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void | ApplyTo (Projectile proj, bool walking) |
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delegate void | CustomAnimationCode (Projectile proj, bool walking) |
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SettingsForCharacterPreview | WhenNotSelected (int? startFrame=null, int? frameCount=null, int? delayPerFrame=null, bool? bounceLoop=null) |
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SettingsForCharacterPreview | WhenSelected (int? startFrame=null, int? frameCount=null, int? delayPerFrame=null, bool? bounceLoop=null) |
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SettingsForCharacterPreview | WithCode (CustomAnimationCode customAnimation) |
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SettingsForCharacterPreview | WithOffset (float x, float y) |
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SettingsForCharacterPreview | WithOffset (Vector2 offset) |
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SettingsForCharacterPreview | WithSpriteDirection (int spriteDirection) |
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