tModLoader v2024.10
A mod to make and play Terraria mods
|
Public Member Functions | |
ResourceOverlayDrawContext (PlayerStatsSnapshot snapshot, IPlayerResourcesDisplaySet displaySet, int resourceNumber, Asset< Texture2D > texture) | |
Creates a context for drawing resources from a display set More... | |
void | Draw () |
Public Attributes | |
Color | color |
SpriteEffects | effects |
Vector2 | origin |
The center for rotation and scaling within the source rectangle | |
Vector2 | position |
readonly int | resourceNumber |
Which heart/star/bar/panel is being drawn NOTE: This value usually starts at 0, but it can start at other values | |
float | rotation |
Vector2 | scale |
readonly PlayerStatsSnapshot | snapshot |
A snapshot of the player's health and mana stats | |
Rectangle? | source |
The slice of the texture to drawnull represents the entire texture | |
Asset< Texture2D > | texture |
Properties | |
IPlayerResourcesDisplaySet | DisplaySet [get] |
The resource display set that this context is drawing from | |
SpriteBatch | SpriteBatch [get] |
ResourceOverlayDrawContext.ResourceOverlayDrawContext | ( | PlayerStatsSnapshot | snapshot, |
IPlayerResourcesDisplaySet | displaySet, | ||
int | resourceNumber, | ||
Asset< Texture2D > | texture | ||
) |
Creates a context for drawing resources from a display set
snapshot | A snapshot of a player's life and mana stats |
displaySet | The display set that this context is for |
resourceNumber | The resource number within the resource set |
texture | The texture being drawn |