tModLoader v2024.10
A mod to make and play Terraria mods
WeatherRadioInfoDisplay Class Reference

Inherits VanillaInfoDisplay.

Public Member Functions

override bool Active ()
 This dictates whether or not this info display should be active.This is usually determined by player-specific values, typically set in ModItem.UpdateInventory. More...
 
- Public Member Functions inherited from VanillaInfoDisplay
override string DisplayValue (ref Color displayColor, ref Color displayShadowColor)
 This is the value that will show up when viewing this display in normal play, right next to the icon.
Set displayColor to InactiveInfoTextColor if your display value is "zero"/shows no valuable information. More...
 
- Public Member Functions inherited from InfoDisplay
virtual bool Active ()
 This dictates whether or not this info display should be active.This is usually determined by player-specific values, typically set in ModItem.UpdateInventory. More...
 
virtual string DisplayValue (ref Color displayColor)
 
virtual string DisplayValue (ref Color displayColor, ref Color displayShadowColor)
 This is the value that will show up when viewing this display in normal play, right next to the icon.
Set displayColor to InactiveInfoTextColor if your display value is "zero"/shows no valuable information. More...
 
sealed override void SetupContent ()
 If you make a new ModType, seal this override, and call SetStaticDefaults in it. More...
 
- Public Member Functions inherited from ModType< TEntity, TModType >
virtual TModType Clone (TEntity newEntity)
 Create a copy of this instanced global. Called when an entity is cloned. More...
 
virtual bool IsLoadingEnabled (Mod mod)
 Allows you to stop Mod.AddContent from actually adding this content. Useful for items that can be disabled by a config. More...
 
virtual void Load ()
 Allows you to perform one-time loading tasks. Beware that mod content has not finished loading here, things like ModContent lookup tables or ID Sets are not fully populated. More...
 
virtual TModType NewInstance (TEntity entity)
 Create a new instance of this ModType for a specific entity More...
 
string PrettyPrintName ()
 
virtual void SetStaticDefaults ()
 Allows you to modify the properties after initial loading has completed. More...
 
virtual void SetupContent ()
 If you make a new ModType, seal this override, and call SetStaticDefaults in it. More...
 
virtual void Unload ()
 Allows you to safely unload things you added in Load. More...
 
virtual bool IsLoadingEnabled (Mod mod)
 Whether or not this type should be loaded when it's told to. Returning false disables Mod.AddContent from actually loading this type. More...
 
abstract void Load (Mod mod)
 Called when loading the type. More...
 
abstract void Unload ()
 Called during unloading when needed. More...
 
- Public Member Functions inherited from ModType< TEntity >
virtual TModType Clone (TEntity newEntity)
 Create a copy of this instanced global. Called when an entity is cloned. More...
 
virtual bool IsLoadingEnabled (Mod mod)
 Allows you to stop Mod.AddContent from actually adding this content. Useful for items that can be disabled by a config. More...
 
virtual void Load ()
 Allows you to perform one-time loading tasks. Beware that mod content has not finished loading here, things like ModContent lookup tables or ID Sets are not fully populated. More...
 
virtual TModType NewInstance (TEntity entity)
 Create a new instance of this ModType for a specific entity More...
 
string PrettyPrintName ()
 
virtual void SetStaticDefaults ()
 Allows you to modify the properties after initial loading has completed. More...
 
virtual void SetupContent ()
 If you make a new ModType, seal this override, and call SetStaticDefaults in it. More...
 
virtual void Unload ()
 Allows you to safely unload things you added in Load. More...
 

Properties

override string LangKey [get]
 
override string Texture [get]
 
- Properties inherited from VanillaInfoDisplay
override LocalizedText DisplayName [get]
 
override string HoverTexture [get]
 
abstract string LangKey [get]
 
- Properties inherited from InfoDisplay
static InfoDisplay Compass = new CompassInfoDisplay() [get]
 
static InfoDisplay DepthMeter = new DepthMeterInfoDisplay() [get]
 
virtual LocalizedText DisplayName [get]
 This is the name that will show up when hovering over this info display.
 
static InfoDisplay DPSMeter = new DPSMeterInfoDisplay() [get]
 
static InfoDisplay FishFinder = new FishFinderInfoDisplay() [get]
 
static Color GoldInfoTextColor [get]
 The golden color variant of the displays text.
Used by the Lifeform Analyzer.
 
static Color GoldInfoTextShadowColor [get]
 The golden color variant of the displays text shadow.
Used by the Lifeform Analyzer.
 
virtual string HoverTexture [get]
 The outline texture drawn when the icon is hovered and toggleable. By default a circular outline texture is used. Override this method and return Texture + "_Hover" or any other texture path to specify a custom outline texture for use with icons that are not circular.
 
static Color InactiveInfoTextColor [get]
 The color when no valuable information is displayed.
 
static InfoDisplay LifeformAnalyzer = new LifeformAnalyzerInfoDisplay() [get]
 
virtual string LocalizationCategory [get]
 The category used by this modded content for use in localization keys. Localization keys follow the pattern of "Mods.{ModName}.{Category}.{ContentName}.{DataName}". The Localization wiki pageexplains how custom ModType classes can utilize this. More...
 
static InfoDisplay MetalDetector = new MetalDetectorInfoDisplay() [get]
 
static InfoDisplay Radar = new RadarInfoDisplay() [get]
 
static InfoDisplay Sextant = new SextantInfoDisplay() [get]
 
static InfoDisplay Stopwatch = new StopwatchInfoDisplay() [get]
 
static InfoDisplay TallyCounter = new TallyCounterInfoDisplay() [get]
 
int Type [get, set]
 This is the internal ID of this InfoDisplay.Also serves as the index for Player.hideInfo.
 
static string VanillaHoverTexture [get]
 The path to the texture vanilla info displays use when hovering over an info display.
 
static InfoDisplay Watches = new WatchesInfoDisplay() [get]
 
static InfoDisplay WeatherRadio = new WeatherRadioInfoDisplay() [get]
 
- Properties inherited from ModTexturedType
virtual string Texture [get]
 The file name of this type's texture file in the mod loader's file space.
 
- Properties inherited from ModType< TEntity, TModType >
virtual bool CloneNewInstances [get]
 Whether to create new instances of this mod type via Clone(TEntity) or via the default constructor Defaults to false (default constructor).
 
TEntity Entity [get, set]
 
string FullName [get]
 The internal name of this, including the mod it is from. More...
 
virtual bool IsCloneable [get]
 Whether or not this type is cloneable. Cloning is supported if
all reference typed fields in each sub-class which doesn't override Clone are marked with [CloneByReference]
 
Mod Mod [get, set]
 The mod this belongs to. More...
 
virtual string Name [get]
 The internal name of this. More...
 
- Properties inherited from IModType
string FullName [get]
 => $"{Mod.Name}/{Name}" More...
 
Mod Mod [get]
 The mod this belongs to. More...
 
string Name [get]
 The internal name of this instance. More...
 
- Properties inherited from ModType< TEntity >
virtual bool CloneNewInstances [get]
 Whether to create new instances of this mod type via Clone(TEntity) or via the default constructor Defaults to false (default constructor).
 
TEntity Entity [get, set]
 
string FullName [get]
 The internal name of this, including the mod it is from. More...
 
virtual bool IsCloneable [get]
 Whether or not this type is cloneable. Cloning is supported if
all reference typed fields in each sub-class which doesn't override Clone are marked with [CloneByReference]
 
Mod Mod [get, set]
 The mod this belongs to. More...
 
virtual string Name [get]
 The internal name of this. More...
 
- Properties inherited from ILocalizedModType
abstract string LocalizationCategory [get]
 The category used by this modded content for use in localization keys. Localization keys follow the pattern of "Mods.{ModName}.{Category}.{ContentName}.{DataName}". The Localization wiki pageexplains how custom ModType classes can utilize this. More...
 

Additional Inherited Members

- Protected Member Functions inherited from InfoDisplay
sealed override void Register ()
 If you make a new ModType, seal this override. More...
 
override void ValidateType ()
 Check for the correct overrides of different hook methods and fields and properties More...
 
- Protected Member Functions inherited from ModType< TEntity, TModType >
abstract TEntity CreateTemplateEntity ()
 
virtual void InitTemplateInstance ()
 Create dummy objects for instanced mod-types More...
 
override void InitTemplateInstance ()
 Create dummy objects for instanced mod-types More...
 
abstract void Register ()
 If you make a new ModType, seal this override. More...
 
virtual void ValidateType ()
 Check for the correct overrides of different hook methods and fields and properties More...
 
- Protected Member Functions inherited from ModType< TEntity >
abstract TEntity CreateTemplateEntity ()
 
virtual void InitTemplateInstance ()
 Create dummy objects for instanced mod-types More...
 
override void InitTemplateInstance ()
 Create dummy objects for instanced mod-types
 
abstract void Register ()
 If you make a new ModType, seal this override. More...
 
virtual void ValidateType ()
 Check for the correct overrides of different hook methods and fields and properties More...
 

Member Function Documentation

◆ Active()

override bool WeatherRadioInfoDisplay.Active ( )
virtual

This dictates whether or not this info display should be active.This is usually determined by player-specific values, typically set in ModItem.UpdateInventory.

Reimplemented from InfoDisplay.