGen)WorldGenstatic
ExplodeMine(int i, int j, bool fromWiring) (defined in WorldGen)WorldGenstatic
ExploitDestroyQueue (defined in WorldGen)WorldGenstatic
FillWallHolesInArea(Rectangle worldCoordsArea) (defined in WorldGen)WorldGenstatic
FixChand(int i, int j) (defined in WorldGen)WorldGenstatic
FixChands() (defined in WorldGen)WorldGenstatic
FixHeart(int i, int j) (defined in WorldGen)WorldGenstatic
FixHearts() (defined in WorldGen)WorldGenstatic
FixSunflower(int i, int j) (defined in WorldGen)WorldGenstatic
FixSunflowers() (defined in WorldGen)WorldGenstatic
FloatingIsland(int i, int j) (defined in WorldGen)WorldGenstatic
gemCave(int x, int y) (defined in WorldGen)WorldGenstatic
GemTreeGroundTest(int tileType) (defined in WorldGen)WorldGenstatic
GemTreeWallTest(int wallType) (defined in WorldGen)WorldGenstatic
gen (defined in WorldGen)WorldGenstatic
GeneratePlanteraBulbOnAllMechsDefeated() (defined in WorldGen)WorldGenstatic
GenerateWorld(int seed, GenerationProgress customProgressObject=null) (defined in WorldGen)WorldGenstatic
generatingWorld (defined in WorldGen)WorldGenstatic
GenPassDetour(orig_GenPassDetour orig, object self, GenerationProgress progress, GameConfiguration configuration) (defined in WorldGen)WorldGen
genRandWorldGenstatic
GERunner(int i, int j, double speedX=0.0, double speedY=0.0, bool good=true) (defined in WorldGen)WorldGenstatic
GetAshTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) (defined in WorldGen)WorldGenstatic
GetBiomeInfluence(int startX, int endX, int startY, int endY, out int corruptCount, out int crimsonCount, out int hallowedCount) (defined in WorldGen)WorldGenstatic
GetCactusType(int tileX, int tileY, int frameX, int frameY, out int type) (defined in WorldGen)WorldGenstatic
GetCactusType(int tileX, int tileY, int frameX, int frameY, out bool evil, out bool good, out bool crimson) (defined in WorldGen)WorldGenstatic
GetCactusType(int tileX, int tileY, int frameX, int frameY, out bool evil, out bool good, out bool crimson, out int type) (defined in WorldGen)WorldGenstatic
GetCommonTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) (defined in WorldGen)WorldGenstatic
GetGemTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) (defined in WorldGen)WorldGenstatic
getGoodWorldGen (defined in WorldGen)WorldGenstatic
GetHollowTreeFoliageStyle() (defined in WorldGen)WorldGenstatic
GetItemDrop_Benches(int style) (defined in WorldGen)WorldGenstatic
GetItemDrop_Chair(int style) (defined in WorldGen)WorldGenstatic
GetItemDrop_PicnicTables(int style) (defined in WorldGen)WorldGenstatic
GetItemDrop_Toilet(int style) (defined in WorldGen)WorldGenstatic
GetItemSource_FromTileBreak(int x, int y) (defined in WorldGen)WorldGenstatic
GetItemSource_FromTreeShake(int x, int y) (defined in WorldGen)WorldGenstatic
GetItemSource_FromWallBreak(int x, int y) (defined in WorldGen)WorldGenstatic
GetLiquidChangeType(int liquidType, int otherLiquidType) (defined in WorldGen)WorldGenstatic
GetNextJungleChestItem() (defined in WorldGen)WorldGenstatic
GetNPCSource_ShakeTree(int x, int y) (defined in WorldGen)WorldGenstatic
GetRidOfCultists() (defined in WorldGen)WorldGenstatic
GetSectionBounds(int sectionStartX, int sectionStartY, int sectionEndXInclusive, int sectionEndYInclusive, out int tileStartX, out int tileEndX, out int tileStartY, out int tileEndY) (defined in WorldGen)WorldGenstatic
GetTileMossColor(int tileType) (defined in WorldGen)WorldGenstatic
GetTileTypeCountByCategory(int[] tileTypeCounts, TileScanGroup group) (defined in WorldGen)WorldGenstatic
GetTileVisualHitbox(int x, int y) (defined in WorldGen)WorldGenstatic
GetTopLeftAndStyles(ref int x, ref int y, int w, int h, int frameXinc, int frameYinc) (defined in WorldGen)WorldGenstatic
GetTreeBottom(int i, int j, out int x, out int y) (defined in WorldGen)WorldGenstatic
GetTreeFoliageDataMethod(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) (defined in WorldGen)WorldGen
GetTreeFrame(Tile t) (defined in WorldGen)WorldGenstatic
GetTreeLeaf(int x, Tile topTile, Tile t, ref int treeHeight, out int treeFrame, out int passStyle) (defined in WorldGen)WorldGenstatic
GetTreeType(int tileType) (defined in WorldGen)WorldGenstatic
GetVanityTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) (defined in WorldGen)WorldGenstatic
GetWorldSize() (defined in WorldGen)WorldGenstatic
GetWorldUpdateRate() (defined in WorldGen)WorldGenstatic
grassSpread (defined in WorldGen)WorldGenstatic
GrowAlch(int x, int y) (defined in WorldGen)WorldGenstatic
GrowCactus(int i, int j) (defined in WorldGen)WorldGenstatic
GrowCatTail(int x, int j) (defined in WorldGen)WorldGenstatic
GrowCheckSeaweed(int x, int y) (defined in WorldGen)WorldGenstatic
GrowDungeonTree(int i, int j, bool patch=false) (defined in WorldGen)WorldGenstatic
GrowEpicTree(int i, int y) (defined in WorldGen)WorldGenstatic
GrowLivingTree(int i, int j, bool patch=false) (defined in WorldGen)WorldGenstatic
GrowPalmTree(int i, int y) (defined in WorldGen)WorldGenstatic
GrowPumpkin(int i, int j, int type) (defined in WorldGen)WorldGenstatic
GrowShroom(int i, int y) (defined in WorldGen)WorldGenstatic
GrowSpike(int i, int j, ushort spikeType, ushort landType) (defined in WorldGen)WorldGenstatic
GrowTree(int i, int y) (defined in WorldGen)WorldGenstatic
GrowTreeWithSettings(int checkedX, int checkedY, GrowTreeSettings settings) (defined in WorldGen)WorldGenstatic
GrowUndergroundTree(int i, int y) (defined in WorldGen)WorldGenstatic
hallowBG (defined in WorldGen)WorldGenstatic
hardUpdateWorld(int i, int j) (defined in WorldGen)WorldGenstatic
HasAnyWireNearby(int sourceX, int sourceY, int boxSpread) (defined in WorldGen)WorldGenstatic
HellFort(int i, int j, ushort tileType=75, byte wallType=14) (defined in WorldGen)WorldGenstatic
HellHouse(int i, int j, byte type=76, byte wall=13) (defined in WorldGen)WorldGenstatic
HellRoom(int i, int j, int width, int height, byte type=76, byte wall=13) (defined in WorldGen)WorldGenstatic
hiScore (defined in WorldGen)WorldGenstatic
houseTile (defined in WorldGen)WorldGenstatic
Housing_GetTestedRoomBounds(out int startX, out int endX, out int startY, out int endY) (defined in WorldGen)WorldGenstatic
iceCount (defined in WorldGen)WorldGenstatic
InAPlaceWithWind(Vector2 position, int width, int height) (defined in WorldGen)WorldGenstatic
InAPlaceWithWind(int x, int y, int width, int height) (defined in WorldGen)WorldGenstatic
InfectionAndGrassSpreadOuterWorldBuffer (defined in WorldGen)WorldGenstatic
InWorld(int x, int y, int fluff=0)WorldGenstatic
IsAContainer(Tile t) (defined in WorldGen)WorldGenstatic
IsBackgroundConsideredTheSame(int oldBG, int newBG) (defined in WorldGen)WorldGenstatic
IsBelowANonHammeredPlatform(int x, int y) (defined in WorldGen)WorldGenstatic
IsChestRigged(int x, int y) (defined in WorldGen)WorldGenstatic
IsFitToPlaceFlowerIn(int x, int y, int typeAttemptedToPlace) (defined in WorldGen)WorldGenstatic
IsGeneratingHardMode (defined in WorldGen)WorldGenstatic
IsHarvestableHerbWithSeed(int type, int style) (defined in WorldGen)WorldGenstatic
IsItATrap(Tile tile) (defined in WorldGen)WorldGenstatic
IsItATrigger(Tile tile) (defined in WorldGen)WorldGenstatic
IslandHouse(int i, int j, int islandStyle) (defined in WorldGen)WorldGenstatic
IsLockedDoor(int x, int y) (defined in WorldGen)WorldGenstatic
IsLockedDoor(Tile t) (defined in WorldGen)WorldGenstatic
IsNPCEvictable(int n) (defined in WorldGen)WorldGenstatic
IsOpenDoorAnchorFrame(int x, int y) (defined in WorldGen)WorldGenstatic
IsPalmOasisTree(int x) (defined in WorldGen)WorldGenstatic
IsRope(int x, int y) (defined in WorldGen)WorldGenstatic
IsSafeFromRain(int startX, int startY) (defined in WorldGen)WorldGenstatic
IsThereASpawnablePrioritizedTownNPC(int x, int y, ref bool canSpawnNewTownNPC) (defined in WorldGen)WorldGenstatic
IsThereASpawnablePrioritizedTownNPC_Old(int x, int y) (defined in WorldGen)WorldGenstatic
IsThisAMushroomTree(int i, int j) (defined in WorldGen)WorldGenstatic
IsTileALeafyTreeTop(int i, int j) (defined in WorldGen)WorldGenstatic
IsTileNearby(int x, int y, int type, int distance) (defined in WorldGen)WorldGenstatic
IsTileReplacable(int x, int y) (defined in WorldGen)WorldGenstatic
IsTileTypeFitForTree(ushort type) (defined in WorldGen)WorldGenstatic
IsTreeType(int tree) (defined in WorldGen)WorldGenstatic
jungleBG (defined in WorldGen)WorldGenstatic
JustQuit() (defined in WorldGen)WorldGenstatic
kickOut(int n) (defined in WorldGen)WorldGenstatic
KillActuator(int i, int j) (defined in WorldGen)WorldGenstatic
KillTile(int i, int j, bool fail=false, bool effectOnly=false, bool noItem=false)WorldGenstatic
KillTile_GetTileDustAmount(bool fail, Tile tileCache, int x, int y) (defined in WorldGen)WorldGenstatic
KillTile_MakeTileDust(int i, int j, Tile tileCache) (defined in WorldGen)WorldGenstatic
KillTile_PlaySounds(int i, int j, bool fail, Tile tileCache) (defined in WorldGen)WorldGenstatic
KillWall(int i, int j, bool fail=false) (defined in WorldGen)WorldGenstatic
KillWire(int i, int j) (defined in WorldGen)WorldGenstatic
KillWire2(int i, int j) (defined in WorldGen)WorldGenstatic
KillWire3(int i, int j) (defined in WorldGen)WorldGenstatic
KillWire4(int i, int j) (defined in WorldGen)WorldGenstatic
Lakinater(int i, int j, double strengthMultiplier=1.0) (defined in WorldGen)WorldGenstatic
LaunchRocket(int x, int y, bool fromWiring) (defined in WorldGen)WorldGenstatic
LaunchRocketSmall(int x, int y, bool fromWiring) (defined in WorldGen)WorldGenstatic
lavaCount (defined in WorldGen)WorldGenstatic
LeftEdgeCanBeAttachedTo(int i, int j) (defined in WorldGen)WorldGenstatic
loadBackup (defined in WorldGen)WorldGenstatic
loadFailed (defined in WorldGen)WorldGenstatic
loadSuccess (defined in WorldGen)WorldGenstatic
MakeDungeon(int x, int y) (defined in WorldGen)WorldGenstatic
makeTemple(int x, int y) (defined in WorldGen)WorldGenstatic
MakeWateryIceThing(int i, int j) (defined in WorldGen)WorldGenstatic
MarblePileWithStatues(int X, int Y) (defined in WorldGen)WorldGenstatic
maxRoomTiles (defined in WorldGen)WorldGenstatic
maxTileCount (defined in WorldGen)WorldGenstatic
maxWallOut2 (defined in WorldGen)WorldGenstatic
mayanTrap(int x2, int y2) (defined in WorldGen)WorldGenstatic
MessageLunarApocalypse() (defined in WorldGen)WorldGenstatic
meteor(int i, int j, bool ignorePlayers=false) (defined in WorldGen)WorldGenstatic
MineHouse(int i, int j) (defined in WorldGen)WorldGenstatic
ModifyPass(PassLegacy pass, ILContext.Manipulator callback) (defined in WorldGen)WorldGenstatic
Mountinater(int i, int j) (defined in WorldGen)WorldGenstatic
moveRoom(int x, int y, int n) (defined in WorldGen)WorldGenstatic
MoveTownNPC(int x, int y, int n) (defined in WorldGen)WorldGenstatic
MudWallRunner(int i, int j) (defined in WorldGen)WorldGenstatic
mushroomBG (defined in WorldGen)WorldGenstatic
mysticLogsEvent (defined in WorldGen)WorldGenstatic
NearFriendlyWall(int x, int y) (defined in WorldGen)WorldGenstatic
nearPicture(int x, int y) (defined in WorldGen)WorldGenstatic
nearPicture2(int x, int y) (defined in WorldGen)WorldGenstatic
neonMossBiome(int i, int j, int maxY=99999) (defined in WorldGen)WorldGenstatic
nextCount(int x, int y, bool jungle=false, bool lavaOk=false) (defined in WorldGen)WorldGenstatic
nextDirtCount(int x, int y) (defined in WorldGen)WorldGenstatic
noLiquidCheck (defined in WorldGen)WorldGenstatic
noMapUpdate (defined in WorldGen)WorldGenstatic
noMapUpdateRefresh (defined in WorldGen)WorldGenstatic
noTileActions (defined in WorldGen)WorldGenstatic
noTrapsWorldGen (defined in WorldGen)WorldGenstatic
notTheBees (defined in WorldGen)WorldGenstatic
numRoomTiles (defined in WorldGen)WorldGenstatic
numTileCount (defined in WorldGen)WorldGenstatic
oceanBG (defined in WorldGen)WorldGenstatic
oceanCave(int i, int j) (defined in WorldGen)WorldGenstatic
oceanDepths(int x, int y) (defined in WorldGen)WorldGenstatic
oceanDistance (defined in WorldGen)WorldGenstatic
oceanLevel (defined in WorldGen)WorldGenstatic
OpenDoor(int i, int j, int direction) (defined in WorldGen)WorldGenstatic
OreHelper(int X, int Y) (defined in WorldGen)WorldGenstatic
OrePatch(int X, int Y) (defined in WorldGen)WorldGenstatic
OreRunner(int i, int j, double strength, int steps, ushort type)WorldGenstatic
orig_GenPassDetour(object self, GenerationProgress progress, GameConfiguration configuration) (defined in WorldGen)WorldGen
outerTempled(int x, int y) (defined in WorldGen)WorldGenstatic
paintCoatEffect(int x, int y, byte paintCoatId, List< Color > oldColors) (defined in WorldGen)WorldGenstatic
paintCoatTile(int x, int y, byte paintCoatId, bool broadcast=false) (defined in WorldGen)WorldGenstatic
paintCoatWall(int x, int y, byte paintCoatId, bool broadcast=false) (defined in WorldGen)WorldGenstatic
paintColor(int color) (defined in WorldGen)WorldGenstatic
paintEffect(int x, int y, byte color, byte oldColor) (defined in WorldGen)WorldGenstatic
paintTile(int x, int y, byte color, bool broadCast=false) (defined in WorldGen)WorldGenstatic
paintWall(int x, int y, byte color, bool broadCast=false) (defined in WorldGen)WorldGenstatic
Place1x1(int x, int y, int type, int style=0) (defined in WorldGen)WorldGenstatic
Place1x2(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
Place1x2Top(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
Place1xX(int x, int y, ushort type, int style=0) (defined in WorldGen)WorldGenstatic
Place2x1(int x, int y, ushort type, int style=0) (defined in WorldGen)WorldGenstatic
Place2x2(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
Place2x2Horizontal(int x, int y, ushort type, int Style=0) (defined in WorldGen)WorldGenstatic
Place2x2Style(int x, int y, ushort type, int style=0) (defined in WorldGen)WorldGenstatic
Place2x3Wall(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
Place2xX(int x, int y, ushort type, int style=0) (defined in WorldGen)WorldGenstatic
Place3x1(int x, int y, ushort type, int style=0) (defined in WorldGen)WorldGenstatic
Place3x2(int x, int y, ushort type, int style=0) (defined in WorldGen)WorldGenstatic
Place3x2Wall(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
Place3x3(int x, int y, ushort type, int style=0) (defined in WorldGen)WorldGenstatic
Place3x3Wall(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
Place3x4(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
Place4x2(int x, int y, ushort type, int direction=-1, int style=0) (defined in WorldGen)WorldGenstatic
Place4x3Wall(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
Place5x4(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
Place6x3(int x, int y, ushort type, int direction=-1, int style=0) (defined in WorldGen)WorldGenstatic
Place6x4Wall(int x, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
PlaceActuator(int i, int j) (defined in WorldGen)WorldGenstatic
PlaceAlch(int x, int y, int style) (defined in WorldGen)WorldGenstatic
PlaceBanner(int x, int y, ushort type, int style=0) (defined in WorldGen)WorldGenstatic
PlaceCannon(int x, int y, ushort type, int style=0) (defined in WorldGen)WorldGenstatic
PlaceCatTail(int x, int j) (defined in WorldGen)WorldGenstatic
PlaceChand(int x, int y, ushort type, int style=0) (defined in WorldGen)WorldGenstatic
PlaceChest(int x, int y, ushort type=21, bool notNearOtherChests=false, int style=0)WorldGenstatic
PlaceChestDirect(int x, int y, ushort type, int style, int id)WorldGenstatic
PlaceDoor(int i, int j, int type, int style=0) (defined in WorldGen)WorldGenstatic
PlaceDresserDirect(int x, int y, ushort type, int style, int id) (defined in WorldGen)WorldGenstatic
PlaceDye(int x, int y, int style) (defined in WorldGen)WorldGenstatic
PlaceGnome(int x, int y, int style) (defined in WorldGen)WorldGenstatic
PlaceJunglePlant(int X2, int Y2, ushort type, int styleX, int styleY) (defined in WorldGen)WorldGenstatic
placeLavaTrap(int x, int y) (defined in WorldGen)WorldGenstatic
PlaceLilyPad(int x, int j) (defined in WorldGen)WorldGenstatic
PlaceLiquid(int x, int y, byte liquidType, byte amount) (defined in WorldGen)WorldGenstatic
PlaceLogicTiles(int x, int y, int type, int style=0) (defined in WorldGen)WorldGenstatic
PlaceMan(int i, int j, int dir) (defined in WorldGen)WorldGenstatic
PlaceMB(int X, int y, ushort type, int style) (defined in WorldGen)WorldGenstatic
PlaceOasis(int X, int Y) (defined in WorldGen)WorldGenstatic
PlaceOasisPlant(int X, int Y, ushort type=530) (defined in WorldGen)WorldGenstatic
PlaceObject(int x, int y, int type, bool mute=false, int style=0, int alternate=0, int random=-1, int direction=-1) (defined in WorldGen)WorldGenstatic
PlaceOnTable1x1(int x, int y, int type, int style=0) (defined in WorldGen)WorldGenstatic
PlacePot(int x, int y, ushort type=28, int style=0) (defined in WorldGen)WorldGenstatic
PlacePumpkin(int x, int superY) (defined in WorldGen)WorldGenstatic
PlaceSandTrap(int i, int j) (defined in WorldGen)WorldGenstatic
PlaceSign(int x, int y, ushort type, int Style=0) (defined in WorldGen)WorldGenstatic
PlaceSmallPile(int i, int j, int X, int Y, ushort type=185)WorldGenstatic
PlaceStatueTrap(int x, int y) (defined in WorldGen)WorldGenstatic
PlaceSunflower(int x, int y, ushort type=27) (defined in WorldGen)WorldGenstatic
PlaceTight(int x, int y, bool spiders=false) (defined in WorldGen)WorldGenstatic
PlaceTile(int i, int j, int Type, bool mute=false, bool forced=false, int plr=-1, int style=0)WorldGenstatic
placeTrap(int x2, int y2, int type=-1) (defined in WorldGen)WorldGenstatic
PlaceUncheckedStalactite(int x, int y, bool preferSmall, int variation, bool spiders) (defined in WorldGen)WorldGenstatic
PlaceUnderwaterPlant(ushort type, int x, int y) (defined in WorldGen)WorldGenstatic
PlaceWall(int i, int j, int type, bool mute=false) (defined in WorldGen)WorldGenstatic
PlaceWire(int i, int j) (defined in WorldGen)WorldGenstatic
PlaceWire2(int i, int j) (defined in WorldGen)WorldGenstatic
PlaceWire3(int i, int j) (defined in WorldGen)WorldGenstatic
PlaceWire4(int i, int j) (defined in WorldGen)WorldGenstatic
PlaceWoman(int i, int j, int dir) (defined in WorldGen)WorldGenstatic
PlaceXmasTree(int x, int y, ushort type=171) (defined in WorldGen)WorldGenstatic
PlaceXmasTree_Direct(int x, int y, int type, int style, int dir, int alternate) (defined in WorldGen)WorldGenstatic
placingTraps (defined in WorldGen)WorldGenstatic
PlantAlch() (defined in WorldGen)WorldGenstatic
PlantCactus(int i, int j) (defined in WorldGen)WorldGenstatic
PlantCheck(int x, int y) (defined in WorldGen)WorldGenstatic
plantDye(int i, int j, bool exoticPlant=false) (defined in WorldGen)WorldGenstatic
PlatformProperSides(int x, int y, bool acceptNonOpposing=false) (defined in WorldGen)WorldGenstatic
PlatformProperTopFrame(short frameX) (defined in WorldGen)WorldGenstatic
PlayerLOS(int x, int y) (defined in WorldGen)WorldGenstatic
PlayLiquidChangeSound(TileChangeType eventType, int x, int y, int count=1) (defined in WorldGen)WorldGenstatic
playWorld() (defined in WorldGen)WorldGenstatic
playWorldCallBack(object threadContext) (defined in WorldGen)WorldGenstatic
PoundPlatform(int x, int y) (defined in WorldGen)WorldGenstatic
PoundTile(int i, int j) (defined in WorldGen)WorldGenstatic
prioritizedTownNPCType (defined in WorldGen)WorldGenstatic
Pyramid(int i, int j) (defined in WorldGen)WorldGenstatic
QueuePostGenAction(Action< StructureMap > action) (defined in WorldGen)WorldGenstatic
QuickFindHome(int npc) (defined in WorldGen)WorldGenstatic
RandBonePicture() (defined in WorldGen)WorldGenstatic
randGem() (defined in WorldGen)WorldGenstatic
randGemTile() (defined in WorldGen)WorldGenstatic
RandHellPicture() (defined in WorldGen)WorldGenstatic
RandHousePicture() (defined in WorldGen)WorldGenstatic
RandHousePictureDesert() (defined in WorldGen)WorldGenstatic
randMoss(bool justNeon=false) (defined in WorldGen)WorldGenstatic
RandomizeBackgroundBasedOnPlayer(UnifiedRandom random, Player player) (defined in WorldGen)WorldGenstatic
RandomizeBackgrounds(UnifiedRandom random) (defined in WorldGen)WorldGenstatic
RandomizeCaveBackgrounds() (defined in WorldGen)WorldGenstatic
RandomizeMoonState(UnifiedRandom random, bool garenteeNewStyle=false) (defined in WorldGen)WorldGenstatic
RandomizeTreeStyle() (defined in WorldGen)WorldGenstatic
RandomizeWeather() (defined in WorldGen)WorldGenstatic
RandomRectanglePoint(Rectangle rectangle) (defined in WorldGen)WorldGenstatic
RandomRectanglePoint(int x, int y, int width, int height) (defined in WorldGen)WorldGenstatic
RandomWorldPoint(int padding) (defined in WorldGen)WorldGenstatic
RandomWorldPoint(int top=0, int right=0, int bottom=0, int left=0)WorldGenstatic
RandPictureTile() (defined in WorldGen)WorldGenstatic
RangeFrame(int startX, int startY, int endX, int endY) (defined in WorldGen)WorldGenstatic
Reframe(int x, int y, bool resetFrame=false) (defined in WorldGen)WorldGenstatic
RefreshSection(int sectionX, int sectionY) (defined in WorldGen)WorldGenstatic
RefreshSections(int startX, int startY, int endX, int endY) (defined in WorldGen)WorldGenstatic
RefreshStrip(int xStart, int yStart, int xEnd, int yEnd, ref int totalEcho, ref int totalFramed) (defined in WorldGen)WorldGenstatic
remixWorldGen (defined in WorldGen)WorldGenstatic
RenameWorld(WorldFileData data, string newName, Action< string > callback=null) (defined in WorldGen)WorldGenstatic
RenameWorldCallBack(object threadContext) (defined in WorldGen)WorldGenstatic
ReplaceTile(int x, int y, ushort targetType, int targetStyle) (defined in WorldGen)WorldGenstatic
ReplaceWall(int x, int y, ushort targetWall) (defined in WorldGen)WorldGenstatic
ResetTreeShakes() (defined in WorldGen)WorldGenstatic
RightEdgeCanBeAttachedTo(int i, int j) (defined in WorldGen)WorldGenstatic
rockCount (defined in WorldGen)WorldGenstatic
roomCeilingsCount (defined in WorldGen)WorldGenstatic
roomCeilingX (defined in WorldGen)WorldGenstatic
roomCeilingY (defined in WorldGen)WorldGenstatic
roomCheckFailureReason (defined in WorldGen)WorldGenstatic
RoomNeeds(int npcType) (defined in WorldGen)WorldGenstatic
roomX (defined in WorldGen)WorldGenstatic
roomX1 (defined in WorldGen)WorldGenstatic
roomX2 (defined in WorldGen)WorldGenstatic
roomY (defined in WorldGen)WorldGenstatic
roomY1 (defined in WorldGen)WorldGenstatic
roomY2 (defined in WorldGen)WorldGenstatic
sandCount (defined in WorldGen)WorldGenstatic
saveAndPlay() (defined in WorldGen)WorldGenstatic
saveAndPlayCallBack(object threadContext) (defined in WorldGen)WorldGenstatic
SaveAndQuit(Action callback=null) (defined in WorldGen)WorldGenstatic
SaveAndQuitCallBack(object threadContext) (defined in WorldGen)WorldGenstatic
saveToonWhilePlaying() (defined in WorldGen)WorldGenstatic
saveToonWhilePlayingCallBack(object threadContext) (defined in WorldGen)WorldGenstatic
ScoreRoom(int ignoreNPC=-1, int npcTypeAskingToScoreRoom=-1) (defined in WorldGen)WorldGenstatic
SectionTileFrame(int sectionStartX, int sectionStartY, int sectionEndXInclusive, int sectionEndYInclusive) (defined in WorldGen)WorldGenstatic
SectionTileFrameWithCheck(int startX, int startY, int endX, int endY) (defined in WorldGen)WorldGenstatic
serverLoadWorld() (defined in WorldGen)WorldGenstatic
serverLoadWorldCallBack() (defined in WorldGen)WorldGenstatic
setBG(int bg, int style) (defined in WorldGen)WorldGenstatic
setMoss(int x, int y) (defined in WorldGen)WorldGenstatic
SetupStatueList() (defined in WorldGen)WorldGenstatic
setWorldSize() (defined in WorldGen)WorldGenstatic
setXmasTree(int x, int y, int obj, int style) (defined in WorldGen)WorldGenstatic
shadowOrbCount (defined in WorldGen)WorldGenstatic
shadowOrbSmashed (defined in WorldGen)WorldGenstatic
ShellPile(int X, int Y) (defined in WorldGen)WorldGenstatic
ShiftTallGate(int x, int y, bool closing, bool forced=false) (defined in WorldGen)WorldGenstatic
ShiftTrapdoor(int x, int y, bool playerAbove, int onlyCloseOrOpen=-1) (defined in WorldGen)WorldGenstatic
Shimmerator(int x, int y, bool jungle=false, bool lavaOk=false) (defined in WorldGen)WorldGenstatic
ShimmerMakeBiome(int X, int Y) (defined in WorldGen)WorldGenstatic
ShimmerRemoveWater() (defined in WorldGen)WorldGenstatic
shimmerSafetyDistance (defined in WorldGen)WorldGenstatic
ShootFromCannon(int x, int y, int angle, int ammo, int Damage, float KnockBack, int owner, bool fromWire) (defined in WorldGen)WorldGenstatic
shroomCount (defined in WorldGen)WorldGenstatic
ShroomPatch(int i, int j) (defined in WorldGen)WorldGenstatic
SkipFramingBecauseOfGen (defined in WorldGen)WorldGenstatic
SlopeTile(int i, int j, int slope=0, bool noEffects=false) (defined in WorldGen)WorldGenstatic
SmallConsecutivesEliminated (defined in WorldGen)WorldGenstatic
SmallConsecutivesFound (defined in WorldGen)WorldGenstatic
SmashAltar(int i, int j) (defined in WorldGen)WorldGenstatic
smCallBack(object threadContext) (defined in WorldGen)WorldGenstatic
snowBG (defined in WorldGen)WorldGenstatic
SnowCloudIsland(int i, int j) (defined in WorldGen)WorldGenstatic
SolidOrSlopedTile(Tile tile) (defined in WorldGen)WorldGenstatic
SolidOrSlopedTile(int x, int y) (defined in WorldGen)WorldGenstatic
SolidTile(Tile testTile) (defined in WorldGen)WorldGenstatic
SolidTile(Point p) (defined in WorldGen)WorldGenstatic
SolidTile(int i, int j, bool noDoors=false) (defined in WorldGen)WorldGenstatic
SolidTile2(Tile testTile) (defined in WorldGen)WorldGenstatic
SolidTile2(int i, int j) (defined in WorldGen)WorldGenstatic
SolidTile3(int i, int j) (defined in WorldGen)WorldGenstatic
SolidTile3(Tile t) (defined in WorldGen)WorldGenstatic
SolidTileAllowBottomSlope(int i, int j) (defined in WorldGen)WorldGenstatic
SolidTileAllowLeftSlope(int i, int j) (defined in WorldGen)WorldGenstatic
SolidTileAllowRightSlope(int i, int j) (defined in WorldGen)WorldGenstatic
SolidTileAllowTopSlope(int i, int j) (defined in WorldGen)WorldGenstatic
SolidTileNoAttach(int i, int j) (defined in WorldGen)WorldGenstatic
SonOfLakinater(int i, int j, double strengthMultiplier=1.0) (defined in WorldGen)WorldGenstatic
spawnDelay (defined in WorldGen)WorldGenstatic
spawnEye (defined in WorldGen)WorldGenstatic
SpawnFallingBlockProjectile(int i, int j, Tile tileCache, Tile tileTopCache, Tile tileBottomCache, int type) (defined in WorldGen)WorldGenstatic
spawnHardBoss (defined in WorldGen)WorldGenstatic
spawnMeteor (defined in WorldGen)WorldGenstatic
SpawnPlanteraThorns(Vector2 position) (defined in WorldGen)WorldGenstatic
SpawnTownNPC(int x, int y) (defined in WorldGen)WorldGenstatic
SpawnTravelNPC() (defined in WorldGen)WorldGenstatic
SpecialKillTileContext enum name (defined in WorldGen)WorldGen
SpreadDesertWalls(int wallDist, int i, int j) (defined in WorldGen)WorldGenstatic
SpreadGrass(int i, int j, int dirt=0, int grass=2, bool repeat=true, TileColorCache color=default(TileColorCache)) (defined in WorldGen)WorldGenstatic
SquareTileFrame(int i, int j, bool resetFrame=true) (defined in WorldGen)WorldGenstatic
SquareWallFrame(int i, int j, bool resetFrame=true) (defined in WorldGen)WorldGenstatic
StartHardmode() (defined in WorldGen)WorldGenstatic
StartImpendingDoom(int countdownTime) (defined in WorldGen)WorldGenstatic
StartRoomCheck(int x, int y) (defined in WorldGen)WorldGenstatic
Statue(int x, int y, byte paint) (defined in WorldGen)WorldGenstatic
statusText (defined in WorldGen)WorldGenstatic
StonePatch(int X, int Y) (defined in WorldGen)WorldGenstatic
SwitchCannon(int i, int j) (defined in WorldGen)WorldGenstatic
SwitchFountain(int i, int j) (defined in WorldGen)WorldGenstatic
SwitchMB(int i, int j) (defined in WorldGen)WorldGenstatic
SwitchMonolith(int i, int j) (defined in WorldGen)WorldGenstatic
tBlood (defined in WorldGen)WorldGenstatic
templeCleaner(int x, int y) (defined in WorldGen)WorldGenstatic
templePart2() (defined in WorldGen)WorldGenstatic
templePather(Vector2D templePath, int destX, int destY) (defined in WorldGen)WorldGenstatic
tempRemixWorldGen (defined in WorldGen)WorldGenstatic
tempTenthAnniversaryWorldGen (defined in WorldGen)WorldGenstatic
tenthAnniversaryWorldGen (defined in WorldGen)WorldGenstatic
tEvil (defined in WorldGen)WorldGenstatic
tGood (defined in WorldGen)WorldGenstatic
tileCountAndDestroy() (defined in WorldGen)WorldGenstatic
tileCounter(int x, int y) (defined in WorldGen)WorldGenstatic
tileCounterKill() (defined in WorldGen)WorldGenstatic
tileCounterNext(int x, int y) (defined in WorldGen)WorldGenstatic
tileCounts (defined in WorldGen)WorldGenstatic
TileEmpty(int i, int j) (defined in WorldGen)WorldGenstatic
TileFrame(int i, int j, bool resetFrame=false, bool noBreak=false) (defined in WorldGen)WorldGenstatic
TileIsExposedToAir(int x, int y) (defined in WorldGen)WorldGenstatic
TileMergeAttempt(int myType, int lookfor, ref int up, ref int down, ref int left, ref int right) (defined in WorldGen)WorldGenstatic
TileMergeAttempt(int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right) (defined in WorldGen)WorldGenstatic
TileMergeAttempt(int myType, int lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen)WorldGenstatic
TileMergeAttempt(int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen)WorldGenstatic
TileMergeAttempt(int myType, bool[] lookfor, bool[] exclude, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen)WorldGenstatic
TileMergeAttemptFrametest(int i, int j, int myType, int lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen)WorldGenstatic
TileMergeAttemptFrametest(int i, int j, int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen)WorldGenstatic
TileMergeAttemptWeird(int myType, int changeTo, bool[] exclude, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) (defined in WorldGen)WorldGenstatic
tileReframeCount (defined in WorldGen)WorldGenstatic
TileRunner(int i, int j, double strength, int steps, int type, bool addTile=false, double speedX=0.0, double speedY=0.0, bool noYChange=false, bool overRide=true, int ignoreTileType=-1)WorldGenstatic
TileType(int x, int y) (defined in WorldGen)WorldGenstatic
ToggleGemLock(int i, int j, bool on) (defined in WorldGen)WorldGenstatic
TopEdgeCanBeAttachedTo(int i, int j) (defined in WorldGen)WorldGenstatic
totalBlood (defined in WorldGen)WorldGenstatic
totalBlood2 (defined in WorldGen)WorldGenstatic
totalD (defined in WorldGen)WorldGenstatic
totalEvil (defined in WorldGen)WorldGenstatic
totalEvil2 (defined in WorldGen)WorldGenstatic
totalGood (defined in WorldGen)WorldGenstatic
totalGood2 (defined in WorldGen)WorldGenstatic
totalSolid (defined in WorldGen)WorldGenstatic
totalSolid2 (defined in WorldGen)WorldGenstatic
totalX (defined in WorldGen)WorldGenstatic
TownManager (defined in WorldGen)WorldGenstatic
treeBG1 (defined in WorldGen)WorldGenstatic
treeBG2 (defined in WorldGen)WorldGenstatic
treeBG3 (defined in WorldGen)WorldGenstatic
treeBG4 (defined in WorldGen)WorldGenstatic
TreeGrowFX(int x, int y, int height, int treeGore, bool hitTree=false) (defined in WorldGen)WorldGenstatic
TreeGrowFXCheck(int x, int y) (defined in WorldGen)WorldGenstatic
TreeTops (defined in WorldGen)WorldGenstatic
TriggerLunarApocalypse() (defined in WorldGen)WorldGenstatic
TryGrowingTreeByType(int treeTileType, int checkedX, int checkedY) (defined in WorldGen)WorldGenstatic
TryKillingReplaceableTile(int x, int y, int tileType) (defined in WorldGen)WorldGenstatic
TryKillingTreesAboveIfTheyWouldBecomeInvalid(int i, int j, int newFloorType) (defined in WorldGen)WorldGenstatic
TryProtectingSpawnedItems() (defined in WorldGen)WorldGenstatic
TryToggleLight(int x, int y, bool? forcedState, bool skipWires) (defined in WorldGen)WorldGenstatic
underworldBG (defined in WorldGen)WorldGenstatic
UndoSpawnedItemProtection() (defined in WorldGen)WorldGenstatic
UnlockDoor(int i, int j) (defined in WorldGen)WorldGenstatic
UnspawnTravelNPC() (defined in WorldGen)WorldGenstatic
UpdateDesertHiveBounds(int x, int y) (defined in WorldGen)WorldGenstatic
UpdateLunarApocalypse() (defined in WorldGen)WorldGenstatic
UpdateMapTile(int i, int j, bool addToList=true) (defined in WorldGen)WorldGenstatic
UpdateStalagtiteStyle(int x, int j) (defined in WorldGen)WorldGenstatic
UpdateWorld() (defined in WorldGen)WorldGenstatic
USE_FRAMING_SKIP_FOR_UNIMPORTANT_TILES_IN_WORLDGEN (defined in WorldGen)WorldGenstatic
VanillaGenPasses (defined in WorldGen)WorldGenstatic
VanityTreeGroundTest(int tileType) (defined in WorldGen)WorldGenstatic
WaterCheck() (defined in WorldGen)WorldGenstatic
WavyCaverer(int startX, int startY, double waveStrengthScalar, double wavePercentScalar, int steps, int type) (defined in WorldGen)WorldGenstatic
WillWaterPlacedHereStayPut(int x, int y) (defined in WorldGen)WorldGenstatic
worldBackup (defined in WorldGen)WorldGenstatic
worldCleared (defined in WorldGen)WorldGenstatic
worldGenCallback(object threadContext) (defined in WorldGen)WorldGenstatic
WorldGenParam_Evil (defined in WorldGen)WorldGenstatic
WorldSizeLargeX (defined in WorldGen)WorldGenstatic
WorldSizeLargeY (defined in WorldGen)WorldGenstatic
WorldSizeMediumX (defined in WorldGen)WorldGenstatic
WorldSizeMediumY (defined in WorldGen)WorldGenstatic
WorldSizeSmallX (defined in WorldGen)WorldGenstatic
WorldSizeSmallY (defined in WorldGen)WorldGenstatic
WouldTileReplacementBeBlockedByLiquid(int x, int y, int liquidType) (defined in WorldGen)WorldGenstatic
WouldTileReplacementWork(ushort attemptingToReplaceWith, int x, int y) (defined in WorldGen)WorldGenstatic