tModLoader v2024.10
A mod to make and play Terraria mods
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Used along with EntitySource_Parent to indicate that stats from the item should be transferred to spawned entities.
When used to spawn projectiles, a snapshot of the Player and Item stats will be stored on the projectile. See Projectile.ApplyStatsFromSource for implementation
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Inherited by EntitySource_ItemUse.
Properties | |
Item | Item [get] |
The item being used More... | |
Player | Player [get] |
The Player using the Item. Equal to EntitySource_Parent.Entity More... | |
Used along with EntitySource_Parent to indicate that stats from the item should be transferred to spawned entities.
When used to spawn projectiles, a snapshot of the Player and Item stats will be stored on the projectile. See Projectile.ApplyStatsFromSource for implementation
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get |
The item being used
Implemented in EntitySource_ItemUse.
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get |
The Player using the Item. Equal to EntitySource_Parent.Entity
Implemented in EntitySource_ItemUse.